actually make the reactor core melt down when it should

(turns into a lava source, boils away the surrounding water)
This commit is contained in:
Vanessa Ezekowitz 2014-07-23 11:08:11 -04:00
parent 29c7ff5228
commit 2d9e06c479

@ -123,6 +123,18 @@ end
local explode_reactor = function(pos) local explode_reactor = function(pos)
print("A reactor exploded at "..minetest.pos_to_string(pos)) print("A reactor exploded at "..minetest.pos_to_string(pos))
for x = -1, 1 do
for y = -1, 1 do
for z = -1, 1 do
local erase_pos = { x = pos.x + x, y = pos.y + y, z = pos.z + z }
local node = minetest.get_node(erase_pos)
if node.name == "default:water_source" or node.name == "default:water_flowing" then
minetest.set_node(erase_pos, {name = "air"})
end
end
end
end
minetest.set_node(pos, {name = "default:lava_source"})
end end
local function damage_nearby_players(pos) local function damage_nearby_players(pos)