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Add framedglass mod that uses new drawtype
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framedglass/depends.txt
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framedglass/depends.txt
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default
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framedglass/init.lua
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framedglass/init.lua
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-- Minetest 0.4.5 mod: framedglass
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minetest.register_craft({
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output = 'framedglass:wooden_framed_glass 4',
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recipe = {
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{'default:glass', 'default:glass', 'default:stick'},
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{'default:glass', 'default:glass', 'default:stick'},
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{'default:stick', 'default:stick', ''},
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}
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})
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minetest.register_craft({
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output = 'framedglass:steel_framed_glass 4',
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recipe = {
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{'default:glass', 'default:glass', 'default:steel_ingot'},
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{'default:glass', 'default:glass', 'default:steel_ingot'},
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{'default:steel_ingot', 'default:steel_ingot', ''},
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}
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})
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minetest.register_craft({
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output = 'framedglass:wooden_framed_obsidian_glass 4',
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recipe = {
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{'default:obsidian_glass', 'default:obsidian_glass', 'default:stick'},
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{'default:obsidian_glass', 'default:obsidian_glass', 'default:stick'},
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{'default:stick', 'default:stick', ''},
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}
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})
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minetest.register_craft({
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output = 'framedglass:steel_framed_obsidian_glass 4',
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recipe = {
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{'default:obsidian_glass', 'default:obsidian_glass', 'default:steel_ingot'},
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{'default:obsidian_glass', 'default:obsidian_glass', 'default:steel_ingot'},
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{'default:steel_ingot', 'default:steel_ingot', ''},
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}
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})
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minetest.register_node("framedglass:wooden_framed_glass", {
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description = "Wooden-framed Glass",
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drawtype = "glasslike_framed",
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tiles = {"framedglass_wooden_frame.png","framedglass_glass_face_streaks.png"},
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paramtype = "light",
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sunlight_propagates = true,
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groups = {cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("framedglass:steel_framed_glass", {
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description = "Steel-framed Glass",
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drawtype = "glasslike_framed",
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tiles = {"framedglass_steel_frame.png","framedglass_glass_face_streaks.png"},
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paramtype = "light",
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sunlight_propagates = true,
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groups = {cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("framedglass:wooden_framed_obsidian_glass", {
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description = "Wooden-framed Obsidian Glass",
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drawtype = "glasslike_framed",
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tiles = {"framedglass_wooden_frame.png","framedglass_glass_face_clean.png"},
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paramtype = "light",
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sunlight_propagates = true,
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groups = {cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("framedglass:steel_framed_obsidian_glass", {
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description = "Steel-framed Obsidian Glass",
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drawtype = "glasslike_framed",
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tiles = {"framedglass_steel_frame.png","framedglass_glass_face_clean.png"},
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paramtype = "light",
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sunlight_propagates = true,
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groups = {cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_glass_defaults(),
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})
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framedglass/textures/framedglass_glass_face_clean.png
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framedglass/textures/framedglass_glass_face_clean.png
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After Width: | Height: | Size: 926 B |
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framedglass/textures/framedglass_glass_face_streaks.png
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framedglass/textures/framedglass_glass_face_streaks.png
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After Width: | Height: | Size: 951 B |
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framedglass/textures/framedglass_steel_frame.png
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framedglass/textures/framedglass_steel_frame.png
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After Width: | Height: | Size: 740 B |
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framedglass/textures/framedglass_wooden_frame.png
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framedglass/textures/framedglass_wooden_frame.png
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After Width: | Height: | Size: 387 B |
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