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https://github.com/minetest-mods/technic.git
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Store configuration in the world directory.
This commit is contained in:
parent
31b1393b21
commit
00328622d9
1
item_drop/depends.txt
Normal file
1
item_drop/depends.txt
Normal file
@ -0,0 +1 @@
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technic
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@ -1,66 +1,72 @@
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dofile(minetest.get_modpath("item_drop").."/item_entity.lua")
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time_pick = 3
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minetest.register_globalstep(function(dtime)
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for _,player in ipairs(minetest.get_connected_players()) do
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local pos = player:getpos()
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pos.y = pos.y+0.5
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local inv = player:get_inventory()
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for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do
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if not object:is_player() and object:get_luaentity() then
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local obj=object:get_luaentity()
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if obj.name == "__builtin:item" then
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if inv:room_for_item("main", ItemStack(obj.itemstring)) then
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if obj.timer > time_pick then
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inv:add_item("main", ItemStack(obj.itemstring))
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if obj.itemstring ~= "" then
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minetest.sound_play("item_drop_pickup",{pos = pos, gain = 1.0, max_hear_distance = 10})
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end
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if object:get_luaentity() then
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object:get_luaentity().itemstring = ""
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object:remove()
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if technic.config:getBool("enable_item_pickup") then
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minetest.register_globalstep(function(dtime)
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for _,player in ipairs(minetest.get_connected_players()) do
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local pos = player:getpos()
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pos.y = pos.y+0.5
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local inv = player:get_inventory()
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for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do
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if not object:is_player() and object:get_luaentity() then
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local obj=object:get_luaentity()
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if obj.name == "__builtin:item" then
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if inv:room_for_item("main", ItemStack(obj.itemstring)) then
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if obj.timer > time_pick then
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inv:add_item("main", ItemStack(obj.itemstring))
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if obj.itemstring ~= "" then
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minetest.sound_play("item_drop_pickup",{pos = pos, gain = 1.0, max_hear_distance = 10})
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end
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if object:get_luaentity() then
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object:get_luaentity().itemstring = ""
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object:remove()
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end
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end
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end
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end
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end
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end
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end
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end
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end)
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end)
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end
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function minetest.handle_node_drops(pos, drops, digger)
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for _,item in ipairs(drops) do
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local count, name
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if type(item) == "string" then
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count = 1
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name = item
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else
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count = item:get_count()
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name = item:get_name()
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end
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for i=1,count do
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local obj = minetest.env:add_item(pos, name)
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if obj ~= nil then
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obj:get_luaentity().collect = true
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local x = math.random(1, 5)
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if math.random(1,2) == 1 then
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x = -x
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end
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local z = math.random(1, 5)
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if math.random(1,2) == 1 then
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z = -z
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end
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obj:setvelocity({x=1/x, y=obj:getvelocity().y, z=1/z})
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obj:get_luaentity().timer = time_pick
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-- FIXME this doesnt work for deactiveted objects
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if minetest.setting_get("remove_items") and tonumber(minetest.setting_get("remove_items")) then
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minetest.after(tonumber(minetest.setting_get("remove_items")), function(obj)
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obj:remove()
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end, obj)
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if technic.config:getBool("enable_item_drop") then
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function minetest.handle_node_drops(pos, drops, digger)
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for _,item in ipairs(drops) do
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local count, name
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if type(item) == "string" then
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count = 1
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name = item
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else
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count = item:get_count()
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name = item:get_name()
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end
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for i=1,count do
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local obj = minetest.env:add_item(pos, name)
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if obj ~= nil then
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obj:get_luaentity().collect = true
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local x = math.random(1, 5)
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if math.random(1,2) == 1 then
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x = -x
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end
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local z = math.random(1, 5)
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if math.random(1,2) == 1 then
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z = -z
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end
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obj:setvelocity({x=1/x, y=obj:getvelocity().y, z=1/z})
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obj:get_luaentity().timer = time_pick
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-- FIXME this doesnt work for deactiveted objects
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if minetest.setting_get("remove_items") and tonumber(minetest.setting_get("remove_items")) then
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minetest.after(tonumber(minetest.setting_get("remove_items")), function(obj)
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obj:remove()
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end, obj)
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end
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end
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end
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end
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end
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end
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--[[
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minetest.register_on_dieplayer(function(name, pos)
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local inv = name:get_inventory()
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@ -1,7 +1,42 @@
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enable_technic_inventory=true
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enable_mining_drill=true
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enable_mining_laser=true
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enable_flashlight=true
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enable_rubber_tree_generation=true
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enable_marble_generation=true
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enable_granite_generation=true
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technic.config = {}
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technic.config.loaded = {}
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technic.config.default = {
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enable_mining_drill = "true",
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enable_mining_laser = "true",
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enable_flashlight = "true",
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enable_item_drop = "true",
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enable_item_pickup = "true",
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enable_rubber_tree_generation = "true",
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enable_marble_generation = "true",
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enable_granite_generation = "true"
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}
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function technic.config:load(filename)
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file, error = io.open(filename, "r")
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if error then return end
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local line = file:read("*l")
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while line do
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local found, _, setting, value = line:find("^([^#%s=]+)%s?=%s?([^%s#]+)")
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if found then
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self.loaded[setting] = value
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end
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line = file:read("*l")
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end
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file:close()
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end
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technic.config:load(minetest.get_worldpath().."/technic.conf")
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function technic.config:get(setting)
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if self.loaded[setting] then
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return self.loaded[setting]
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else
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return self.default[setting]
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end
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end
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function technic.config:getBool(setting)
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return string.lower(self:get(setting)) == "true"
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end
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@ -2,5 +2,3 @@ default
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moreores
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pipeworks
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mesecons
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technic_worldgen
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@ -2,6 +2,8 @@
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-- namespace: technic
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-- (c) 2012-2013 by RealBadAngel <mk@realbadangel.pl>
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technic = {}
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modpath=minetest.get_modpath("technic")
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--Read technic config file
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@ -38,9 +40,9 @@ dofile(modpath.."/forcefield.lua")
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dofile(modpath.."/wires_hv.lua")
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--Tools
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if enable_mining_drill==true then dofile(modpath.."/mining_drill.lua") end
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if enable_mining_laser==true then dofile(modpath.."/mining_laser_mk1.lua") end
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if enable_flashlight==true then dofile(modpath.."/flashlight.lua") end
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if technic.config:getBool("enable_mining_drill") then dofile(modpath.."/mining_drill.lua") end
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if technic.config:getBool("enable_mining_laser") then dofile(modpath.."/mining_laser_mk1.lua") end
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if technic.config:getBool("enable_flashlight") then dofile(modpath.."/flashlight.lua") end
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dofile(modpath.."/cans.lua")
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dofile(modpath.."/chainsaw.lua")
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dofile(modpath.."/tree_tap.lua")
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@ -88,14 +88,12 @@ minetest.register_abm({
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end
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})
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minetest.register_on_generated(function(minp, maxp, blockseed)
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if math.random(1, 100) > 5 then
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return
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end
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local tmp = {x=(maxp.x-minp.x)/2+minp.x, y=(maxp.y-minp.y)/2+minp.y, z=(maxp.z-minp.z)/2+minp.z}
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local pos = minetest.env:find_node_near(tmp, maxp.x-minp.x, {"default:dirt_with_grass"})
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if pos ~= nil then
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rubber_tree={
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if technic.config:getBool("enable_rubber_tree_generation") then
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minetest.register_on_generated(function(minp, maxp, blockseed)
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if math.random(1, 100) > 5 then
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return
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end
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local rubber_tree={
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axiom="FFFFA",
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rules_a="[&FFBFA]////[&BFFFA]////[&FBFFA]",
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rules_b="[&FFA]////[&FFA]////[&FFA]",
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@ -107,10 +105,14 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
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thin_trunks=false;
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fruit_tree=false,
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fruit=""
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}
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minetest.env:spawn_tree({x=pos.x, y=pos.y+1, z=pos.z},rubber_tree)
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end
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end)
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}
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local tmp = {x=(maxp.x-minp.x)/2+minp.x, y=(maxp.y-minp.y)/2+minp.y, z=(maxp.z-minp.z)/2+minp.z}
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local pos = minetest.env:find_node_near(tmp, maxp.x-minp.x, {"default:dirt_with_grass"})
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if pos ~= nil then
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minetest.env:spawn_tree({x=pos.x, y=pos.y+1, z=pos.z}, rubber_tree)
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end
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end)
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end
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-- ========= FUEL =========
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@ -1 +1,2 @@
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default
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technic
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@ -28,6 +28,7 @@ minetest.register_ore({
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height_min = -31000,
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height_max = 2,
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})
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if technic.config:getBool("enable_marble_generation") then
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minetest.register_ore({
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ore_type = "sheet",
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ore = "technic:marble",
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@ -40,6 +41,8 @@ minetest.register_ore({
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noise_threshhold = 0.4,
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noise_params = {offset=0, scale=15, spread={x=150, y=150, z=150}, seed=23, octaves=3, persist=0.70}
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})
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end
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if technic.config:getBool("enable_granite_generation") then
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minetest.register_ore({
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ore_type = "sheet",
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ore = "technic:granite",
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@ -52,4 +55,5 @@ minetest.register_ore({
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noise_threshhold = 0.4,
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noise_params = {offset=0, scale=15, spread={x=130, y=130, z=130}, seed=24, octaves=3, persist=0.70}
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})
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end
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