treetap, rubber, caoutchouc added
BIN
textures/technic_caouthouc.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
Before Width: | Height: | Size: 458 B After Width: | Height: | Size: 381 B |
Before Width: | Height: | Size: 205 B After Width: | Height: | Size: 286 B |
BIN
textures/technic_mv_cable.png
Normal file
After Width: | Height: | Size: 536 B |
BIN
textures/technic_mv_cable_wield.png
Normal file
After Width: | Height: | Size: 2.9 KiB |
BIN
textures/technic_rubber.png
Normal file
After Width: | Height: | Size: 587 B |
12
tree_tap.lua
@ -3,12 +3,12 @@
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inventory_image = "technic_tree_tap.png",
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inventory_image = "technic_tree_tap.png",
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on_use = function(itemstack,user,pointed_thing)
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on_use = function(itemstack,user,pointed_thing)
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if pointed_thing.type~="node" then return end
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if pointed_thing.type~="node" then return end
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if user:get_inventory():room_for_item("main",ItemStack("technic:raw_rubber")) then
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if user:get_inventory():room_for_item("main",ItemStack("technic:caouthouc")) then
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local pos=minetest.get_pointed_thing_position(pointed_thing,above)
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local pos=minetest.get_pointed_thing_position(pointed_thing,above)
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local node=minetest.env:get_node(pos)
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local node=minetest.env:get_node(pos)
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local node_name=node.name
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local node_name=node.name
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if node_name == "farming:rubber_tree_full" then
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if node_name == "farming:rubber_tree_full" then
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user:get_inventory():add_item("main",ItemStack("technic:raw_rubber"))
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user:get_inventory():add_item("main",ItemStack("technic:caouthouc"))
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minetest.env:set_node(pos,node)
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minetest.env:set_node(pos,node)
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local item=itemstack:to_table()
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local item=itemstack:to_table()
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||||||
local item_wear=tonumber((item["wear"]))
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local item_wear=tonumber((item["wear"]))
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@ -32,15 +32,15 @@
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},
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},
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})
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})
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minetest.register_craftitem("technic:raw_rubber", {
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minetest.register_craftitem("technic:caouthouc", {
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description = "Raw Rubber",
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description = "Caouthouc",
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inventory_image = "technic_raw_rubber.png",
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inventory_image = "technic_caouthouc.png",
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})
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})
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minetest.register_craft({
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minetest.register_craft({
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type = "cooking",
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type = "cooking",
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output = "technic:rubber",
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output = "technic:rubber",
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recipe = "technic:raw_rubber",
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recipe = "technic:caouthouc",
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})
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})
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minetest.register_craftitem("technic:rubber", {
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minetest.register_craftitem("technic:rubber", {
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