Add nuclear reactor
Still needs some work. I am pushing it to get ideas and feedback. Also fix some bugs in the LV coal generator that were found while making the nuclear reactor. Conflicts: technic/init.lua
@ -1,4 +1,4 @@
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|||||||
-- Th coal driven EU generator.
|
-- The coal driven EU generator.
|
||||||
-- A simple device to get started on the electric machines.
|
-- A simple device to get started on the electric machines.
|
||||||
-- Inefficient and expensive in coal (200EU 16 ticks)
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-- Inefficient and expensive in coal (200EU 16 ticks)
|
||||||
-- Also only allows for LV machinery to run.
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-- Also only allows for LV machinery to run.
|
||||||
@ -103,6 +103,7 @@ minetest.register_abm(
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|||||||
else
|
else
|
||||||
burn_time = burn_time - 1
|
burn_time = burn_time - 1
|
||||||
meta:set_int("burn_time",burn_time)
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meta:set_int("burn_time",burn_time)
|
||||||
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meta:set_string("infotext", "Coal Electric Generator ("..math.floor(burn_time/16*100).."%)")
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
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|
||||||
@ -119,6 +120,8 @@ minetest.register_abm(
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|||||||
meta:set_int("burn_time",burn_time)
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meta:set_int("burn_time",burn_time)
|
||||||
hacky_swap_node (pos,"technic:generator_active")
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hacky_swap_node (pos,"technic:generator_active")
|
||||||
meta:set_int("LV_EU_supply", 200) -- Give 200EUs
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meta:set_int("LV_EU_supply", 200) -- Give 200EUs
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||||||
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else
|
||||||
|
meta:set_int("LV_EU_supply", 0)
|
||||||
end
|
end
|
||||||
end
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end
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||||||
end
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end
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||||||
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@ -58,17 +58,13 @@ dofile(modpath.."/forcefield.lua")
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---- lighting and associated textures is taken directly from VanessaE's homedecor and made electric.
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---- lighting and associated textures is taken directly from VanessaE's homedecor and made electric.
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||||||
dofile(modpath.."/power_radiator.lua")
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dofile(modpath.."/power_radiator.lua")
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||||||
dofile(modpath.."/lighting.lua")
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dofile(modpath.."/lighting.lua")
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||||||
--
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|
||||||
----HV machines
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||||||
dofile(modpath.."/wires_hv.lua")
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||||||
dofile(modpath.."/battery_box_hv.lua")
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||||||
dofile(modpath.."/solar_array_hv.lua")
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||||||
--HV machines
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--HV machines
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||||||
dofile(modpath.."/wires_hv.lua")
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dofile(modpath.."/wires_hv.lua")
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dofile(modpath.."/battery_box_hv.lua")
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dofile(modpath.."/battery_box_hv.lua")
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||||||
dofile(modpath.."/solar_array_hv.lua")
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dofile(modpath.."/solar_array_hv.lua")
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--dofile(modpath.."/down_converter_hv.lua")
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--dofile(modpath.."/down_converter_hv.lua")
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dofile(modpath.."/nuclear_reactor_hv.lua")
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||||||
--Tools
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--Tools
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||||||
if technic.config:getBool("enable_mining_drill") then dofile(modpath.."/mining_drill.lua") end
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if technic.config:getBool("enable_mining_drill") then dofile(modpath.."/mining_drill.lua") end
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@ -78,7 +74,7 @@ dofile(modpath.."/cans.lua")
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dofile(modpath.."/chainsaw.lua")
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dofile(modpath.."/chainsaw.lua")
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dofile(modpath.."/tree_tap.lua")
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dofile(modpath.."/tree_tap.lua")
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dofile(modpath.."/sonic_screwdriver.lua")
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dofile(modpath.."/sonic_screwdriver.lua")
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||||||
--
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||||||
---- mesecons and tubes related
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---- mesecons and tubes related
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||||||
dofile(modpath.."/injector.lua")
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dofile(modpath.."/injector.lua")
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||||||
dofile(modpath.."/node_breaker.lua")
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dofile(modpath.."/node_breaker.lua")
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239
technic/nuclear_reactor_hv.lua
Normal file
@ -0,0 +1,239 @@
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-- The enriched uranium rod driven EU generator.
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||||||
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-- A very large and advanced machine providing vast amounts of power.
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-- Very efficient but also expensive to run as it needs uranium. (10000EU 86400 ticks (24h))
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-- Provides HV EUs that can be down converted as needed.
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--
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||||||
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-- The nuclear reactor core needs water and a protective shield to work.
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-- This is checked now and then and if the machine is tampered with... BOOM!
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local burn_ticks = 1 -- [minutes]. How many minutes does the power plant burn per serving?
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local power_supply = 10000 -- [HV] EUs
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local fuel_type = "technic:enriched_uranium" -- This reactor burns this stuff
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-- FIXME: recipe must make more sense like a rod recepticle, steam chamber, HV generator?
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||||||
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minetest.register_craft({
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||||||
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output = 'technic:hv_nuclear_reactor_core',
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recipe = {
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{'default:stainless_steel_ingot', 'default:stainless_steel_ingot', 'default:stainless_steel_ingot'},
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||||||
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{'default:stainless_steel_ingot', '', 'default:stainless_steel_ingot'},
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{'default:stainless_steel_ingot', 'technic:hv_cable', 'default:stainless_steel_ingot'},
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||||||
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}
|
||||||
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})
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||||||
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||||||
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minetest.register_craftitem("technic:hv_nuclear_reactor_core", {
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||||||
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description = "Uranium Rod Driven HV Reactor",
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||||||
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stack_max = 1,
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||||||
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})
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||||||
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||||||
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local generator_formspec =
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||||||
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"invsize[8,9;]"..
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||||||
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-- "image[0,0;5,5;technic_generator_menu.png]"..
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||||||
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"label[0,0;Nuclear Reactor Rod Compartment]"..
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||||||
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"list[current_name;src;2,1;3,2;]"..
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||||||
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"list[current_player;main;0,5;8,4;]"
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||||||
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||||||
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-- "Boxy sphere"
|
||||||
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local nodebox = {{ -0.353, -0.353, -0.353, 0.353, 0.353, 0.353 }, -- Box
|
||||||
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{ -0.495, -0.064, -0.064, 0.495, 0.064, 0.064 }, -- Circle +-x
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||||||
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{ -0.483, -0.128, -0.128, 0.483, 0.128, 0.128 },
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{ -0.462, -0.191, -0.191, 0.462, 0.191, 0.191 },
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{ -0.433, -0.249, -0.249, 0.433, 0.249, 0.249 },
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{ -0.397, -0.303, -0.303, 0.397, 0.303, 0.303 },
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{ -0.305, -0.396, -0.305, 0.305, 0.396, 0.305 }, -- Circle +-y
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||||||
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{ -0.250, -0.432, -0.250, 0.250, 0.432, 0.250 },
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{ -0.191, -0.461, -0.191, 0.191, 0.461, 0.191 },
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{ -0.130, -0.482, -0.130, 0.130, 0.482, 0.130 },
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{ -0.066, -0.495, -0.066, 0.066, 0.495, 0.066 },
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{ -0.064, -0.064, -0.495, 0.064, 0.064, 0.495 }, -- Circle +-z
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{ -0.128, -0.128, -0.483, 0.128, 0.128, 0.483 },
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{ -0.191, -0.191, -0.462, 0.191, 0.191, 0.462 },
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{ -0.249, -0.249, -0.433, 0.249, 0.249, 0.433 },
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||||||
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{ -0.303, -0.303, -0.397, 0.303, 0.303, 0.397 },
|
||||||
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}
|
||||||
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|
||||||
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minetest.register_node(
|
||||||
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"technic:hv_nuclear_reactor_core",
|
||||||
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{
|
||||||
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description = "Nuclear Reactor",
|
||||||
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tiles = {"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png",
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||||||
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"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png"},
|
||||||
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-- paramtype2 = "facedir",
|
||||||
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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||||||
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legacy_facedir_simple = true,
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||||||
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sounds = default.node_sound_wood_defaults(),
|
||||||
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drawtype="nodebox",
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||||||
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paramtype = "light",
|
||||||
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node_box = {
|
||||||
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type = "fixed",
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||||||
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fixed = nodebox
|
||||||
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},
|
||||||
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on_construct = function(pos)
|
||||||
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local meta = minetest.env:get_meta(pos)
|
||||||
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meta:set_string("infotext", "Nuclear Reactor Core")
|
||||||
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meta:set_float("technic_hv_power_machine", 1)
|
||||||
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meta:set_int("HV_EU_supply", 0)
|
||||||
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meta:set_int("HV_EU_from_fuel", 1) -- Signal to the switching station that this device burns some sort of fuel and needs special handling
|
||||||
|
meta:set_int("burn_time", 0)
|
||||||
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meta:set_string("formspec", generator_formspec)
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||||||
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local inv = meta:get_inventory()
|
||||||
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inv:set_size("src", 6)
|
||||||
|
end,
|
||||||
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can_dig = function(pos,player)
|
||||||
|
local meta = minetest.env:get_meta(pos);
|
||||||
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local inv = meta:get_inventory()
|
||||||
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if not inv:is_empty("src") then
|
||||||
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minetest.chat_send_player(player:get_player_name(), "Machine cannot be removed because it is not empty");
|
||||||
|
return false
|
||||||
|
else
|
||||||
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return true
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
})
|
||||||
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|
||||||
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minetest.register_node(
|
||||||
|
"technic:hv_nuclear_reactor_core_active",
|
||||||
|
{
|
||||||
|
description = "Coal Driven Generator",
|
||||||
|
tiles = {"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png",
|
||||||
|
"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png"},
|
||||||
|
-- paramtype2 = "facedir",
|
||||||
|
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
|
||||||
|
legacy_facedir_simple = true,
|
||||||
|
sounds = default.node_sound_wood_defaults(),
|
||||||
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drop="technic:generator",
|
||||||
|
drawtype="nodebox",
|
||||||
|
light_source = 15,
|
||||||
|
paramtype = "light",
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = nodebox
|
||||||
|
},
|
||||||
|
can_dig = function(pos,player)
|
||||||
|
local meta = minetest.env:get_meta(pos);
|
||||||
|
local inv = meta:get_inventory()
|
||||||
|
if not inv:is_empty("src") then
|
||||||
|
minetest.chat_send_player(player:get_player_name(), "Machine cannot be removed because it is not empty");
|
||||||
|
return false
|
||||||
|
else
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
local check_reactor_structure = function(pos)
|
||||||
|
-- The reactor consists of an 11x11x11 cube structure
|
||||||
|
-- A cross section through the middle:
|
||||||
|
-- CCCCC CCCCC
|
||||||
|
-- CCCCC CCCCC
|
||||||
|
-- CCSSS SSSCC
|
||||||
|
-- CCSCC CCSCC
|
||||||
|
-- CCSCWWWCSCC
|
||||||
|
-- CCSCW#WCSCC
|
||||||
|
-- CCSCW|WCSCC
|
||||||
|
-- CCSCC|CCSCC
|
||||||
|
-- CCSSS|SSSCC
|
||||||
|
-- CCCCC|CCCCC
|
||||||
|
-- C = Concrete, S = Stainless Steel, W = water node (not floating), #=reactor core, |=HV cable
|
||||||
|
-- The man-hole and the HV cable is only in the middle.
|
||||||
|
local water_nodes = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1},
|
||||||
|
{x=pos.x+1, y=pos.y+1, z=pos.z+1}, "default:water_source")
|
||||||
|
--print("Water ( 25):"..#water_nodes)
|
||||||
|
if #water_nodes ~= 25 then
|
||||||
|
--print("Water supply defect")
|
||||||
|
return 0
|
||||||
|
end
|
||||||
|
local inner_shield_nodes = minetest.find_nodes_in_area({x=pos.x-2, y=pos.y-2, z=pos.z-2},
|
||||||
|
{x=pos.x+2, y=pos.y+2, z=pos.z+2}, "technic:concrete")
|
||||||
|
|
||||||
|
--print("Concrete 1 ( 96):"..#inner_shield_nodes)
|
||||||
|
if #inner_shield_nodes ~= 96 then
|
||||||
|
--print("Inner shield defect")
|
||||||
|
return 0
|
||||||
|
end
|
||||||
|
local steel_shield_nodes = minetest.find_nodes_in_area({x=pos.x-3, y=pos.y-3, z=pos.z-3},
|
||||||
|
{x=pos.x+3, y=pos.y+3, z=pos.z+3}, "default:steelblock")
|
||||||
|
|
||||||
|
--print("Steel ( 216):"..#steel_shield_nodes)
|
||||||
|
if #steel_shield_nodes ~= 216 then
|
||||||
|
--print("Steel shield defect")
|
||||||
|
return 0
|
||||||
|
end
|
||||||
|
local outer_shield_nodes = minetest.find_nodes_in_area({x=pos.x-5, y=pos.y-5, z=pos.z-5},
|
||||||
|
{x=pos.x+5, y=pos.y+5, z=pos.z+5}, "technic:concrete")
|
||||||
|
--print("Concrete 2 (1080):"..#outer_shield_nodes)
|
||||||
|
if #outer_shield_nodes ~= (984+#inner_shield_nodes) then
|
||||||
|
--print("Outer shield defect")
|
||||||
|
return 0
|
||||||
|
end
|
||||||
|
return 1
|
||||||
|
end
|
||||||
|
|
||||||
|
local explode_reactor = function(pos)
|
||||||
|
print("BOOM A reactor exploded!")
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_abm(
|
||||||
|
{
|
||||||
|
nodenames = {"technic:hv_nuclear_reactor_core","technic:hv_nuclear_reactor_core_active"},
|
||||||
|
interval = 1,
|
||||||
|
chance = 1,
|
||||||
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||||
|
local meta = minetest.env:get_meta(pos)
|
||||||
|
local burn_time= meta:get_int("burn_time")
|
||||||
|
|
||||||
|
-- If more to burn and the energy produced was used: produce some more
|
||||||
|
if burn_time>0 then
|
||||||
|
if meta:get_int("HV_EU_supply") == 0 then
|
||||||
|
-- We did not use the power
|
||||||
|
meta:set_int("HV_EU_supply", power_sypply)
|
||||||
|
else
|
||||||
|
burn_time = burn_time - 1
|
||||||
|
meta:set_int("burn_time",burn_time)
|
||||||
|
meta:set_string("infotext", "Nuclear Reactor Core ("..math.floor(burn_time/(burn_ticks*60)*100).."%)")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Burn another piece of coal
|
||||||
|
if burn_time==0 then
|
||||||
|
local inv = meta:get_inventory()
|
||||||
|
local correct_fuel_count = 0
|
||||||
|
if inv:is_empty("src") == false then
|
||||||
|
local srclist= inv:get_list("src")
|
||||||
|
for _, srcstack in pairs(srclist) do
|
||||||
|
if srcstack then
|
||||||
|
local src_item=srcstack:to_table()
|
||||||
|
if src_item and src_item["name"] == fuel_type then
|
||||||
|
correct_fuel_count = correct_fuel_count + 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
-- Check that the reactor is complete as well as the correct number of correct fuel
|
||||||
|
if correct_fuel_count == 6 then
|
||||||
|
if check_reactor_structure(pos) == 1 then
|
||||||
|
burn_time=burn_ticks*60
|
||||||
|
meta:set_int("burn_time",burn_time)
|
||||||
|
hacky_swap_node (pos,"technic:hv_nuclear_reactor_core_active")
|
||||||
|
meta:set_int("HV_EU_supply", power_supply)
|
||||||
|
for idx, srcstack in pairs(srclist) do
|
||||||
|
srcstack:take_item()
|
||||||
|
inv:set_stack("src", idx, srcstack)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
-- BOOM!!! (the reactor was compromised and it should explode after some time) TNT mod inspired??
|
||||||
|
explode_reactor(pos)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
meta:set_int("HV_EU_supply", 0)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Nothing left to burn
|
||||||
|
if burn_time==0 then
|
||||||
|
meta:set_string("infotext", "Nuclear Reactor Core (idle)")
|
||||||
|
hacky_swap_node (pos,"technic:hv_nuclear_reactor_core")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
||||||
|
technic.register_HV_machine ("technic:hv_nuclear_reactor_core","PR")
|
||||||
|
technic.register_HV_machine ("technic:hv_nuclear_reactor_core_active","PR")
|
BIN
technic/textures/hires/technic_hv_nuclear_reactor_core_128.png
Normal file
After Width: | Height: | Size: 26 KiB |
BIN
technic/textures/hires/technic_hv_nuclear_reactor_core_16.png
Normal file
After Width: | Height: | Size: 896 B |
BIN
technic/textures/hires/technic_hv_nuclear_reactor_core_256.png
Normal file
After Width: | Height: | Size: 82 KiB |
BIN
technic/textures/hires/technic_hv_nuclear_reactor_core_32.png
Normal file
After Width: | Height: | Size: 2.5 KiB |
BIN
technic/textures/hires/technic_hv_nuclear_reactor_core_512.png
Normal file
After Width: | Height: | Size: 248 KiB |
BIN
technic/textures/hires/technic_hv_nuclear_reactor_core_64.png
Normal file
After Width: | Height: | Size: 7.9 KiB |
BIN
technic/textures/technic_hv_nuclear_reactor_core.png
Normal file
After Width: | Height: | Size: 896 B |
BIN
technic/textures/technicx32/technic_hv_nuclear_reactor_core.png
Normal file
After Width: | Height: | Size: 2.5 KiB |