Merge changes made in technic_game
1
item_drop/depends.txt
Normal file
@ -0,0 +1 @@
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technic
|
@ -1,76 +1,39 @@
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dofile(minetest.get_modpath("item_drop").."/item_entity.lua")
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time_pick = 3
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minetest.register_globalstep(function(dtime)
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if technic.config:getBool("enable_item_pickup") then
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minetest.register_globalstep(function(dtime)
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for _,player in ipairs(minetest.get_connected_players()) do
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if player and player:get_hp() > 0 then
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local pos = player:getpos()
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pos.y = pos.y+0.5
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local inv = player:get_inventory()
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for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 1)) do
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if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" then
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if inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
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if object:get_luaentity().timer > time_pick then
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inv:add_item("main", ItemStack(object:get_luaentity().itemstring))
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if object:get_luaentity().itemstring ~= "" then
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minetest.sound_play("item_drop_pickup", {
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to_player = player:get_player_name(),
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})
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for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do
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if not object:is_player() and object:get_luaentity() then
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local obj=object:get_luaentity()
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if obj.name == "__builtin:item" then
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if inv:room_for_item("main", ItemStack(obj.itemstring)) then
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if obj.timer > time_pick then
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inv:add_item("main", ItemStack(obj.itemstring))
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if obj.itemstring ~= "" then
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minetest.sound_play("item_drop_pickup",{pos = pos, gain = 1.0, max_hear_distance = 10})
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end
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if object:get_luaentity() then
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object:get_luaentity().itemstring = ""
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object:remove()
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end
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end
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end
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end
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end
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end
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end
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end
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end)
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end
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for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 3)) do
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if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" then
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--print(dump(object:getpos().y-player:getpos().y))
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if object:getpos().y-player:getpos().y > 0 then
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if object:get_luaentity().collect then
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if inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
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if object:get_luaentity().timer > time_pick then
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local pos1 = pos
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pos1.y = pos1.y+0.2
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local pos2 = object:getpos()
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local vec = {x=pos1.x-pos2.x, y=pos1.y-pos2.y, z=pos1.z-pos2.z}
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vec.x = vec.x*3
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vec.y = vec.y*3
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vec.z = vec.z*3
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object:setvelocity(vec)
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minetest.after(1, function(args)
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local lua = object:get_luaentity()
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if object == nil or lua == nil or lua.itemstring == nil then
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return
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end
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if inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
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inv:add_item("main", ItemStack(object:get_luaentity().itemstring))
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if object:get_luaentity().itemstring ~= "" then
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minetest.sound_play("item_drop_pickup", {
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to_player = player:get_player_name(),
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})
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end
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object:get_luaentity().itemstring = ""
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object:remove()
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else
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object:setvelocity({x=0,y=0,z=0})
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end
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end, {player, object})
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end
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end
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else
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minetest.after(0.5, function(entity)
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entity.collect = true
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end, object:get_luaentity())
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end
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end
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end
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end
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end
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end)
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function minetest.handle_node_drops(pos, drops, digger)
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if technic.config:getBool("enable_item_drop") then
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function minetest.handle_node_drops(pos, drops, digger)
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for _,item in ipairs(drops) do
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local count, name
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if type(item) == "string" then
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@ -103,7 +66,9 @@ function minetest.handle_node_drops(pos, drops, digger)
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end
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end
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end
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end
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end
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--[[
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minetest.register_on_dieplayer(function(name, pos)
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local inv = name:get_inventory()
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@ -62,15 +62,21 @@ minetest.register_entity(":__builtin:item", {
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return minetest.serialize({
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itemstring = self.itemstring,
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always_collect = self.always_collect,
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timer = self.timer,
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})
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end,
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on_activate = function(self, staticdata)
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on_activate = function(self, staticdata, dtime_s)
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if string.sub(staticdata, 1, string.len("return")) == "return" then
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local data = minetest.deserialize(staticdata)
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if data and type(data) == "table" then
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self.itemstring = data.itemstring
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self.always_collect = data.always_collect
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self.timer = data.timer
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if not self.timer then
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self.timer = 0
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end
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self.timer = self.timer+dtime_s
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end
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else
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self.itemstring = staticdata
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@ -82,16 +88,77 @@ minetest.register_entity(":__builtin:item", {
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end,
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on_step = function(self, dtime)
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local time = minetest.setting_get("remove_items")
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if not time then
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time = 300
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end
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if not self.timer then
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self.timer = 0
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end
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self.timer = self.timer + dtime
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if (self.timer > 300) then
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if time ~= 0 and (self.timer > time) then
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self.object:remove()
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end
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local p = self.object:getpos()
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local name = minetest.env:get_node(p).name
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if name == "default:lava_flowing" or name == "default:lava_source" then
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minetest.sound_play("builtin_item_lava", {pos=self.object:getpos(),gain = 1.0, max_hear_distance = 10})
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self.object:remove()
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return
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end
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if minetest.registered_nodes[name] and minetest.registered_nodes[name].liquidtype == "flowing" then
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get_flowing_dir = function(self)
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local pos = self.object:getpos()
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local param2 = minetest.env:get_node(pos).param2
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for i,d in ipairs({-1, 1, -1, 1}) do
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if i<3 then
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pos.x = pos.x+d
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else
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pos.z = pos.z+d
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end
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local name = minetest.env:get_node(pos).name
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local par2 = minetest.env:get_node(pos).param2
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if name == "default:water_flowing" and par2 < param2 then
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return pos
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end
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if i<3 then
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pos.x = pos.x-d
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else
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pos.z = pos.z-d
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end
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end
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end
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local vec = get_flowing_dir(self)
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if vec then
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local v = self.object:getvelocity()
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if vec and vec.x-p.x > 0 then
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self.object:setvelocity({x=0.5,y=v.y,z=0})
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elseif vec and vec.x-p.x < 0 then
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self.object:setvelocity({x=-0.5,y=v.y,z=0})
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elseif vec and vec.z-p.z > 0 then
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self.object:setvelocity({x=0,y=v.y,z=0.5})
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elseif vec and vec.z-p.z < 0 then
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self.object:setvelocity({x=0,y=v.y,z=-0.5})
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end
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self.object:setacceleration({x=0, y=-10, z=0})
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self.physical_state = true
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self.object:set_properties({
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physical = true
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})
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return
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end
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end
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p.y = p.y - 0.3
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local nn = minetest.env:get_node(p).name
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-- If node is not registered or node is walkably solid and resting on nodebox
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local v = self.object:getvelocity()
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if not minetest.registered_nodes[nn] or minetest.registered_nodes[nn].walkable and v.y == 0 then
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-- If node is not registered or node is walkably solid
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if not minetest.registered_nodes[nn] or minetest.registered_nodes[nn].walkable then
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if self.physical_state then
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self.object:setvelocity({x=0,y=0,z=0})
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self.object:setacceleration({x=0, y=0, z=0})
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@ -114,13 +181,12 @@ minetest.register_entity(":__builtin:item", {
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on_punch = function(self, hitter)
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if self.itemstring ~= '' then
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local left = hitter:get_inventory():add_item("main", self.itemstring)
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if not left:is_empty() then
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self.itemstring = left:to_string()
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return
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end
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hitter:get_inventory():add_item("main", self.itemstring)
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end
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self.object:remove()
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end,
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})
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print("ITEM ENTITY LOADED")
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if minetest.setting_get("log_mods") then
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minetest.log("action", "builtin_item loaded")
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end
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|
126
item_drop/item_entity_old.lua
Normal file
@ -0,0 +1,126 @@
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-- Minetest: builtin/item_entity.lua
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function minetest.spawn_item(pos, item)
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-- Take item in any format
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local stack = ItemStack(item)
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local obj = minetest.env:add_entity(pos, "__builtin:item")
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obj:get_luaentity():set_item(stack:to_string())
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return obj
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end
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minetest.register_entity(":__builtin:item", {
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initial_properties = {
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hp_max = 1,
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physical = true,
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collisionbox = {-0.17,-0.17,-0.17, 0.17,0.17,0.17},
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visual = "sprite",
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visual_size = {x=0.5, y=0.5},
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textures = {""},
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spritediv = {x=1, y=1},
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initial_sprite_basepos = {x=0, y=0},
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is_visible = false,
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},
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itemstring = '',
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physical_state = true,
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timer = 0,
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set_item = function(self, itemstring)
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self.itemstring = itemstring
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local stack = ItemStack(itemstring)
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local itemtable = stack:to_table()
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local itemname = nil
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if itemtable then
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itemname = stack:to_table().name
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end
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local item_texture = nil
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local item_type = ""
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if minetest.registered_items[itemname] then
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item_texture = minetest.registered_items[itemname].inventory_image
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item_type = minetest.registered_items[itemname].type
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end
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prop = {
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is_visible = true,
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visual = "sprite",
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textures = {"unknown_item.png"}
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}
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if item_texture and item_texture ~= "" then
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prop.visual = "sprite"
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prop.textures = {item_texture}
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prop.visual_size = {x=0.50, y=0.50}
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else
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prop.visual = "wielditem"
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prop.textures = {itemname}
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prop.visual_size = {x=0.20, y=0.20}
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prop.automatic_rotate = math.pi * 0.25
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end
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self.object:set_properties(prop)
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end,
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get_staticdata = function(self)
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--return self.itemstring
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return minetest.serialize({
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itemstring = self.itemstring,
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always_collect = self.always_collect,
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})
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end,
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on_activate = function(self, staticdata)
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if string.sub(staticdata, 1, string.len("return")) == "return" then
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local data = minetest.deserialize(staticdata)
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if data and type(data) == "table" then
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self.itemstring = data.itemstring
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self.always_collect = data.always_collect
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end
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else
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self.itemstring = staticdata
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end
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self.object:set_armor_groups({immortal=1})
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self.object:setvelocity({x=0, y=2, z=0})
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self.object:setacceleration({x=0, y=-10, z=0})
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self:set_item(self.itemstring)
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end,
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||||
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on_step = function(self, dtime)
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self.timer = self.timer + dtime
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if (self.timer > 300) then
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self.object:remove()
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end
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local p = self.object:getpos()
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p.y = p.y - 0.3
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local nn = minetest.env:get_node(p).name
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-- If node is not registered or node is walkably solid and resting on nodebox
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local v = self.object:getvelocity()
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||||
if not minetest.registered_nodes[nn] or minetest.registered_nodes[nn].walkable and v.y == 0 then
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||||
if self.physical_state then
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||||
self.object:setvelocity({x=0,y=0,z=0})
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self.object:setacceleration({x=0, y=0, z=0})
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self.physical_state = false
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||||
self.object:set_properties({
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physical = false
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||||
})
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end
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else
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if not self.physical_state then
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self.object:setvelocity({x=0,y=0,z=0})
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self.object:setacceleration({x=0, y=-10, z=0})
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self.physical_state = true
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self.object:set_properties({
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physical = true
|
||||
})
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||||
end
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end
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||||
end,
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||||
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||||
on_punch = function(self, hitter)
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||||
if self.itemstring ~= '' then
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||||
local left = hitter:get_inventory():add_item("main", self.itemstring)
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||||
if not left:is_empty() then
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self.itemstring = left:to_string()
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||||
return
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||||
end
|
||||
end
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||||
self.object:remove()
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||||
end,
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||||
})
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||||
print("ITEM ENTITY LOADED")
|
@ -25,11 +25,14 @@ alloy_furnace_formspec =
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"list[current_name;src2;3,2;1,1;]"..
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||||
"list[current_name;dst;5,1;2,2;]"..
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||||
"list[current_player;main;0,5;8,4;]"..
|
||||
"label[0,0;Electric Alloy Furnace]"..
|
||||
"label[1,3;Power level]"
|
||||
"label[0,0;LV Electric Alloy Furnace]"..
|
||||
"label[1,3;Power level]"..
|
||||
"background[-0.19,-0.25;8.4,9.75;ui_form_bg.png]"..
|
||||
"background[0,0;8,4;ui_lv_alloy_furnace.png]"..
|
||||
"background[0,5;8,4;ui_main_inventory.png]"
|
||||
|
||||
minetest.register_node("technic:alloy_furnace", {
|
||||
description = "Electric alloy furnace",
|
||||
description = "LV Electric alloy furnace",
|
||||
tiles = {"technic_alloy_furnace_top.png", "technic_machine_bottom.png", "technic_alloy_furnace_side.png",
|
||||
"technic_alloy_furnace_side.png", "technic_alloy_furnace_side.png", "technic_alloy_furnace_front.png"},
|
||||
paramtype2 = "facedir",
|
||||
@ -106,15 +109,9 @@ minetest.register_abm({
|
||||
internal_EU_buffer_size=meta:get_float("internal_EU_buffer")
|
||||
local load = math.floor(internal_EU_buffer/2000 * 100)
|
||||
meta:set_string("formspec",
|
||||
"invsize[8,9;]"..
|
||||
alloy_furnace_formspec..
|
||||
"image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
|
||||
(load)..":technic_power_meter_fg.png]"..
|
||||
"list[current_name;src;3,1;1,1;]"..
|
||||
"list[current_name;src2;3,2;1,1;]"..
|
||||
"list[current_name;dst;5,1;2,2;]"..
|
||||
"list[current_player;main;0,5;8,4;]"..
|
||||
"label[0,0;Electric Alloy Furnace]"..
|
||||
"label[1,3;Power level]")
|
||||
(load)..":technic_power_meter_fg.png]")
|
||||
|
||||
local inv = meta:get_inventory()
|
||||
|
||||
|
@ -54,13 +54,15 @@ battery_box_formspec =
|
||||
"invsize[8,9;]"..
|
||||
"image[1,1;1,2;technic_power_meter_bg.png]"..
|
||||
"list[current_name;src;3,1;1,1;]"..
|
||||
"image[4,1;1,1;technic_battery_reload.png]"..
|
||||
"list[current_name;dst;5,1;1,1;]"..
|
||||
"label[0,0;Battery box]"..
|
||||
"label[0,0;LV Battery Box]"..
|
||||
"label[3,0;Charge]"..
|
||||
"label[5,0;Discharge]"..
|
||||
"label[1,3;Power level]"..
|
||||
"list[current_player;main;0,5;8,4;]"
|
||||
"list[current_player;main;0,5;8,4;]"..
|
||||
"background[-0.19,-0.25;8.4,9.75;ui_form_bg.png]"..
|
||||
"background[0,0;8,4;ui_lv_battery_box.png]"..
|
||||
"background[0,5;8,4;ui_main_inventory.png]"
|
||||
|
||||
minetest.register_node(
|
||||
"technic:battery_box", {
|
||||
|
@ -34,7 +34,7 @@ minetest.register_craft({
|
||||
recipe = {
|
||||
{'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot', 'technic:battery'},
|
||||
{'technic:stainless_steel_ingot', 'technic:motor', 'technic:battery'},
|
||||
{'', '', 'default:copper_ingot'},
|
||||
{'','','default:copper_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
|
@ -14,11 +14,14 @@ electric_furnace_formspec =
|
||||
"list[current_name;src;3,1;1,1;]"..
|
||||
"list[current_name;dst;5,1;2,2;]"..
|
||||
"list[current_player;main;0,5;8,4;]"..
|
||||
"label[0,0;Electric Furnace]"..
|
||||
"label[1,3;Power level]"
|
||||
"label[0,0;LV Electric Furnace]"..
|
||||
"label[1,3;Power level]"..
|
||||
"background[-0.19,-0.25;8.4,9.75;ui_form_bg.png]"..
|
||||
"background[0,0;8,4;ui_lv_electric_furnace.png]"..
|
||||
"background[0,5;8,4;ui_main_inventory.png]"
|
||||
|
||||
minetest.register_node("technic:electric_furnace", {
|
||||
description = "Electric furnace",
|
||||
description = "LV Electric Furnace",
|
||||
tiles = {"technic_electric_furnace_top.png", "technic_electric_furnace_bottom.png", "technic_electric_furnace_side.png",
|
||||
"technic_electric_furnace_side.png", "technic_electric_furnace_side.png", "technic_electric_furnace_front.png"},
|
||||
paramtype2 = "facedir",
|
||||
@ -32,7 +35,7 @@ minetest.register_node("technic:electric_furnace", {
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
meta:set_float("technic_power_machine", 1)
|
||||
meta:set_string("formspec", electric_furnace_formspec)
|
||||
meta:set_string("infotext", "Electric furnace")
|
||||
meta:set_string("infotext", "Electric Furnace")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("src", 1)
|
||||
inv:set_size("dst", 4)
|
||||
@ -56,7 +59,7 @@ minetest.register_node("technic:electric_furnace", {
|
||||
})
|
||||
|
||||
minetest.register_node("technic:electric_furnace_active", {
|
||||
description = "Electric Furnace",
|
||||
description = "LV Electric Furnace",
|
||||
tiles = {"technic_electric_furnace_top.png", "technic_electric_furnace_bottom.png", "technic_electric_furnace_side.png",
|
||||
"technic_electric_furnace_side.png", "technic_electric_furnace_side.png", "technic_electric_furnace_front_active.png"},
|
||||
paramtype2 = "facedir",
|
||||
@ -72,7 +75,7 @@ minetest.register_node("technic:electric_furnace_active", {
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
meta:set_float("technic_power_machine", 1)
|
||||
meta:set_string("formspec", electric_furnace_formspec)
|
||||
meta:set_string("infotext", "Electric furnace");
|
||||
meta:set_string("infotext", "LV Electric Furnace");
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("src", 1)
|
||||
inv:set_size("dst", 4)
|
||||
@ -104,14 +107,9 @@ minetest.register_abm({
|
||||
internal_EU_buffer_size=meta:get_float("internal_EU_buffer_size")
|
||||
local load = math.floor(internal_EU_buffer/internal_EU_buffer_size * 100)
|
||||
meta:set_string("formspec",
|
||||
"invsize[8,9;]"..
|
||||
electric_furnace_formspec..
|
||||
"image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
|
||||
(load)..":technic_power_meter_fg.png]"..
|
||||
"list[current_name;src;3,1;1,1;]"..
|
||||
"list[current_name;dst;5,1;2,2;]"..
|
||||
"list[current_player;main;0,5;8,4;]"..
|
||||
"label[0,0;Electric Furnace]"..
|
||||
"label[1,3;Power level]")
|
||||
(load)..":technic_power_meter_fg.png]")
|
||||
|
||||
local inv = meta:get_inventory()
|
||||
|
||||
|
@ -29,7 +29,6 @@ register_grinder_recipe("default:copper_ingot","technic:copper_dust 1")
|
||||
register_grinder_recipe("default:gold_lump","technic:gold_dust 2")
|
||||
register_grinder_recipe("default:gold_ingot","technic:gold_dust 1")
|
||||
--register_grinder_recipe("default:bronze_ingot","technic:bronze_dust 1") -- Dust does not exist yet
|
||||
--register_grinder_recipe("home_decor:brass_ingot","technic:brass_dust 1") -- needs check for the mod
|
||||
register_grinder_recipe("moreores:tin_lump","technic:tin_dust 2")
|
||||
register_grinder_recipe("moreores:tin_ingot","technic:tin_dust 1")
|
||||
register_grinder_recipe("moreores:silver_lump","technic:silver_dust 2")
|
||||
@ -199,15 +198,18 @@ minetest.register_craftitem("technic:grinder", {
|
||||
grinder_formspec =
|
||||
"invsize[8,9;]"..
|
||||
"image[1,1;1,2;technic_power_meter_bg.png]"..
|
||||
"label[0,0;Grinder]"..
|
||||
"label[0,0;LV Grinder]"..
|
||||
"label[1,3;Power level]"..
|
||||
"list[current_name;src;3,1;1,1;]"..
|
||||
"list[current_name;dst;5,1;2,2;]"..
|
||||
"list[current_player;main;0,5;8,4;]"
|
||||
"list[current_player;main;0,5;8,4;]"..
|
||||
"background[-0.19,-0.25;8.4,9.75;ui_form_bg.png]"..
|
||||
"background[0,0;8,4;ui_lv_grinder.png]"..
|
||||
"background[0,5;8,4;ui_main_inventory.png]"
|
||||
|
||||
|
||||
minetest.register_node("technic:grinder", {
|
||||
description = "Grinder",
|
||||
description = "LV Grinder",
|
||||
tiles = {"technic_lv_grinder_top.png", "technic_lv_grinder_bottom.png", "technic_lv_grinder_side.png",
|
||||
"technic_lv_grinder_side.png", "technic_lv_grinder_side.png", "technic_lv_grinder_front.png"},
|
||||
paramtype2 = "facedir",
|
||||
@ -279,15 +281,9 @@ minetest.register_abm({
|
||||
|
||||
local load = math.floor((charge/max_charge)*100)
|
||||
meta:set_string("formspec",
|
||||
"invsize[8,9;]"..
|
||||
grinder_formspec..
|
||||
"image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
|
||||
(load)..":technic_power_meter_fg.png]"..
|
||||
"label[0,0;Grinder]"..
|
||||
"label[1,3;Power level]"..
|
||||
"list[current_name;src;3,1;1,1;]"..
|
||||
"list[current_name;dst;5,1;2,2;]"..
|
||||
"list[current_player;main;0,5;8,4;]"
|
||||
)
|
||||
(load)..":technic_power_meter_fg.png]")
|
||||
|
||||
local inv = meta:get_inventory()
|
||||
local srclist = inv:get_list("src")
|
||||
|
@ -10,7 +10,7 @@ minetest.register_craft({
|
||||
recipe = {
|
||||
{'technic:stainless_steel_ingot', 'technic:diamond_drill_head', 'technic:stainless_steel_ingot'},
|
||||
{'technic:stainless_steel_ingot', 'technic:motor', 'technic:stainless_steel_ingot'},
|
||||
{'', 'technic:red_energy_crystal', 'default:copper_ingot'},
|
||||
{'', 'technic:red_energy_crystal', 'moreores:copper_ingot'},
|
||||
}
|
||||
})
|
||||
minetest.register_craft({
|
||||
|
@ -1,18 +1,18 @@
|
||||
minetest.register_craft({
|
||||
output = 'technic:copper_chest 1',
|
||||
recipe = {
|
||||
{'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
|
||||
{'default:copper_ingot', 'technic:iron_chest', 'default:copper_ingot'},
|
||||
{'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
|
||||
{'default:copper_ingot','default:copper_ingot','default:copper_ingot'},
|
||||
{'default:copper_ingot','technic:iron_chest','default:copper_ingot'},
|
||||
{'default:copper_ingot','default:copper_ingot','default:copper_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:copper_locked_chest 1',
|
||||
recipe = {
|
||||
{'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
|
||||
{'default:copper_ingot', 'technic:iron_locked_chest', 'default:copper_ingot'},
|
||||
{'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
|
||||
{'default:copper_ingot','default:copper_ingot','default:copper_ingot'},
|
||||
{'default:copper_ingot','technic:iron_locked_chest','default:copper_ingot'},
|
||||
{'default:copper_ingot','default:copper_ingot','default:copper_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
@ -44,9 +44,13 @@ minetest.register_node(":technic:copper_chest", {
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
meta:set_string("formspec",
|
||||
"invsize[10,9;]"..
|
||||
"list[current_name;main;0,0;10,4;]"..
|
||||
"list[current_player;main;0,5;8,4;]")
|
||||
"invsize[10,10;]"..
|
||||
"label[0,0;Copper Chest]"..
|
||||
"list[current_name;main;0,1;10,4;]"..
|
||||
"list[current_player;main;0,6;8,4;]"..
|
||||
"background[-0.19,-0.25;10.4,10.75;ui_form_bg.png]"..
|
||||
"background[0,1;10,4;ui_copper_chest_inventory.png]"..
|
||||
"background[0,6;8,4;ui_main_inventory.png]")
|
||||
meta:set_string("infotext", "Copper Chest")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 10*4)
|
||||
@ -76,9 +80,13 @@ minetest.register_node(":technic:copper_locked_chest", {
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
meta:set_string("formspec",
|
||||
"invsize[10,9;]"..
|
||||
"list[current_name;main;0,0;10,4;]"..
|
||||
"list[current_player;main;0,5;8,4;]")
|
||||
"invsize[10,10;]"..
|
||||
"label[0,0;Copper Locked Chest]"..
|
||||
"list[current_name;main;0,1;10,4;]"..
|
||||
"list[current_player;main;0,6;8,4;]"..
|
||||
"background[-0.19,-0.25;10.4,10.75;ui_form_bg.png]"..
|
||||
"background[0,1;10,4;ui_copper_chest_inventory.png]"..
|
||||
"background[0,6;8,4;ui_main_inventory.png]")
|
||||
meta:set_string("infotext", "Copper Locked Chest")
|
||||
meta:set_string("owner", "")
|
||||
local inv = meta:get_inventory()
|
||||
|
@ -1,41 +1,42 @@
|
||||
local chest_mark_colors = {
|
||||
'_black',
|
||||
'_blue',
|
||||
'_brown',
|
||||
'_cyan',
|
||||
'_dark_green',
|
||||
'_dark_grey',
|
||||
'_green',
|
||||
'_grey',
|
||||
'_magenta',
|
||||
'_orange',
|
||||
'_pink',
|
||||
'_red',
|
||||
'_violet',
|
||||
'_white',
|
||||
'_yellow',
|
||||
{'_black','Black'},
|
||||
{'_blue','Blue'},
|
||||
{'_brown','Brown'},
|
||||
{'_cyan','Cyan'},
|
||||
{'_dark_green','Dark Green'},
|
||||
{'_dark_grey','Dark Grey'},
|
||||
{'_green','Green'},
|
||||
{'_grey','Grey'},
|
||||
{'_magenta','Magenta'},
|
||||
{'_orange','Orange'},
|
||||
{'_pink','Pink'},
|
||||
{'_red','Red'},
|
||||
{'_violet','Violet'},
|
||||
{'_white','White'},
|
||||
{'_yellow','Yellow'},
|
||||
{'','None'}
|
||||
}
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:gold_chest 1',
|
||||
output = 'technic:gold_chest',
|
||||
recipe = {
|
||||
{'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'},
|
||||
{'default:gold_ingot', 'technic:silver_chest', 'default:gold_ingot'},
|
||||
{'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'},
|
||||
{'default:gold_ingot','default:gold_ingot','default:gold_ingot'},
|
||||
{'default:gold_ingot','technic:silver_chest','default:gold_ingot'},
|
||||
{'default:gold_ingot','default:gold_ingot','default:gold_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:gold_locked_chest 1',
|
||||
output = 'technic:gold_locked_chest',
|
||||
recipe = {
|
||||
{'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'},
|
||||
{'default:gold_ingot', 'technic:silver_locked_chest', 'default:gold_ingot'},
|
||||
{'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'},
|
||||
{'default:gold_ingot','default:gold_ingot','default:gold_ingot'},
|
||||
{'default:gold_ingot','technic:silver_locked_chest','default:gold_ingot'},
|
||||
{'default:gold_ingot','default:gold_ingot','default:gold_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:gold_locked_chest 1',
|
||||
output = 'technic:gold_locked_chest',
|
||||
recipe = {
|
||||
{'default:steel_ingot'},
|
||||
{'technic:gold_chest'},
|
||||
@ -51,9 +52,24 @@ minetest.register_craftitem(":technic:gold_locked_chest", {
|
||||
stack_max = 99,
|
||||
})
|
||||
|
||||
gold_chest_formspec = "invsize[12,9;]"..
|
||||
"list[current_name;main;0,0;12,4;]"..
|
||||
"list[current_player;main;0,5;8,4;]"
|
||||
function get_pallette_buttons ()
|
||||
local buttons_string=""
|
||||
for y=0,3,1 do
|
||||
for x=0,3,1 do
|
||||
local file_name="ui_colorbutton"..(y*4+x)..".png"
|
||||
buttons_string=buttons_string.."image_button["..(9.2+x*.7)..","..(6+y*.7)..";.81,.81;"..file_name..";color_button"..(y*4+x)..";]"
|
||||
end
|
||||
end
|
||||
return buttons_string
|
||||
end
|
||||
|
||||
gold_chest_formspec = "invsize[12,10;]"..
|
||||
"list[current_name;main;0,1;12,4;]"..
|
||||
"list[current_player;main;0,6;8,4;]"..
|
||||
"background[-0.19,-0.25;12.4,10.75;ui_form_bg.png]"..
|
||||
"background[0,1;12,4;ui_gold_chest_inventory.png]"..
|
||||
"background[0,6;8,4;ui_main_inventory.png]"..
|
||||
get_pallette_buttons ()
|
||||
|
||||
gold_chest_inv_size = 12*4
|
||||
|
||||
@ -69,7 +85,10 @@ minetest.register_node(":technic:gold_chest", {
|
||||
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
meta:set_string("formspec",gold_chest_formspec)
|
||||
meta:set_string("formspec",gold_chest_formspec..
|
||||
"label[0,0;Gold Chest]"..
|
||||
"image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]"..
|
||||
"label[9.2,9;Color Filter: None")
|
||||
meta:set_string("infotext", "Gold Chest")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", gold_chest_inv_size)
|
||||
@ -77,16 +96,26 @@ minetest.register_node(":technic:gold_chest", {
|
||||
|
||||
can_dig = chest_can_dig,
|
||||
|
||||
on_punch = function (pos, node, puncher)
|
||||
chest_punched (pos,node,puncher);
|
||||
end,
|
||||
|
||||
on_receive_fields = function(pos, formname, fields, sender)
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
fields.text = fields.text or ""
|
||||
meta:set_string("text", fields.text)
|
||||
meta:set_string("infotext", '"'..fields.text..'"')
|
||||
meta:set_string("formspec",gold_chest_formspec)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
local page="main"
|
||||
if fields.edit_infotext then
|
||||
page="edit_infotext"
|
||||
end
|
||||
if fields.save_infotext then
|
||||
meta:set_string("infotext",fields.infotext_box)
|
||||
end
|
||||
local formspec = gold_chest_formspec.."label[0,0;Gold Chest]"
|
||||
if page=="main" then
|
||||
formspec = formspec.."image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]"
|
||||
formspec = formspec.."label[4,0;"..meta:get_string("infotext").."]"
|
||||
end
|
||||
if page=="edit_infotext" then
|
||||
formspec = formspec.."image_button[3.5,.1;.6,.6;ok_icon.png;save_infotext;]"
|
||||
formspec = formspec.."field[4.3,.2;6,1;infotext_box;Edit chest description:;"..meta:get_string("infotext").."]"
|
||||
end
|
||||
formspec = formspec .. "label[9.2,9;Color Filter: "..chest_mark_colors[check_color_buttons (pos,"technic:gold_chest",fields)][2].."]"
|
||||
meta:set_string("formspec",formspec)
|
||||
end,
|
||||
|
||||
on_metadata_inventory_move = def_on_metadata_inventory_move,
|
||||
@ -94,37 +123,39 @@ minetest.register_node(":technic:gold_chest", {
|
||||
on_metadata_inventory_take = def_on_metadata_inventory_take
|
||||
})
|
||||
|
||||
for i, state in ipairs(chest_mark_colors) do
|
||||
minetest.register_node(":technic:gold_chest".. state, {
|
||||
for i=1,15,1 do
|
||||
minetest.register_node(":technic:gold_chest".. chest_mark_colors[i][1], {
|
||||
description = "Gold Chest",
|
||||
tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png",
|
||||
"technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front"..state..".png"},
|
||||
"technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front"..chest_mark_colors[i][1]..".png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = chest_groups2,
|
||||
tube = tubes_properties,
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drop = "technic:gold_chest",
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
meta:set_string("formspec",gold_chest_formspec)
|
||||
meta:set_string("infotext", "Gold Chest")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", gold_chest_inv_size)
|
||||
end,
|
||||
|
||||
can_dig =chest_can_dig,
|
||||
|
||||
on_punch = function (pos, node, puncher)
|
||||
chest_punched (pos,node,puncher);
|
||||
end,
|
||||
|
||||
on_receive_fields = function(pos, formname, fields, sender)
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
fields.text = fields.text or ""
|
||||
meta:set_string("text", fields.text)
|
||||
meta:set_string("infotext", '"'..fields.text..'"')
|
||||
meta:set_string("formspec",gold_chest_formspec)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
local page="main"
|
||||
if fields.edit_infotext then
|
||||
page="edit_infotext"
|
||||
end
|
||||
if fields.save_infotext then
|
||||
meta:set_string("infotext",fields.infotext_box)
|
||||
end
|
||||
local formspec = gold_chest_formspec.."label[0,0;Gold Chest]"
|
||||
if page=="main" then
|
||||
formspec = formspec.."image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]"
|
||||
formspec = formspec.."label[4,0;"..meta:get_string("infotext").."]"
|
||||
end
|
||||
if page=="edit_infotext" then
|
||||
formspec = formspec.."image_button[3.5,.1;.6,.6;ok_icon.png;save_infotext;]"
|
||||
formspec = formspec.."field[4.3,.2;6,1;infotext_box;Edit chest description:;"..meta:get_string("infotext").."]"
|
||||
end
|
||||
formspec = formspec .. "label[9.2,9;Color Filter: "..chest_mark_colors[check_color_buttons (pos,"technic:gold_chest",fields)][2].."]"
|
||||
meta:set_string("formspec",formspec)
|
||||
end,
|
||||
|
||||
on_metadata_inventory_move = def_on_metadata_inventory_move,
|
||||
@ -151,8 +182,11 @@ minetest.register_node(":technic:gold_locked_chest", {
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
meta:set_string("formspec",gold_chest_formspec)
|
||||
meta:set_string("infotext", "Gold Locked Chest")
|
||||
meta:set_string("formspec",
|
||||
gold_chest_formspec..
|
||||
"label[0,0;Gold Locked Chest]"..
|
||||
"image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]"..
|
||||
"label[9.2,9;Color Filter: None")
|
||||
meta:set_string("owner", "")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", gold_chest_inv_size)
|
||||
@ -160,19 +194,27 @@ minetest.register_node(":technic:gold_locked_chest", {
|
||||
|
||||
can_dig =chest_can_dig,
|
||||
|
||||
on_punch = function (pos, node, puncher)
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
if (has_locked_chest_privilege(meta, puncher)) then
|
||||
locked_chest_punched (pos,node,puncher);
|
||||
end
|
||||
end,
|
||||
|
||||
on_receive_fields = function(pos, formname, fields, sender)
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
fields.text = fields.text or ""
|
||||
meta:set_string("text", fields.text)
|
||||
meta:set_string("infotext", '"'..fields.text..'"')
|
||||
meta:set_string("formspec",gold_chest_formspec)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
local formspec = gold_chest_formspec..
|
||||
"label[0,0;Gold Locked Chest]"
|
||||
local page="main"
|
||||
if fields.edit_infotext then
|
||||
page="edit_infotext"
|
||||
end
|
||||
if fields.save_infotext then
|
||||
meta:set_string("infotext",fields.infotext_box)
|
||||
end
|
||||
if page=="main" then
|
||||
formspec = formspec.."image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]"
|
||||
formspec = formspec.."label[4,0;"..meta:get_string("infotext").."]"
|
||||
end
|
||||
if page=="edit_infotext" then
|
||||
formspec = formspec.."image_button[3.5,.1;.6,.6;ok_icon.png;save_infotext;]"
|
||||
formspec = formspec.."field[4.3,.2;6,1;infotext_box;Edit chest description:;"..meta:get_string("infotext").."]"
|
||||
end
|
||||
formspec = formspec .. "label[9.2,9;Color Filter: "..chest_mark_colors[check_color_buttons (pos,"technic:gold_locked_chest",fields)][2].."]"
|
||||
meta:set_string("formspec",formspec)
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_move = def_allow_metadata_inventory_move,
|
||||
@ -183,47 +225,40 @@ minetest.register_node(":technic:gold_locked_chest", {
|
||||
on_metadata_inventory_take = def_on_metadata_inventory_take
|
||||
})
|
||||
|
||||
for i, state in ipairs(chest_mark_colors) do
|
||||
minetest.register_node(":technic:gold_locked_chest".. state, {
|
||||
for i=1,15,1 do
|
||||
minetest.register_node(":technic:gold_locked_chest".. chest_mark_colors[i][1], {
|
||||
description = "Gold Locked Chest",
|
||||
tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png",
|
||||
"technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked"..state..".png"},
|
||||
"technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked"..chest_mark_colors[i][1]..".png"},
|
||||
paramtype2 = "facedir",
|
||||
drop = "technic:gold_locked_chest",
|
||||
groups = chest_groups2,
|
||||
tube = tubes_properties,
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
after_place_node = function(pos, placer)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
meta:set_string("owner", placer:get_player_name() or "")
|
||||
meta:set_string("infotext", "Gold Locked Chest (owned by "..
|
||||
meta:get_string("owner")..")")
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
meta:set_string("formspec",gold_chest_formspec)
|
||||
meta:set_string("infotext", "Gold Locked Chest")
|
||||
meta:set_string("owner", "")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", gold_chest_inv_size)
|
||||
end,
|
||||
|
||||
can_dig = chest_can_dig,
|
||||
|
||||
on_punch = function (pos, node, puncher)
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
if (has_locked_chest_privilege(meta, puncher)) then
|
||||
locked_chest_punched (pos,node,puncher);
|
||||
end
|
||||
end,
|
||||
|
||||
on_receive_fields = function(pos, formname, fields, sender)
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
fields.text = fields.text or ""
|
||||
meta:set_string("text", fields.text)
|
||||
meta:set_string("infotext", '"'..fields.text..'"')
|
||||
meta:set_string("formspec",gold_chest_formspec)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
local formspec = gold_chest_formspec..
|
||||
"label[0,0;Gold Locked Chest]"
|
||||
local page="main"
|
||||
if fields.edit_infotext then
|
||||
page="edit_infotext"
|
||||
end
|
||||
if fields.save_infotext then
|
||||
meta:set_string("infotext",fields.infotext_box)
|
||||
end
|
||||
if page=="main" then
|
||||
formspec = formspec.."image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]"
|
||||
formspec = formspec.."label[4,0;"..meta:get_string("infotext").."]"
|
||||
end
|
||||
if page=="edit_infotext" then
|
||||
formspec = formspec.."image_button[3.5,.1;.6,.6;ok_icon.png;save_infotext;]"
|
||||
formspec = formspec.."field[4.3,.2;6,1;infotext_box;Edit chest description:;"..meta:get_string("infotext").."]"
|
||||
end
|
||||
formspec = formspec .. "label[9.2,9;Color Filter: "..chest_mark_colors[check_color_buttons (pos,"technic:gold_locked_chest",fields)][2].."]"
|
||||
meta:set_string("formspec",formspec)
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_move = def_allow_metadata_inventory_move,
|
||||
@ -235,232 +270,18 @@ minetest.register_node(":technic:gold_locked_chest".. state, {
|
||||
})
|
||||
end
|
||||
|
||||
function chest_punched (pos,node,puncher)
|
||||
|
||||
local player_tool = puncher:get_wielded_item();
|
||||
local item=player_tool:get_name();
|
||||
if item == "dye:black" then
|
||||
if (hacky_swap_node(pos,"technic:gold_chest_black")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
if item == "dye:blue" then
|
||||
if (hacky_swap_node(pos,"technic:gold_chest_blue")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
if item == "dye:brown" then
|
||||
if (hacky_swap_node(pos,"technic:gold_chest_brown")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
if item == "dye:cyan" then
|
||||
if (hacky_swap_node(pos,"technic:gold_chest_cyan")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
if item == "dye:dark_green" then
|
||||
if (hacky_swap_node(pos,"technic:gold_chest_dark_green")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
if item == "dye:dark_grey" then
|
||||
if (hacky_swap_node(pos,"technic:gold_chest_dark_grey")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
if item == "dye:green" then
|
||||
if (hacky_swap_node(pos,"technic:gold_chest_green")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
if item == "dye:grey" then
|
||||
if (hacky_swap_node(pos,"technic:gold_chest_grey")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
if item == "dye:magenta" then
|
||||
if (hacky_swap_node(pos,"technic:gold_chest_magenta")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
if item == "dye:orange" then
|
||||
if (hacky_swap_node(pos,"technic:gold_chest_orange")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
if item == "dye:pink" then
|
||||
if (hacky_swap_node(pos,"technic:gold_chest_pink")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
if item == "dye:red" then
|
||||
if (hacky_swap_node(pos,"technic:gold_chest_red")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
if item == "dye:violet" then
|
||||
if (hacky_swap_node(pos,"technic:gold_chest_violet")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
if item == "dye:white" then
|
||||
if (hacky_swap_node(pos,"technic:gold_chest_white")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
if item == "dye:yellow" then
|
||||
if (hacky_swap_node(pos,"technic:gold_chest_yellow")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
meta:set_string("formspec", "hack:sign_text_input")
|
||||
end
|
||||
|
||||
|
||||
function locked_chest_punched (pos,node,puncher)
|
||||
|
||||
local player_tool = puncher:get_wielded_item();
|
||||
local item=player_tool:get_name();
|
||||
if item == "dye:black" then
|
||||
if (hacky_swap_node(pos,"technic:gold_locked_chest_black")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
if item == "dye:blue" then
|
||||
if (hacky_swap_node(pos,"technic:gold_locked_chest_blue")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
if item == "dye:brown" then
|
||||
if (hacky_swap_node(pos,"technic:gold_locked_chest_brown")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
if item == "dye:cyan" then
|
||||
if (hacky_swap_node(pos,"technic:gold_locked_chest_cyan")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
if item == "dye:dark_green" then
|
||||
if (hacky_swap_node(pos,"technic:gold_locked_chest_dark_green")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
if item == "dye:dark_grey" then
|
||||
if (hacky_swap_node(pos,"technic:gold_locked_chest_dark_grey")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
if item == "dye:green" then
|
||||
if (hacky_swap_node(pos,"technic:gold_locked_chest_green")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
if item == "dye:grey" then
|
||||
if (hacky_swap_node(pos,"technic:gold_locked_chest_grey")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
if item == "dye:magenta" then
|
||||
if (hacky_swap_node(pos,"technic:gold_locked_chest_magenta")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
if item == "dye:orange" then
|
||||
if (hacky_swap_node(pos,"technic:gold_locked_chest_orange")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
if item == "dye:pink" then
|
||||
if (hacky_swap_node(pos,"technic:gold_locked_chest_pink")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
if item == "dye:red" then
|
||||
if (hacky_swap_node(pos,"technic:gold_locked_chest_red")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
if item == "dye:violet" then
|
||||
if (hacky_swap_node(pos,"technic:gold_locked_chest_violet")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
if item == "dye:white" then
|
||||
if (hacky_swap_node(pos,"technic:gold_locked_chest_white")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
if item == "dye:yellow" then
|
||||
if (hacky_swap_node(pos,"technic:gold_locked_chest_yellow")) then
|
||||
player_tool:take_item(1);
|
||||
puncher:set_wielded_item(player_tool);
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
meta:set_string("formspec", "hack:sign_text_input")
|
||||
end
|
||||
function check_color_buttons (pos,chest_name,fields)
|
||||
if fields.color_button15 then
|
||||
hacky_swap_node(pos,chest_name)
|
||||
return 16
|
||||
end
|
||||
for i=0,14,1 do
|
||||
local button="color_button"..i
|
||||
if fields[button] then
|
||||
hacky_swap_node(pos,chest_name..chest_mark_colors[i+1][1])
|
||||
return i+1
|
||||
end
|
||||
end
|
||||
return 16
|
||||
end
|
||||
|
||||
|
@ -46,9 +46,13 @@ minetest.register_node(":technic:iron_chest", {
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
meta:set_string("formspec",
|
||||
"invsize[9,9;]"..
|
||||
"list[current_name;main;0,0;9,4;]"..
|
||||
"list[current_player;main;0,5;8,4;]")
|
||||
"invsize[9,10;]"..
|
||||
"label[0,0;Iron Chest]"..
|
||||
"list[current_name;main;0,1;9,4;]"..
|
||||
"list[current_player;main;0,6;8,4;]"..
|
||||
"background[-0.19,-0.25;9.4,10.75;ui_form_bg.png]"..
|
||||
"background[0,1;9,4;ui_iron_chest_inventory.png]"..
|
||||
"background[0,6;8,4;ui_main_inventory.png]")
|
||||
meta:set_string("infotext", "Iron Chest")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 9*4)
|
||||
@ -77,9 +81,13 @@ minetest.register_node(":technic:iron_locked_chest", {
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
meta:set_string("formspec",
|
||||
"invsize[9,9;]"..
|
||||
"list[current_name;main;0,0;9,4;]"..
|
||||
"list[current_player;main;0,5;8,4;]")
|
||||
"invsize[9,10;]"..
|
||||
"label[0,0;Iron Locked Chest]"..
|
||||
"list[current_name;main;0,1;9,4;]"..
|
||||
"list[current_player;main;0,6;8,4;]"..
|
||||
"background[-0.19,-0.25;9.4,10.75;ui_form_bg.png]"..
|
||||
"background[0,1;9,4;ui_iron_chest_inventory.png]"..
|
||||
"background[0,6;8,4;ui_main_inventory.png]")
|
||||
meta:set_string("infotext", "Iron Locked Chest")
|
||||
meta:set_string("owner", "")
|
||||
local inv = meta:get_inventory()
|
||||
|
@ -35,9 +35,13 @@ minetest.register_node(":technic:mithril_chest", {
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
meta:set_string("formspec",
|
||||
"invsize[13,9;]"..
|
||||
"list[current_name;main;0,0;13,4;]"..
|
||||
"list[current_player;main;0,5;8,4;]")
|
||||
"invsize[13,10;]"..
|
||||
"label[0,0;Mithril Chest]"..
|
||||
"list[current_name;main;0,1;13,4;]"..
|
||||
"list[current_player;main;0,6;8,4;]"..
|
||||
"background[-0.19,-0.25;13.4,10.75;ui_form_bg.png]"..
|
||||
"background[0,1;13,4;ui_mithril_chest_inventory.png]"..
|
||||
"background[0,6;8,4;ui_main_inventory.png]")
|
||||
meta:set_string("infotext", "Mithril Chest")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 13*4)
|
||||
@ -84,9 +88,13 @@ minetest.register_node(":technic:mithril_locked_chest", {
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
meta:set_string("formspec",
|
||||
"invsize[13,9;]"..
|
||||
"list[current_name;main;0,0;13,4;]"..
|
||||
"list[current_player;main;0,5;8,4;]")
|
||||
"invsize[13,10;]"..
|
||||
"label[0,0;Mithril Locked Chest]"..
|
||||
"list[current_name;main;0,1;13,4;]"..
|
||||
"list[current_player;main;0,6;8,4;]"..
|
||||
"background[-0.19,-0.25;13.4,10.75;ui_form_bg.png]"..
|
||||
"background[0,1;13,4;ui_mithril_chest_inventory.png]"..
|
||||
"background[0,6;8,4;ui_main_inventory.png]")
|
||||
meta:set_string("infotext", "Mithril Locked Chest")
|
||||
meta:set_string("owner", "")
|
||||
local inv = meta:get_inventory()
|
||||
|
@ -1,5 +1,5 @@
|
||||
minetest.register_craft({
|
||||
output = 'technic:silver_chest 1',
|
||||
output = 'technic:silver_chest',
|
||||
recipe = {
|
||||
{'moreores:silver_ingot','moreores:silver_ingot','moreores:silver_ingot'},
|
||||
{'moreores:silver_ingot','technic:copper_chest','moreores:silver_ingot'},
|
||||
@ -8,7 +8,7 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:silver_locked_chest 1',
|
||||
output = 'technic:silver_locked_chest',
|
||||
recipe = {
|
||||
{'moreores:silver_ingot','moreores:silver_ingot','moreores:silver_ingot'},
|
||||
{'moreores:silver_ingot','technic:copper_locked_chest','moreores:silver_ingot'},
|
||||
@ -17,7 +17,7 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'technic:silver_locked_chest 1',
|
||||
output = 'technic:silver_locked_chest',
|
||||
recipe = {
|
||||
{'default:steel_ingot'},
|
||||
{'technic:silver_chest'},
|
||||
@ -33,6 +33,14 @@ minetest.register_craftitem(":technic:silver_locked_chest", {
|
||||
stack_max = 99,
|
||||
})
|
||||
|
||||
silver_chest_formspec =
|
||||
"invsize[11,10;]"..
|
||||
"list[current_name;main;0,1;11,4;]"..
|
||||
"list[current_player;main;0,6;8,4;]"..
|
||||
"background[-0.19,-0.25;11.4,10.75;ui_form_bg.png]"..
|
||||
"background[0,1;11,4;ui_silver_chest_inventory.png]"..
|
||||
"background[0,6;8,4;ui_main_inventory.png]"
|
||||
|
||||
minetest.register_node(":technic:silver_chest", {
|
||||
description = "Silver Chest",
|
||||
tiles = {"technic_silver_chest_top.png", "technic_silver_chest_top.png", "technic_silver_chest_side.png",
|
||||
@ -45,30 +53,34 @@ minetest.register_node(":technic:silver_chest", {
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
meta:set_string("formspec",
|
||||
"invsize[11,9;]"..
|
||||
"list[current_name;main;0,0;11,4;]"..
|
||||
"list[current_player;main;0,5;8,4;]")
|
||||
silver_chest_formspec..
|
||||
"label[0,0;Silver Chest]"..
|
||||
"image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]")
|
||||
meta:set_string("infotext", "Silver Chest")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 11*4)
|
||||
end,
|
||||
can_dig = chest_can_dig,
|
||||
|
||||
on_punch = function (pos, node, puncher)
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
meta:set_string("formspec", "hack:sign_text_input")
|
||||
end,
|
||||
|
||||
on_receive_fields = function(pos, formname, fields, sender)
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
fields.text = fields.text or ""
|
||||
meta:set_string("text", fields.text)
|
||||
meta:set_string("infotext", '"'..fields.text..'"')
|
||||
|
||||
meta:set_string("formspec",
|
||||
"invsize[11,9;]"..
|
||||
"list[current_name;main;0,0;11,4;]"..
|
||||
"list[current_player;main;0,5;8,4;]")
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
local page="main"
|
||||
if fields.edit_infotext then
|
||||
page="edit_infotext"
|
||||
end
|
||||
if fields.save_infotext then
|
||||
meta:set_string("infotext",fields.infotext_box)
|
||||
end
|
||||
local formspec = silver_chest_formspec.."label[0,0;Silver Chest]"
|
||||
if page=="main" then
|
||||
formspec = formspec.."image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]"
|
||||
formspec = formspec.."label[4,0;"..meta:get_string("infotext").."]"
|
||||
end
|
||||
if page=="edit_infotext" then
|
||||
formspec = formspec.."image_button[3.5,.1;.6,.6;ok_icon.png;save_infotext;]"
|
||||
formspec = formspec.."field[4.3,.2;6,1;infotext_box;Edit chest description:;"..meta:get_string("infotext").."]"
|
||||
end
|
||||
meta:set_string("formspec",formspec)
|
||||
end,
|
||||
|
||||
on_metadata_inventory_move = def_on_metadata_inventory_move,
|
||||
@ -94,34 +106,36 @@ minetest.register_node(":technic:silver_locked_chest", {
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
meta:set_string("formspec",
|
||||
"invsize[11,9;]"..
|
||||
"list[current_name;main;0,0;11,4;]"..
|
||||
"list[current_player;main;0,5;8,4;]")
|
||||
meta:set_string("infotext", "Silver Locked Chest")
|
||||
silver_chest_formspec..
|
||||
"label[0,0;Silver Locked Chest]"..
|
||||
"image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]")
|
||||
meta:set_string("owner", "")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 11*4)
|
||||
end,
|
||||
can_dig = chest_can_dig,
|
||||
|
||||
on_punch = function (pos, node, puncher)
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
meta:set_string("formspec", "hack:sign_text_input")
|
||||
end,
|
||||
|
||||
on_receive_fields = function(pos, formname, fields, sender)
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
fields.text = fields.text or ""
|
||||
meta:set_string("text", fields.text)
|
||||
meta:set_string("infotext", '"'..fields.text..'"')
|
||||
|
||||
meta:set_string("formspec",
|
||||
"invsize[11,9;]"..
|
||||
"list[current_name;main;0,0;11,4;]"..
|
||||
"list[current_player;main;0,5;8,4;]")
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
local page="main"
|
||||
if fields.edit_infotext then
|
||||
page="edit_infotext"
|
||||
end
|
||||
if fields.save_infotext then
|
||||
meta:set_string("infotext",fields.infotext_box)
|
||||
end
|
||||
local formspec = silver_chest_formspec.."label[0,0;Silver Locked Chest]"
|
||||
if page=="main" then
|
||||
formspec = formspec.."image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]"
|
||||
formspec = formspec.."label[4,0;"..meta:get_string("infotext").."]"
|
||||
end
|
||||
if page=="edit_infotext" then
|
||||
formspec = formspec.."image_button[3.5,.1;.6,.6;ok_icon.png;save_infotext;]"
|
||||
formspec = formspec.."field[4.3,.2;6,1;infotext_box;Edit chest description:;"..meta:get_string("infotext").."]"
|
||||
end
|
||||
meta:set_string("formspec",formspec)
|
||||
end,
|
||||
|
||||
|
||||
allow_metadata_inventory_move = def_allow_metadata_inventory_move,
|
||||
allow_metadata_inventory_put = def_allow_metadata_inventory_put,
|
||||
allow_metadata_inventory_take = def_allow_metadata_inventory_take,
|
||||
|
@ -31,10 +31,9 @@ minetest.register_craftitem( ":technic:stainless_steel_ingot", {
|
||||
inventory_image = "technic_stainless_steel_ingot.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem( ":technic:brass_ingot", {
|
||||
minetest.register_craftitem( ":group:brass_ingot", {
|
||||
description = "Brass Ingot",
|
||||
inventory_image = "technic_brass_ingot.png",
|
||||
groups = {brass_ingot=1}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
@ -86,14 +85,14 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "node technic:brass_block",
|
||||
output = "node group:brass_block",
|
||||
recipe = {{"group:brass_ingot", "group:brass_ingot", "group:brass_ingot"},
|
||||
{"group:brass_ingot", "group:brass_ingot", "group:brass_ingot"},
|
||||
{"group:brass_ingot", "group:brass_ingot", "group:brass_ingot"}}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "craft technic:brass_ingot 9",
|
||||
output = "craft group:brass_ingot 9",
|
||||
recipe = {{"group:brass_block"}}
|
||||
})
|
||||
|
||||
|
BIN
unified_inventory/textures/ui_colorbutton0.png
Normal file
After Width: | Height: | Size: 147 B |
BIN
unified_inventory/textures/ui_colorbutton1.png
Normal file
After Width: | Height: | Size: 148 B |
BIN
unified_inventory/textures/ui_colorbutton10.png
Normal file
After Width: | Height: | Size: 148 B |
BIN
unified_inventory/textures/ui_colorbutton11.png
Normal file
After Width: | Height: | Size: 148 B |
BIN
unified_inventory/textures/ui_colorbutton12.png
Normal file
After Width: | Height: | Size: 148 B |
BIN
unified_inventory/textures/ui_colorbutton13.png
Normal file
After Width: | Height: | Size: 148 B |
BIN
unified_inventory/textures/ui_colorbutton14.png
Normal file
After Width: | Height: | Size: 148 B |
BIN
unified_inventory/textures/ui_colorbutton15.png
Normal file
After Width: | Height: | Size: 3.5 KiB |
BIN
unified_inventory/textures/ui_colorbutton2.png
Normal file
After Width: | Height: | Size: 148 B |
BIN
unified_inventory/textures/ui_colorbutton3.png
Normal file
After Width: | Height: | Size: 140 B |
BIN
unified_inventory/textures/ui_colorbutton4.png
Normal file
After Width: | Height: | Size: 148 B |
BIN
unified_inventory/textures/ui_colorbutton5.png
Normal file
After Width: | Height: | Size: 148 B |
BIN
unified_inventory/textures/ui_colorbutton6.png
Normal file
After Width: | Height: | Size: 148 B |
BIN
unified_inventory/textures/ui_colorbutton7.png
Normal file
After Width: | Height: | Size: 148 B |
BIN
unified_inventory/textures/ui_colorbutton8.png
Normal file
After Width: | Height: | Size: 148 B |
BIN
unified_inventory/textures/ui_colorbutton9.png
Normal file
After Width: | Height: | Size: 148 B |
BIN
unified_inventory/textures/ui_copper_chest_inventory.png
Normal file
After Width: | Height: | Size: 11 KiB |
Before Width: | Height: | Size: 7.5 KiB After Width: | Height: | Size: 7.2 KiB |
BIN
unified_inventory/textures/ui_gold_chest_inventory.png
Normal file
After Width: | Height: | Size: 5.7 KiB |
BIN
unified_inventory/textures/ui_iron_chest_inventory.png
Normal file
After Width: | Height: | Size: 6.5 KiB |
BIN
unified_inventory/textures/ui_lv_alloy_furnace.png
Normal file
After Width: | Height: | Size: 8.4 KiB |
BIN
unified_inventory/textures/ui_lv_battery_box.png
Normal file
After Width: | Height: | Size: 16 KiB |
BIN
unified_inventory/textures/ui_lv_electric_furnace.png
Normal file
After Width: | Height: | Size: 4.2 KiB |
BIN
unified_inventory/textures/ui_lv_grinder.png
Normal file
After Width: | Height: | Size: 4.2 KiB |
Before Width: | Height: | Size: 8.4 KiB After Width: | Height: | Size: 7.5 KiB |
BIN
unified_inventory/textures/ui_mithril_chest_inventory.png
Normal file
After Width: | Height: | Size: 7.6 KiB |
BIN
unified_inventory/textures/ui_silver_chest_inventory.png
Normal file
After Width: | Height: | Size: 7.6 KiB |
Before Width: | Height: | Size: 7.9 KiB After Width: | Height: | Size: 7.3 KiB |