mirror of
https://github.com/minetest-mods/technic.git
synced 2024-08-20 13:34:12 +02:00
236 lines
7.1 KiB
Lua
236 lines
7.1 KiB
Lua
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minetest.register_craftitem( "technic:coal_dust", {
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description = "Coal Dust",
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inventory_image = "technic_coal_dust.png",
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on_place_on_ground = minetest.craftitem_place_item,
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})
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minetest.register_craftitem( "technic:iron_dust", {
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description = "Iron Dust",
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inventory_image = "technic_iron_dust.png",
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on_place_on_ground = minetest.craftitem_place_item,
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})
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minetest.register_craft({
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type = "cooking",
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output = "default:steel_ingot",
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recipe = "technic:iron_dust",
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})
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minetest.register_craftitem( "technic:copper_dust", {
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description = "Copper Dust",
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inventory_image = "technic_copper_dust.png",
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on_place_on_ground = minetest.craftitem_place_item,
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})
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minetest.register_craft({
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type = "cooking",
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output = "moreores:copper_ingot",
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recipe = "technic:copper_dust",
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})
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minetest.register_craftitem( "technic:tin_dust", {
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description = "Tin Dust",
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inventory_image = "technic_tin_dust.png",
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on_place_on_ground = minetest.craftitem_place_item,
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})
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minetest.register_craft({
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type = "cooking",
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output = "moreores:tin_ingot",
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recipe = "technic:tin_dust",
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})
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minetest.register_craftitem( "technic:silver_dust", {
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description = "Silver Dust",
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inventory_image = "technic_silver_dust.png",
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on_place_on_ground = minetest.craftitem_place_item,
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})
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minetest.register_craft({
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type = "cooking",
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output = "moreores:silver_ingot",
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recipe = "technic:silver_dust",
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})
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minetest.register_craftitem( "technic:gold_dust", {
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description = "Gold Dust",
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inventory_image = "technic_gold_dust.png",
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on_place_on_ground = minetest.craftitem_place_item,
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})
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minetest.register_craft({
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type = "cooking",
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output = "moreores:gold_ingot",
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recipe = "technic:gold_dust",
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})
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minetest.register_craftitem( "technic:mithril_dust", {
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description = "Mithril Dust",
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inventory_image = "technic_mithril_dust.png",
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on_place_on_ground = minetest.craftitem_place_item,
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})
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minetest.register_craft({
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type = "cooking",
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output = "moreores:mithril_ingot",
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recipe = "technic:mithril_dust",
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})
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minetest.register_alias("grinder", "technic:grinder")
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minetest.register_craft({
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output = 'technic:grinder',
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recipe = {
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{'default:desert_stone', 'default:desert_stone', 'default:desert_stone'},
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{'default:desert_stone', 'technic:diamond', 'default:desert_stone'},
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{'default:stone', 'moreores:copper_ingot', 'default:stone'},
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}
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})
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minetest.register_craftitem("technic:grinder", {
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description = "Grinder",
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stack_max = 99,
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})
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grinder_formspec =
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"invsize[8,9;]"..
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"image[1,1;1,2;technic_power_meter_bg.png]"..
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"label[0,0;Grinder]"..
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"label[1,3;Power level]"..
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"list[current_name;src;3,1;1,1;]"..
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"list[current_name;dst;5,1;2,2;]"..
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"list[current_player;main;0,5;8,4;]"
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minetest.register_node("technic:grinder", {
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description = "Grinder",
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tiles = {"technic_grinder_top.png", "technic_machine_bottom.png", "technic_grinder_side.png",
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"technic_grinder_side.png", "technic_grinder_side.png", "technic_grinder_front.png"},
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paramtype2 = "facedir",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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technic_power_machine=1,
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internal_EU_buffer=0;
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internal_EU_buffer_size=5000;
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grind_time=0;
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grinded = nil;
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src_time = 0;
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_string("infotext", "Grinder")
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meta:set_float("technic_power_machine", 1)
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meta:set_float("internal_EU_buffer", 0)
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meta:set_float("internal_EU_buffer_size", 5000)
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meta:set_string("formspec", grinder_formspec)
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meta:set_float("grind_time", 0)
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local inv = meta:get_inventory()
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inv:set_size("src", 1)
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inv:set_size("dst", 4)
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end,
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can_dig = function(pos,player)
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local meta = minetest.env:get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("src") then
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return false
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end
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if not inv:is_empty("dst") then
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return false
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end
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return true
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end,
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})
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minetest.register_abm({
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nodenames = {"technic:grinder"},
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local meta = minetest.env:get_meta(pos)
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local charge= meta:get_float("internal_EU_buffer")
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local max_charge= meta:get_float("internal_EU_buffer_size")
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local grind_cost=200
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local load = math.floor((charge/max_charge)*100)
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meta:set_string("formspec",
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"invsize[8,9;]"..
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"image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
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(load)..":technic_power_meter_fg.png]"..
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"label[0,0;Grinder]"..
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"label[1,3;Power level]"..
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"list[current_name;src;3,1;1,1;]"..
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"list[current_name;dst;5,1;2,2;]"..
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"list[current_player;main;0,5;8,4;]"
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)
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local inv = meta:get_inventory()
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-- local grinder_on = meta:get_float("grinder_on")
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local srclist = inv:get_list("src")
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if inv:is_empty("src") then meta:set_float("grinder_on",0) end
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if (meta:get_float("grinder_on") == 1) then
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if charge>=grind_cost then
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charge=charge-grind_cost;
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meta:set_float("internal_EU_buffer",charge)
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meta:set_float("src_time", meta:get_float("src_time") + 1)
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if meta:get_float("src_time") >= meta:get_float("grind_time") then
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-- check if there's room for output in "dst" list
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grinded = get_grinded_item (inv:get_stack("src", 1))
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if inv:room_for_item("dst",grinded) then
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-- Put result in "dst" list
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inv:add_item("dst", grinded)
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-- take stuff from "src" list
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srcstack = inv:get_stack("src", 1)
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srcstack:take_item()
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inv:set_stack("src", 1, srcstack)
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if inv:is_empty("src") then meta:set_float("grinder_on",0) end
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else
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print("Grinder inventory full!")
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end
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meta:set_float("src_time", 0)
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end
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end
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end
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if (meta:get_float("grinder_on")==0) then
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local grinded=nil
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if not inv:is_empty("src") then
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grinded = get_grinded_item (inv:get_stack("src", 1))
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if grinded then meta:set_float("grinder_on",1) end
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grind_time=4
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meta:set_float("grind_time",grind_time)
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meta:set_float("src_time", 0)
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end
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end
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end
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})
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function get_grinded_item (items)
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new_item =nil
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src_item=items:to_table()
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item_name=src_item["name"]
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if item_name=="default:stone" then new_item=ItemStack("default:sand") return new_item end
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if item_name=="default:cobble" then new_item=ItemStack("default:gravel") return new_item end
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if item_name=="default:gravel" then new_item=ItemStack("default:dirt") return new_item end
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if item_name=="default:desert_stone" then new_item=ItemStack("default:desert_sand") return new_item end
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if item_name=="default:iron_lump" then new_item=ItemStack("technic:iron_dust 2") return new_item end
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if item_name=="default:coal_lump" then new_item=ItemStack("technic:coal_dust 2") return new_item end
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if item_name=="moreores:copper_lump" then new_item=ItemStack("technic:copper_dust 2") return new_item end
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if item_name=="moreores:tin_lump" then new_item=ItemStack("technic:tin_dust 2") return new_item end
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if item_name=="moreores:silver_lump" then new_item=ItemStack("technic:silver_dust 2") return new_item end
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if item_name=="moreores:gold_lump" then new_item=ItemStack("technic:gold_dust 2") return new_item end
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if item_name=="moreores:mithril_lump" then new_item=ItemStack("technic:mithril_dust 2") return new_item end
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return nil
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end
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