mirror of
https://github.com/minetest-mods/technic.git
synced 2024-08-20 21:44:14 +02:00
Clean file frames.lua to make more readable
- "#(array)" replaced with "#array" - "(a and b) or c" replaced with "a and b or c" - Cleaned some other places with unnecessary parenthesis - "a,b" replaced with "a, b" - "a+b" replaced with "a + b" (and for all other binops) - "{a, b, c}" replaced with "{ a, b, c }" - "-n + a" replaced with "a - n" - Removed trailing whitespace - Blank lines added in some very dense places - Very long lines broken into shorter lines - Use modern functions like vector.new and vector.round - Align with spaces instead of tabs
This commit is contained in:
parent
d74c250a40
commit
488f80d950
@ -1,9 +1,9 @@
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local S = technic.getter
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frames = {}
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local infinite_stacks = minetest.settings:get_bool("creative_mode") and minetest.get_modpath("unified_inventory") == nil
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local infinite_stacks = minetest.settings:get_bool("creative_mode")
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and minetest.get_modpath("unified_inventory") == nil
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local frames_pos = {}
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@ -12,45 +12,60 @@ local frames_pos = {}
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local function get_face(pos, ppos, pvect)
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-- Raytracer to get which face has been clicked
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ppos = { x = ppos.x - pos.x, y = ppos.y - pos.y + 1.5, z = ppos.z - pos.z }
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if pvect.x > 0 then
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local t = (-0.5 - ppos.x) / pvect.x
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local y_int = ppos.y + t * pvect.y
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local z_int = ppos.z + t * pvect.z
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if y_int>-0.45 and y_int<0.45 and z_int>-0.45 and z_int<0.45 then return 1 end
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if y_int > -0.45 and y_int < 0.45 and z_int > -0.45 and z_int < 0.45 then
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return 1
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end
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elseif pvect.x < 0 then
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local t = (0.5 - ppos.x) / pvect.x
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local y_int = ppos.y + t * pvect.y
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local z_int = ppos.z + t * pvect.z
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if y_int>-0.45 and y_int<0.45 and z_int>-0.45 and z_int<0.45 then return 2 end
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if y_int > -0.45 and y_int < 0.45 and z_int > -0.45 and z_int < 0.45 then
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return 2
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end
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end
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if pvect.y > 0 then
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local t = (-0.5 - ppos.y) / pvect.y
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local x_int = ppos.x + t * pvect.x
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local z_int = ppos.z + t * pvect.z
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if x_int>-0.45 and x_int<0.45 and z_int>-0.45 and z_int<0.45 then return 3 end
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if x_int > -0.45 and x_int < 0.45 and z_int > -0.45 and z_int < 0.45 then
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return 3
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end
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elseif pvect.y < 0 then
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local t = (0.5 - ppos.y) / pvect.y
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local x_int = ppos.x + t * pvect.x
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local z_int = ppos.z + t * pvect.z
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if x_int>-0.45 and x_int<0.45 and z_int>-0.45 and z_int<0.45 then return 4 end
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if x_int > -0.45 and x_int < 0.45 and z_int > -0.45 and z_int < 0.45 then
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return 4
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end
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end
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if pvect.z > 0 then
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local t = (-0.5 - ppos.z) / pvect.z
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local x_int = ppos.x + t * pvect.x
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local y_int = ppos.y + t * pvect.y
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if x_int>-0.45 and x_int<0.45 and y_int>-0.45 and y_int<0.45 then return 5 end
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if x_int > -0.45 and x_int < 0.45 and y_int > -0.45 and y_int < 0.45 then
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return 5
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end
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elseif pvect.z < 0 then
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local t = (0.5 - ppos.z) / pvect.z
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local x_int = ppos.x + t * pvect.x
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local y_int = ppos.y + t * pvect.y
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if x_int>-0.45 and x_int<0.45 and y_int>-0.45 and y_int<0.45 then return 6 end
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if x_int > -0.45 and x_int < 0.45 and y_int > -0.45 and y_int < 0.45 then
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return 6
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end
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end
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end
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local function lines(str)
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local t = {}
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local function helper(line) table.insert(t, line) return "" end
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helper((str:gsub("(.-)\r?\n", helper)))
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helper(str:gsub("(.-)\r?\n", helper))
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return t
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end
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@ -68,7 +83,9 @@ end
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local function pos_in_list(l, pos)
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for _, p in ipairs(l) do
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if p.x==pos.x and p.y==pos.y and p.z==pos.z then return true end
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if p.x == pos.x and p.y == pos.y and p.z == pos.z then
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return true
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end
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end
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return false
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end
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@ -100,16 +117,16 @@ local function move_nodes_vect(poslist,vect,must_not_move,owner)
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end
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end
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end
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for _, pos in ipairs(poslist) do
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local npos = vector.add(pos, vect)
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local name = minetest.get_node(npos).name
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if ((name~="air" and minetest.registered_nodes[name].liquidtype=="none") or frames_pos[pos_to_string(npos)]) and not(pos_in_list(poslist,npos)) then
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if (name ~= "air" and minetest.registered_nodes[name].liquidtype == "none" or
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frames_pos[pos_to_string(npos)]) and not pos_in_list(poslist, npos) then
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return
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end
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--[[if pos.x==must_not_move.x and pos.y==must_not_move.y and pos.z==must_not_move.z then
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return
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end]]
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end
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local nodelist = {}
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for _, pos in ipairs(poslist) do
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local node = minetest.get_node(pos)
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@ -126,6 +143,7 @@ local function move_nodes_vect(poslist,vect,must_not_move,owner)
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}
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}
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end
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local objects = {}
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for _, pos in ipairs(poslist) do
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for _, object in ipairs(minetest.get_objects_inside_radius(pos, 1)) do
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@ -135,9 +153,11 @@ local function move_nodes_vect(poslist,vect,must_not_move,owner)
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end
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end
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end
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for _, obj in ipairs(objects) do
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obj:setpos(vector.add(obj:getpos(), vect))
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end
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for _, n in ipairs(nodelist) do
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local npos = n.pos
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minetest.set_node(npos, n.node)
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@ -154,19 +174,20 @@ local function move_nodes_vect(poslist,vect,must_not_move,owner)
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end
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end
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end
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for __, pos in ipairs(poslist) do
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minetest.remove_node(pos)
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end
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for _, callback in ipairs(mesecon.on_mvps_move) do
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callback(nodelist)
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end
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end
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local function is_supported_node(name)
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return ((string.find(name, "tube") ~= nil) and (string.find(name, "pipeworks") ~= nil))
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return string.find(name, "tube") and string.find(name, "pipeworks")
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end
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-- Frames
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for xm = 0, 1 do
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for xp = 0, 1 do
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@ -180,6 +201,7 @@ local b=7/16
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local nodeboxes = {
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{ -a, -a, -a, -b, a, -b },
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{ -a, -a, b, -b, a, a },
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{ b, -a, b, a, a, a },
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{ b, -a, -a, a, a, -b },
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@ -215,7 +237,7 @@ local nodeboxes= {
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table.insert(nodeboxes, { -b, -b, -a, b, b, -b })
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end
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local nameext=tostring(xm)..tostring(xp)..tostring(ym)..tostring(yp)..tostring(zm)..tostring(zp)
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local nameext = string.format("%d%d%d%d%d%d", xm, xp, ym, yp, zm, zp)
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local groups = { snappy = 2, choppy = 2, oddly_breakable_by_hand = 2 }
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if nameext ~= "111111" then groups.not_in_creative_inventory = 1 end
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@ -237,33 +259,44 @@ local nodeboxes= {
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frame = 1,
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drop = "technic:frame_111111",
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sunlight_propagates = true,
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frame_connect_all = function(nodename)
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l2 = {}
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l1={{x=-1,y=0,z=0},{x=1,y=0,z=0},{x=0,y=-1,z=0},{x=0,y=1,z=0},{x=0,y=0,z=-1},{x=0,y=0,z=1}}
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l1 = {
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{ x = -1, y = 0, z = 0 }, { x = 1, y = 0, z = 0 },
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{ x = 0, y = -1, z = 0 }, { x = 0, y = 1, z = 0 },
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{ x = 0, y = 0, z = -1 }, { x = 0, y = 0, z = 1 }
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}
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for i, dir in ipairs(l1) do
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if string.sub(nodename, -7 + i, -7 + i) == "1" then
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l2[#(l2)+1]=dir
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l2[#l2 + 1] = dir
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end
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end
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return l2
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end,
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on_punch = function(pos, node, puncher)
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local ppos = puncher:getpos()
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local pvect = puncher:get_look_dir()
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local pface = get_face(pos, ppos, pvect)
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if pface == nil then return end
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local nodename = node.name
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local newstate=tostring(1-tonumber(string.sub(nodename,-7+pface,-7+pface)))
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local newstate = tostring(1 - tonumber(string.sub(nodename, pface - 7, pface - 7)))
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if pface <= 5 then
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nodename=string.sub(nodename,1,-7+pface-1)..newstate..string.sub(nodename,-7+pface+1)
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nodename = string.sub(nodename, 1, pface - 7 - 1)..newstate..string.sub(nodename, pface - 7 + 1)
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else
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nodename = string.sub(nodename, 1, -2)..newstate
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end
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node.name = nodename
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minetest.set_node(pos, node)
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end,
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on_place = function(itemstack, placer, pointed_thing)
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local pos = pointed_thing.above
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if minetest.is_protected(pos, placer:get_player_name()) then
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minetest.log("action", placer:get_player_name()
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.. " tried to place " .. itemstack:get_name()
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@ -272,7 +305,9 @@ local nodeboxes= {
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minetest.record_protection_violation(pos, placer:get_player_name())
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return itemstack
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end
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if pos == nil then return end
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local node = minetest.get_node(pos)
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if node.name ~= "air" then
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if is_supported_node(node.name) then
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@ -282,11 +317,13 @@ local nodeboxes= {
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else
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minetest.set_node(pos, { name = itemstack:get_name() })
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end
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if not infinite_stacks then
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itemstack:take_item()
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end
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return itemstack
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end,
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on_rightclick = function(pos, node, placer, itemstack, pointed_thing)
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if is_supported_node(itemstack:get_name()) then
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if minetest.is_protected(pos, placer:get_player_name()) then
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@ -305,7 +342,7 @@ local nodeboxes= {
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-- Run callback
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if def.after_place_node then
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-- Copy place_to because callback can modify it
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local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
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local pos_copy = vector.new(pos)
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if def.after_place_node(pos_copy, placer, itemstack) then
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take_item = false
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end
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@ -360,15 +397,17 @@ minetest.register_entity("technic:frame_entity", {
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set_node = function(self, node)
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self.node = node
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local pos = self.object:getpos()
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pos = {x = math.floor(pos.x+0.5), y = math.floor(pos.y+0.5), z = math.floor(pos.z+0.5)}
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local pos = vector.round(self.object:getpos())
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frames_pos[pos_to_string(pos)] = node.name
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local stack = ItemStack(node.name)
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local itemtable = stack:to_table()
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local itemname = nil
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if itemtable then
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itemname = stack:to_table().name
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end
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local item_texture = nil
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local item_type = ""
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if minetest.registered_items[itemname] then
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@ -393,8 +432,7 @@ minetest.register_entity("technic:frame_entity", {
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dig = function(self)
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minetest.handle_node_drops(self.object:getpos(), { ItemStack("technic:frame_111111") }, self.last_puncher)
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local pos = self.object:getpos()
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pos = {x = math.floor(pos.x+0.5), y = math.floor(pos.y+0.5), z = math.floor(pos.z+0.5)}
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local pos = vector.round(self.object:getpos())
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frames_pos[pos_to_string(pos)] = nil
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self.object:remove()
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end,
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@ -410,18 +448,21 @@ minetest.register_entity("technic:frame_entity", {
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else
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self.damage_object:get_luaentity().remaining_time = 0.25
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end
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self.last_puncher = puncher
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local ppos = puncher:getpos()
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local pvect = puncher:get_look_dir()
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local pface = get_face(pos, ppos, pvect)
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if pface == nil then return end
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local nodename = self.node.name
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local newstate = tostring(1-tonumber(string.sub(nodename, -7+pface, -7+pface)))
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local newstate = tostring(1 - tonumber(string.sub(nodename, pface - 7, pface - 7)))
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if pface <= 5 then
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nodename = string.sub(nodename, 1, -7+pface-1)..newstate..string.sub(nodename, -7+pface+1)
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nodename = string.sub(nodename, 1, pface - 7 - 1)..newstate..string.sub(nodename, pface - 7 + 1)
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else
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nodename = string.sub(nodename, 1, -2)..newstate
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end
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self.node.name = nodename
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self:set_node(self.node)
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end,
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@ -431,14 +472,19 @@ minetest.register_entity("technic:frame_entity", {
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local ppos = clicker:getpos()
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local pvect = clicker:get_look_dir()
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local pface = get_face(pos, ppos, pvect)
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if pface == nil then return end
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local pos_under = {x = math.floor(pos.x+0.5), y = math.floor(pos.y+0.5), z = math.floor(pos.z+0.5)}
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if pface == nil then
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return
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end
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local pos_under = vector.round(pos)
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local pos_above = { x = pos_under.x, y = pos_under.y, z = pos_under.z }
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local index = ({ "x", "y", "z" })[math.floor((pface + 1) / 2)]
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pos_above[index] = pos_above[index] + 2 * ((pface + 1)%2) - 1
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local pointed_thing = { type = "node", under = pos_under, above = pos_above }
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local itemstack = clicker:get_wielded_item()
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local itemdef = minetest.registered_items[itemstack:get_name()]
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if itemdef ~= nil then
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itemdef.on_place(itemstack, clicker, pointed_thing)
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end
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@ -485,7 +531,11 @@ mesecon.register_on_mvps_move(function(moved_nodes)
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local to_move = {}
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for _, n in ipairs(moved_nodes) do
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if frames_pos[pos_to_string(n.oldpos)] ~= nil then
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to_move[#to_move+1] = {pos = n.pos, oldpos = n.oldpos, name = frames_pos[pos_to_string(n.oldpos)]}
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to_move[#to_move + 1] = {
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pos = n.pos,
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oldpos = n.oldpos,
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name = frames_pos[pos_to_string(n.oldpos)]
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}
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frames_pos[pos_to_string(n.oldpos)] = nil
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end
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end
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@ -495,7 +545,8 @@ mesecon.register_on_mvps_move(function(moved_nodes)
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local objects = minetest.get_objects_inside_radius(t.oldpos, 0.1)
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for _, obj in ipairs(objects) do
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local entity = obj:get_luaentity()
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if entity and (entity.name == "technic:frame_entity" or entity.name == "technic:damage_entity") then
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if entity and (entity.name == "technic:frame_entity" or
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entity.name == "technic:damage_entity") then
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obj:setpos(t.pos)
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end
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end
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@ -525,10 +576,10 @@ local function connected(pos,c,adj)
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if frames_pos[pos_to_string(pos1)] then
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nodename = frames_pos[pos_to_string(pos1)]
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end
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if not(pos_in_list(c,pos1)) and nodename~="air" and
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if not pos_in_list(c, pos1) and nodename ~= "air" and
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(minetest.registered_nodes[nodename].frames_can_connect == nil or
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minetest.registered_nodes[nodename].frames_can_connect(pos1, vect)) then
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c[#(c)+1]=pos1
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c[#c + 1] = pos1
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if minetest.registered_nodes[nodename].frame == 1 then
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local adj = minetest.registered_nodes[nodename].frame_connect_all(nodename)
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connected(pos1, c, adj)
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@ -548,39 +599,55 @@ local function get_connected_nodes(pos)
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end
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local function frame_motor_on(pos, node)
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local dirs = {{x=0,y=1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=-1,z=0}}
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local dirs = {
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{ x = 0, y = 1, z = 0 }, { x = 0, y = 0, z = 1 },
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{ x = 0, y = 0, z = -1 }, { x = 1, y = 0, z = 0 },
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{ x = -1, y = 0, z = 0 }, { x = 0, y = -1, z = 0 }
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}
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local nnodepos = vector.add(pos, dirs[math.floor(node.param2 / 4) + 1])
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local dir = minetest.facedir_to_dir(node.param2)
|
||||
local nnode = minetest.get_node(nnodepos)
|
||||
|
||||
if frames_pos[pos_to_string(nnodepos)] then
|
||||
nnode.name = frames_pos[pos_to_string(nnodepos)]
|
||||
end
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
if meta:get_int("last_moved") == minetest.get_gametime() then
|
||||
return
|
||||
end
|
||||
|
||||
local owner = meta:get_string("owner")
|
||||
if minetest.registered_nodes[nnode.name].frame == 1 then
|
||||
local connected_nodes = get_connected_nodes(nnodepos)
|
||||
move_nodes_vect(connected_nodes, dir, pos, owner)
|
||||
end
|
||||
|
||||
minetest.get_meta(vector.add(pos, dir)):set_int("last_moved", minetest.get_gametime())
|
||||
end
|
||||
|
||||
minetest.register_node("technic:frame_motor", {
|
||||
description = S("Frame Motor"),
|
||||
tiles = {"pipeworks_filter_top.png^[transformR90", "technic_lv_cable.png", "technic_lv_cable.png",
|
||||
"technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png"},
|
||||
tiles = {
|
||||
"pipeworks_filter_top.png^[transformR90", "technic_lv_cable.png", "technic_lv_cable.png",
|
||||
"technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png"
|
||||
},
|
||||
groups = { snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, mesecon = 2 },
|
||||
paramtype2 = "facedir",
|
||||
mesecons = { effector = { action_on = frame_motor_on } },
|
||||
|
||||
after_place_node = function(pos, placer, itemstack)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("owner", placer:get_player_name())
|
||||
end,
|
||||
|
||||
frames_can_connect = function(pos, dir)
|
||||
local node = minetest.get_node(pos)
|
||||
local dir2 = ({{x=0,y=1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=-1,z=0}})[math.floor(node.param2/4)+1]
|
||||
local dir2 = ({
|
||||
{ x= 0 , y = 1, z = 0 }, { x = 0, y = 0, z = 1 },
|
||||
{ x = 0, y = 0, z = -1 }, { x = 1, y = 0, z = 0 },
|
||||
{ x = -1, y = 0, z = 0 }, { x = 0, y = -1, z = 0 }
|
||||
})[math.floor(node.param2 / 4) + 1]
|
||||
return dir2.x ~= -dir.x or dir2.y ~= -dir.y or dir2.z ~= -dir.z
|
||||
end
|
||||
})
|
||||
@ -589,13 +656,19 @@ minetest.register_node("technic:frame_motor",{
|
||||
|
||||
-- Templates
|
||||
local function template_connected(pos, c, connectors)
|
||||
for _,vect in ipairs({{x=0,y=1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=-1,z=0}}) do
|
||||
local vects = {
|
||||
{ x = 0, y = 1, z = 0 }, { x = 0, y = 0, z = 1 },
|
||||
{ x = 0, y = 0, z = -1 }, { x = 1, y = 0, z = 0 },
|
||||
{ x = -1, y = 0, z = 0 }, { x = 0, y = -1, z = 0 }
|
||||
}
|
||||
for _, vect in ipairs(vects) do
|
||||
local pos1 = vector.add(pos, vect)
|
||||
local nodename = minetest.get_node(pos1).name
|
||||
if not(pos_in_list(c,pos1)) and (nodename=="technic:template" or nodename == "technic:template_connector")then
|
||||
if not pos_in_list(c, pos1) and (nodename == "technic:template" or
|
||||
nodename == "technic:template_connector") then
|
||||
local meta = minetest.get_meta(pos1)
|
||||
if meta:get_string("connected") == "" then
|
||||
c[#(c)+1]=pos1
|
||||
c[#c + 1] = pos1
|
||||
template_connected(pos1, c, connectors)
|
||||
if nodename == "technic:template_connector" then
|
||||
connectors[#connectors + 1] = pos1
|
||||
@ -638,6 +711,7 @@ local function save_node(pos)
|
||||
meta:set_string("connected", "")
|
||||
return
|
||||
end
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
local meta0 = meta:to_table()
|
||||
for _, list in pairs(meta0.inventory) do
|
||||
@ -645,6 +719,7 @@ local function save_node(pos)
|
||||
list[key] = stack:to_string()
|
||||
end
|
||||
end
|
||||
|
||||
node.meta = meta0
|
||||
minetest.set_node(pos, { name = "technic:template" })
|
||||
return node
|
||||
@ -664,25 +739,27 @@ end
|
||||
local function expand_template(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local c = meta:get_string("connected")
|
||||
|
||||
if c == "" then return end
|
||||
c = minetest.deserialize(c)
|
||||
|
||||
for _, vect in ipairs(c) do
|
||||
local pos1 = vector.add(pos, vect)
|
||||
local saved_node = save_node(pos1)
|
||||
local meta1 = minetest.get_meta(pos1)
|
||||
if saved_node ~= nil then
|
||||
meta1:set_string("saved_node", minetest.serialize(saved_node))
|
||||
else
|
||||
--meta1:set_string("saved_node", "")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function compress_templates(pos)
|
||||
local templates, connectors = get_templates(pos)
|
||||
|
||||
if #connectors == 0 then
|
||||
connectors = { pos }
|
||||
end
|
||||
|
||||
for _, cn in ipairs(connectors) do
|
||||
local meta = minetest.get_meta(cn)
|
||||
local c = {}
|
||||
@ -695,7 +772,7 @@ local function compress_templates(pos)
|
||||
local cc = {}
|
||||
for _, p in ipairs(connectors) do
|
||||
local np = vector.subtract(p, cn)
|
||||
if (np.x ~= 0 or np.y ~= 0 or np.z ~= 0) then
|
||||
if np.x ~= 0 or np.y ~= 0 or np.z ~= 0 then
|
||||
cc[pos_to_string(np)] = true
|
||||
end
|
||||
end
|
||||
@ -715,6 +792,7 @@ local function template_drops(pos, node, oldmeta, digger)
|
||||
local c = oldmeta.fields.connected
|
||||
local cc = oldmeta.fields.connectors_connected
|
||||
local drops
|
||||
|
||||
if c == "" or c == nil then
|
||||
drops = { "technic:template 1" }
|
||||
else
|
||||
@ -736,7 +814,7 @@ local function template_drops(pos, node, oldmeta, digger)
|
||||
end
|
||||
else
|
||||
local stack_max = 99
|
||||
local num = #(minetest.deserialize(c))
|
||||
local num = #minetest.deserialize(c)
|
||||
drops = {}
|
||||
while num > stack_max do
|
||||
drops[#drops + 1] = "technic:template "..stack_max
|
||||
@ -746,6 +824,7 @@ local function template_drops(pos, node, oldmeta, digger)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.handle_node_drops(pos, drops, digger)
|
||||
end
|
||||
|
||||
@ -820,7 +899,7 @@ minetest.register_tool("technic:template_tool",{
|
||||
inventory_image = "technic_template_tool.png",
|
||||
on_use = function(itemstack, puncher, pointed_thing)
|
||||
local pos = pointed_thing.under
|
||||
if pos == nil or (minetest.is_protected and minetest.is_protected(pos, puncher:get_player_name())) then
|
||||
if pos == nil or minetest.is_protected and minetest.is_protected(pos, puncher:get_player_name()) then
|
||||
return nil
|
||||
end
|
||||
local node = minetest.get_node(pos)
|
||||
@ -849,14 +928,18 @@ local function get_template_nodes(pos)
|
||||
local pos1 = vector.add(pos, vect)
|
||||
local nodename = minetest.get_node(pos1).name
|
||||
if not(pos_in_list(c, pos1)) and nodename ~= "air" then
|
||||
c[#(c)+1]=pos1
|
||||
c[#c + 1] = pos1
|
||||
end
|
||||
end
|
||||
return c
|
||||
end
|
||||
|
||||
local function template_motor_on(pos, node)
|
||||
local dirs = {{x=0,y=1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=-1,z=0}}
|
||||
local dirs = {
|
||||
{ x = 0, y = 1, z = 0 }, { x = 0, y = 0, z = 1 },
|
||||
{ x = 0, y = 0, z = -1 }, { x = 1, y = 0, z = 0 },
|
||||
{ x = -1, y = 0, z = 0 }, { x = 0, y = -1, z = 0 }
|
||||
}
|
||||
local nnodepos = vector.add(pos, dirs[math.floor(node.param2 / 4) + 1])
|
||||
local dir = minetest.facedir_to_dir(node.param2)
|
||||
local nnode = minetest.get_node(nnodepos)
|
||||
@ -874,8 +957,14 @@ end
|
||||
|
||||
minetest.register_node("technic:template_motor", {
|
||||
description = S("Template Motor"),
|
||||
tiles = {"pipeworks_filter_top.png^[transformR90", "technic_lv_cable.png", "technic_lv_cable.png",
|
||||
"technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png"},
|
||||
tiles = {
|
||||
"pipeworks_filter_top.png^[transformR90",
|
||||
"technic_lv_cable.png",
|
||||
"technic_lv_cable.png",
|
||||
"technic_lv_cable.png",
|
||||
"technic_lv_cable.png",
|
||||
"technic_lv_cable.png"
|
||||
},
|
||||
groups = { snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, mesecon = 2 },
|
||||
paramtype2 = "facedir",
|
||||
mesecons = { effector = { action_on = template_motor_on } },
|
||||
|
Loading…
Reference in New Issue
Block a user