Add registration code for extractor

This commit is contained in:
Novatux 2014-07-02 19:43:13 +02:00
parent 4ea213c1e0
commit 2a23587445
10 changed files with 238 additions and 164 deletions

@ -17,6 +17,8 @@ technic.legacy_nodenames = {
["technic:electric_furnace_active"] = "technic:lv_electric_furnace_active",
["technic:grinder"] = "technic:lv_grinder",
["technic:grinder_active"] = "technic:lv_grinder_active",
["technic:extractor"] = "technic:lv_extractor",
["technic:extractor_active"] = "technic:lv_extractor_active",
["technic:hv_battery_box"] = "technic:hv_battery_box0",
["technic:hv_cable"] = "technic:hv_cable0",
["technic:lv_cable"] = "technic:lv_cable0",

@ -1,57 +1,8 @@
technic.extractor_recipes ={}
minetest.register_alias("extractor", "technic:lv_extractor")
local S = technic.getter
if unified_inventory and unified_inventory.register_craft_type then
unified_inventory.register_craft_type("extracting", {
description = S("Extracting"),
height = 1,
width = 1,
})
end
technic.register_extractor_recipe = function(src, src_count, dst, dst_count)
technic.extractor_recipes[src] = {src_count = src_count, dst_name = dst, dst_count = dst_count}
if unified_inventory then
unified_inventory.register_craft({
type = "extracting",
output = dst.." "..dst_count,
items = {src.." "..src_count},
width = 0,
})
end
end
-- Receive an ItemStack of result by an ItemStack input
technic.get_extractor_recipe = function(item)
if technic.extractor_recipes[item.name] and
item.count >= technic.extractor_recipes[item.name].src_count then
return technic.extractor_recipes[item.name]
else
return nil
end
end
technic.register_extractor_recipe("technic:coal_dust", 1, "dye:black", 2)
technic.register_extractor_recipe("default:cactus", 1, "dye:green", 2)
technic.register_extractor_recipe("default:dry_shrub", 1, "dye:brown", 2)
technic.register_extractor_recipe("flowers:geranium", 1, "dye:blue", 2)
technic.register_extractor_recipe("flowers:dandelion_white", 1, "dye:white", 2)
technic.register_extractor_recipe("flowers:dandelion_yellow", 1, "dye:yellow", 2)
technic.register_extractor_recipe("flowers:tulip", 1, "dye:orange", 2)
technic.register_extractor_recipe("flowers:rose", 1, "dye:red", 2)
technic.register_extractor_recipe("flowers:viola", 1, "dye:violet", 2)
technic.register_extractor_recipe("technic:raw_latex", 1, "technic:rubber", 3)
technic.register_extractor_recipe("moretrees:rubber_tree_trunk_empty", 1, "technic:rubber", 1)
technic.register_extractor_recipe("moretrees:rubber_tree_trunk", 1, "technic:rubber", 1)
technic.register_extractor_recipe("technic:uranium", 5, "technic:enriched_uranium", 1)
minetest.register_alias("extractor", "technic:extractor")
minetest.register_craft({
output = 'technic:extractor',
output = 'technic:lv_extractor',
recipe = {
{'technic:treetap', 'technic:motor', 'technic:treetap'},
{'technic:treetap', 'technic:lv_cable0', 'technic:treetap'},
@ -59,116 +10,4 @@ minetest.register_craft({
}
})
local extractor_formspec =
"invsize[8,9;]"..
"label[0,0;"..S("%s Extractor"):format("LV").."]"..
"list[current_name;src;3,1;1,1;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,5;8,4;]"
minetest.register_node("technic:extractor", {
description = S("%s Extractor"):format("LV"),
tiles = {"technic_lv_grinder_top.png", "technic_lv_grinder_bottom.png", "technic_lv_grinder_side.png",
"technic_lv_grinder_side.png", "technic_lv_grinder_side.png", "technic_lv_grinder_front.png"},
paramtype2 = "facedir",
groups = {cracky=2},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", S("%s Extractor"):format("LV"))
meta:set_string("formspec", extractor_formspec)
local inv = meta:get_inventory()
inv:set_size("src", 1)
inv:set_size("dst", 4)
end,
can_dig = technic.machine_can_dig,
allow_metadata_inventory_put = technic.machine_inventory_put,
allow_metadata_inventory_take = technic.machine_inventory_take,
allow_metadata_inventory_move = technic.machine_inventory_move,
})
minetest.register_node("technic:extractor_active", {
description = S("%s Extractor"):format("LV"),
tiles = {"technic_lv_grinder_top.png", "technic_lv_grinder_bottom.png",
"technic_lv_grinder_side.png", "technic_lv_grinder_side.png",
"technic_lv_grinder_side.png", "technic_lv_grinder_front_active.png"},
paramtype2 = "facedir",
drop = "technic:extractor",
groups = {cracky=2, not_in_creative_inventory=1},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
can_dig = technic.machine_can_dig,
allow_metadata_inventory_put = technic.machine_inventory_put,
allow_metadata_inventory_take = technic.machine_inventory_take,
allow_metadata_inventory_move = technic.machine_inventory_move,
})
minetest.register_abm({
nodenames = {"technic:extractor", "technic:extractor_active"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
-- The machine will automatically shut down if disconnected from power in some fashion.
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local srcstack = inv:get_stack("src", 1)
local eu_input = meta:get_int("LV_EU_input")
-- Machine information
local machine_name = S("%s Extractor"):format("LV")
local machine_node = "technic:extractor"
local demand = 300
-- Setup meta data if it does not exist.
if not eu_input then
meta:set_int("LV_EU_demand", demand)
meta:set_int("LV_EU_input", 0)
return
end
-- Power off automatically if no longer connected to a switching station
technic.switching_station_timeout_count(pos, "LV")
local src_item = nil
if srcstack then
src_item = srcstack:to_table()
end
if src_item then
recipe = technic.get_extractor_recipe(src_item)
end
if recipe then
result = {name=recipe.dst_name, count=recipe.dst_count}
end
if inv:is_empty("src") or (not recipe) or (not result) or
(not inv:room_for_item("dst", result)) then
technic.swap_node(pos, machine_node)
meta:set_string("infotext", S("%s Idle"):format(machine_name))
meta:set_int("LV_EU_demand", 0)
return
end
if eu_input < demand then
-- unpowered - go idle
technic.swap_node(pos, machine_node)
meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
elseif eu_input >= demand then
-- Powered
technic.swap_node(pos, machine_node.."_active")
meta:set_string("infotext", S("%s Active"):format(machine_name))
meta:set_int("src_time", meta:get_int("src_time") + 1)
if meta:get_int("src_time") >= 4 then -- 4 ticks per output
meta:set_int("src_time", 0)
srcstack:take_item(recipe.src_count)
inv:set_stack("src", 1, srcstack)
inv:add_item("dst", result)
end
end
meta:set_int("LV_EU_demand", demand)
end
})
technic.register_machine("LV", "technic:extractor", technic.receiver)
technic.register_machine("LV", "technic:extractor_active", technic.receiver)
technic.register_extractor({tier = "LV", demand = {300}, speed = 1})

@ -0,0 +1,154 @@
local S = technic.getter
local extractor_formspec =
"invsize[8,9;]"..
"label[0,0;"..S("%s Extractor"):format("LV").."]"..
"list[current_name;src;3,1;1,1;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,5;8,4;]"
function technic.register_extractor(data)
local tier = data.tier
local ltier = string.lower(tier)
local groups = {cracky = 2}
local active_groups = {cracky = 2, not_in_creative_inventory = 1}
if data.tube then
groups.tubedevice = 1
groups.tubedevice_receiver = 1
active_groups.tubedevice = 1
active_groups.tubedevice_receiver = 1
end
local formspec =
"invsize[8,9;]"..
"list[current_name;src;3,1;1,1;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,5;8,4;]"..
"label[0,0;"..S("%s Extractor"):format(tier).."]"
if data.upgrade then
formspec = formspec..
"list[current_name;upgrade1;1,4;1,1;]"..
"list[current_name;upgrade2;2,4;1,1;]"..
"label[1,5;"..S("Upgrade Slots").."]"
end
minetest.register_node("technic:"..ltier.."_extractor", {
description = S("%s Extractor"):format(tier),
tiles = {"technic_"..ltier.."_extractor_top.png", "technic_"..ltier.."_extractor_bottom.png",
"technic_"..ltier.."_extractor_side.png", "technic_"..ltier.."_extractor_side.png",
"technic_"..ltier.."_extractor_side.png", "technic_"..ltier.."_extractor_front.png"},
paramtype2 = "facedir",
groups = groups,
tube = data.tube and tube or nil,
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local node = minetest.get_node(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", S("%s Extractor"):format(tier))
meta:set_int("tube_time", 0)
meta:set_string("formspec", formspec)
local inv = meta:get_inventory()
inv:set_size("src", 1)
inv:set_size("dst", 4)
inv:set_size("upgrade1", 1)
inv:set_size("upgrade2", 1)
end,
can_dig = technic.machine_can_dig,
allow_metadata_inventory_put = technic.machine_inventory_put,
allow_metadata_inventory_take = technic.machine_inventory_take,
allow_metadata_inventory_move = technic.machine_inventory_move,
})
minetest.register_node("technic:"..ltier.."_extractor_active",{
description = S("%s Grinder"):format(tier),
tiles = {"technic_"..ltier.."_extractor_top.png", "technic_"..ltier.."_extractor_bottom.png",
"technic_"..ltier.."_extractor_side.png", "technic_"..ltier.."_extractor_side.png",
"technic_"..ltier.."_extractor_side.png", "technic_"..ltier.."_extractor_front_active.png"},
paramtype2 = "facedir",
drop = "technic:"..ltier.."_extractor",
groups = active_groups,
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
tube = data.tube and tube or nil,
can_dig = technic.machine_can_dig,
allow_metadata_inventory_put = technic.machine_inventory_put,
allow_metadata_inventory_take = technic.machine_inventory_take,
allow_metadata_inventory_move = technic.machine_inventory_move,
})
minetest.register_abm({
nodenames = {"technic:"..ltier.."_extractor","technic:"..ltier.."_extractor_active"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local eu_input = meta:get_int(tier.."_EU_input")
local machine_name = S("%s Extractor"):format(tier)
local machine_node = "technic:"..ltier.."_extractor"
local machine_demand = data.demand
-- Setup meta data if it does not exist.
if not eu_input then
meta:set_int(tier.."_EU_demand", machine_demand[1])
meta:set_int(tier.."_EU_input", 0)
return
end
-- Power off automatically if no longer connected to a switching station
technic.switching_station_timeout_count(pos, tier)
local EU_upgrade, tube_upgrade = 0, 0
if data.upgrade then
EU_upgrade, tube_upgrade = technic.handle_machine_upgrades(meta)
end
if data.tube then
technic.handle_machine_pipeworks(pos, tube_upgrade)
end
local srcstack = inv:get_stack("src", 1)
local result = technic.get_extractor_recipe(inv:get_stack("src", 1))
if not result then
technic.swap_node(pos, machine_node)
meta:set_string("infotext", S("%s Idle"):format(machine_name))
meta:set_int(tier.."_EU_demand", 0)
return
end
if eu_input < machine_demand[EU_upgrade+1] then
-- Unpowered - go idle
technic.swap_node(pos, machine_node)
meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
elseif eu_input >= machine_demand[EU_upgrade+1] then
-- Powered
technic.swap_node(pos, machine_node.."_active")
meta:set_string("infotext", S("%s Active"):format(machine_name))
meta:set_int("src_time", meta:get_int("src_time") + 1)
if meta:get_int("src_time") >= result.time / data.speed then
meta:set_int("src_time", 0)
local result_stack = ItemStack(result.output)
if inv:room_for_item("dst", result_stack) then
srcstack = inv:get_stack("src", 1)
srcstack:take_item(ItemStack(result.input):get_count())
inv:set_stack("src", 1, srcstack)
inv:add_item("dst", result_stack)
end
end
end
meta:set_int(tier.."_EU_demand", machine_demand[EU_upgrade+1])
end
})
technic.register_machine(tier, "technic:"..ltier.."_extractor", technic.receiver)
technic.register_machine(tier, "technic:"..ltier.."_extractor_active", technic.receiver)
end -- End registration

@ -0,0 +1,77 @@
local S = technic.getter
if unified_inventory and unified_inventory.register_craft_type then
unified_inventory.register_craft_type("extracting", {
description = S("Extracting"),
height = 1,
width = 1,
})
end
technic.extractor_recipes = {}
function technic.register_extractor_recipe(data)
data.time = data.time or 4
local src = ItemStack(data.input):get_name()
technic.extractor_recipes[src] = data
if unified_inventory then
unified_inventory.register_craft({
type = "extracting",
output = data.output,
items = {data.input},
width = 0,
})
end
end
-- Receive an ItemStack of result by an ItemStack input
function technic.get_extractor_recipe(item)
if technic.extractor_recipes[item:get_name()] and
item:get_count() >= ItemStack(technic.extractor_recipes[item:get_name()].input):get_count() then
return technic.extractor_recipes[item:get_name()]
else
return nil
end
end
minetest.after(0.01, function ()
for ingredient, recipe in pairs(technic.extractor_recipes) do
ingredient = minetest.registered_aliases[ingredient]
while ingredient do
technic.grinder_recipes[ingredient] = recipe
ingredient = minetest.registered_aliases[ingredient]
end
end
end)
-- Receive an ItemStack of result by an ItemStack input
function technic.get_grinder_recipe(itemstack)
return technic.grinder_recipes[itemstack:get_name()]
end
local recipes = {
-- Dyes
{"technic:coal_dust", "dye:black 2"},
{"default:cactus", "dye:green 2"},
{"default:dry_shrub", "dye:brown 2"},
{"flowers:geranium", "dye:blue 2"},
{"flowers:dandelion_white", "dye:white 2"},
{"flowers:dandelion_yellow", "dye:yellow 2"},
{"flowers:tulip", "dye:orange 2"},
{"flowers:rose", "dye:red 2"},
{"flowers:viola", "dye:violet 2"},
-- Rubber
{"technic:raw_latex", "technic:rubber 3"},
{"moretrees:rubber_tree_trunk_empty", "technic:rubber"},
{"moretrees:rubber_tree_trunk", "technic:rubber"},
-- Other
{"technic:uranium 5", "technic:enriched_uranium"},
}
for _, data in pairs(recipes) do
technic.register_extractor_recipe({input = data[1], output = data[2]})
end

@ -7,6 +7,8 @@ dofile(path.."/common.lua")
dofile(path.."/electric_furnace.lua")
dofile(path.."/grinder.lua")
dofile(path.."/grinder_recipes.lua")
dofile(path.."/extractor.lua")
dofile(path.."/extractor_recipes.lua")
dofile(path.."/solar_array.lua")
dofile(path.."/generator.lua")

Binary file not shown.

After

Width:  |  Height:  |  Size: 738 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 745 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 770 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 683 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 544 B