mirror of
https://github.com/minetest-mods/technic.git
synced 2024-12-22 05:42:33 +01:00
Make the forcefield replace buildable_to nodes and make it faster (about x20)
This commit is contained in:
parent
aef07eb604
commit
30a37a490f
@ -1,26 +1,36 @@
|
||||
-- Forcefield mod by ShadowNinja
|
||||
-- Modified by kpoppel
|
||||
--- Forcefield generator.
|
||||
-- @author ShadowNinja
|
||||
--
|
||||
-- Forcefields are powerful barriers but they consume huge amounts of power.
|
||||
-- Forcefield Generator is a HV machine.
|
||||
-- The forcefield Generator is an HV machine.
|
||||
|
||||
-- How expensive is the generator?
|
||||
-- Leaves room for upgrades lowering the power drain?
|
||||
local forcefield_power_drain = 10
|
||||
local forcefield_step_interval = 1
|
||||
|
||||
local S = technic.getter
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:forcefield_emitter_off',
|
||||
output = "technic:forcefield_emitter_off",
|
||||
recipe = {
|
||||
{'default:mese', 'technic:motor', 'default:mese' },
|
||||
{'technic:deployer_off', 'technic:machine_casing', 'technic:deployer_off'},
|
||||
{'default:mese', 'technic:hv_cable0', 'default:mese' },
|
||||
{"default:mese", "technic:motor", "default:mese" },
|
||||
{"technic:deployer_off", "technic:machine_casing", "technic:deployer_off"},
|
||||
{"default:mese", "technic:hv_cable0", "default:mese" },
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
local replaceable_cids = {}
|
||||
|
||||
minetest.after(0, function()
|
||||
for name, ndef in pairs(minetest.registered_nodes) do
|
||||
if ndef.buildable_to == true and name ~= "ignore" then
|
||||
replaceable_cids[minetest.get_content_id(name)] = true
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
-- Idea: Let forcefields have different colors by upgrade slot.
|
||||
-- Idea: Let forcefields add up by detecting if one hits another.
|
||||
-- ___ __
|
||||
@ -28,28 +38,28 @@ minetest.register_craft({
|
||||
-- | |
|
||||
-- \___/\___/
|
||||
|
||||
local function update_forcefield(pos, meta, active)
|
||||
local function update_forcefield(pos, meta, active, first)
|
||||
local shape = meta:get_int("shape")
|
||||
local range = meta:get_int("range")
|
||||
local vm = VoxelManip()
|
||||
local p1 = {x = pos.x-range, y = pos.y-range, z = pos.z-range}
|
||||
local p2 = {x = pos.x+range, y = pos.y+range, z = pos.z+range}
|
||||
local MinEdge, MaxEdge = vm:read_from_map(p1, p2)
|
||||
local MinEdge, MaxEdge = vm:read_from_map(vector.subtract(pos, range),
|
||||
vector.add(pos, range))
|
||||
local area = VoxelArea:new({MinEdge = MinEdge, MaxEdge = MaxEdge})
|
||||
local data = vm:get_data()
|
||||
|
||||
local c_air = minetest.get_content_id("air")
|
||||
local c_air = minetest.get_content_id("air")
|
||||
local c_field = minetest.get_content_id("technic:forcefield")
|
||||
|
||||
for z=-range, range do
|
||||
for y=-range, range do
|
||||
local vi = area:index(pos.x+(-range), pos.y+y, pos.z+z)
|
||||
for x=-range, range do
|
||||
for z = -range, range do
|
||||
for y = -range, range do
|
||||
local vi = area:index(pos.x + (-range), pos.y + y, pos.z + z)
|
||||
for x = -range, range do
|
||||
local relevant
|
||||
if shape == 0 then
|
||||
local squared = x * x + y * y + z * z
|
||||
relevant =
|
||||
x*x+y*y+z*z <= range * range + range and
|
||||
x*x+y*y+z*z >= (range-1) * (range-1) + (range-1)
|
||||
squared <= range * range + range and
|
||||
squared >= (range - 1) * (range - 1) + (range - 1)
|
||||
else
|
||||
relevant =
|
||||
x == -range or x == range or
|
||||
@ -57,9 +67,10 @@ local function update_forcefield(pos, meta, active)
|
||||
z == -range or z == range
|
||||
end
|
||||
if relevant then
|
||||
if active and data[vi] == c_air then
|
||||
local cid = data[vi]
|
||||
if active and replaceable_cids[cid] then
|
||||
data[vi] = c_field
|
||||
elseif not active and data[vi] == c_field then
|
||||
elseif not active and cid == c_field then
|
||||
data[vi] = c_air
|
||||
end
|
||||
end
|
||||
@ -71,7 +82,11 @@ local function update_forcefield(pos, meta, active)
|
||||
vm:set_data(data)
|
||||
vm:update_liquids()
|
||||
vm:write_to_map()
|
||||
vm:update_map()
|
||||
-- update_map is very slow, but if we don't call it we'll
|
||||
-- get phantom blocks on the client.
|
||||
if not active or first then
|
||||
vm:update_map()
|
||||
end
|
||||
end
|
||||
|
||||
local function set_forcefield_formspec(meta)
|
||||
@ -135,7 +150,7 @@ local mesecons = {
|
||||
}
|
||||
}
|
||||
|
||||
local run = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local function run(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local eu_input = meta:get_int("HV_EU_input")
|
||||
local enabled = meta:get_int("enabled") ~= 0 and (meta:get_int("mesecon_mode") == 0 or meta:get_int("mesecon_effect") ~= 0)
|
||||
@ -167,11 +182,13 @@ local run = function(pos, node, active_object_count, active_object_count_wider)
|
||||
technic.swap_node(pos, "technic:forcefield_emitter_off")
|
||||
end
|
||||
elseif eu_input >= power_requirement then
|
||||
local first = false
|
||||
if node.name == "technic:forcefield_emitter_off" then
|
||||
first = true
|
||||
technic.swap_node(pos, "technic:forcefield_emitter_on")
|
||||
meta:set_string("infotext", S("%s Active"):format(machine_name))
|
||||
end
|
||||
update_forcefield(pos, meta, true)
|
||||
update_forcefield(pos, meta, true, first)
|
||||
end
|
||||
end
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user