From 45e1f05ffc08824f66e4a92f4fb04ba45a200e35 Mon Sep 17 00:00:00 2001 From: asl97 Date: Sun, 4 May 2014 15:10:11 +0800 Subject: [PATCH] Move checking of node that should be ignore above protection checking firing a laser into a sky while in someone land without hitting anything but air shouldn't get anyone ban --- technic/tools/mining_lasers.lua | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/technic/tools/mining_lasers.lua b/technic/tools/mining_lasers.lua index 50df526..e06c7bf 100644 --- a/technic/tools/mining_lasers.lua +++ b/technic/tools/mining_lasers.lua @@ -75,10 +75,6 @@ local function node_tab(z, d) end local function laser_node(pos, player) - if minetest.is_protected(pos, player:get_player_name()) then - minetest.record_protection_violation(pos, player:get_player_name()) - return - end local node = minetest.get_node(pos) if node.name == "air" or node.name == "ignore" @@ -86,6 +82,10 @@ local function laser_node(pos, player) or node.name == "default:lava_flowing" then return end + if minetest.is_protected(pos, player:get_player_name()) then + minetest.record_protection_violation(pos, player:get_player_name()) + return + end if node.name == "default:water_source" or node.name == "default:water_flowing" then minetest.remove_node(pos)