Add conductive plates.

These work exactly like cables, but are meant to be
used as floor for when the machine does not fill the
while cube.
This commit is contained in:
DS-Minetest 2017-04-03 19:49:22 +02:00 committed by Diego Martínez
parent 338f3b6a99
commit 4dda59da0c

@ -121,7 +121,8 @@ function technic.register_cable(tier, size)
local ltier = string.lower(tier)
cable_tier["technic:"..ltier.."_cable"] = tier
local groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2}
local groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
["technic_"..ltier.."_cable"] = 1}
local node_box = {
type = "connected",
@ -146,11 +147,86 @@ function technic.register_cable(tier, size)
sunlight_propagates = true,
drawtype = "nodebox",
node_box = node_box,
connects_to = {"technic:"..ltier.."_cable",
connects_to = {"group:technic_"..ltier.."_cable",
"group:technic_"..ltier, "group:technic_all_tiers"},
on_construct = clear_networks,
on_destruct = clear_networks,
})
local xyz = {
["-x"] = 1,
["-y"] = 2,
["-z"] = 3,
["x"] = 4,
["y"] = 5,
["z"] = 6,
}
local notconnects = {
[1] = "left",
[2] = "bottom",
[3] = "front",
[4] = "right",
[5] = "top",
[6] = "back",
}
local function s(p)
if p:find("-") then
return p:sub(2)
else
return "-"..p
end
end
for p, i in pairs(xyz) do
local def = {
description = S("%s Cable Plate"):format(tier),
tiles = {"technic_"..ltier.."_cable.png"},
groups = table.copy(groups),
sounds = default.node_sound_wood_defaults(),
drop = "technic:"..ltier.."_cable",
paramtype = "light",
sunlight_propagates = true,
drawtype = "nodebox",
node_box = table.copy(node_box),
connects_to = {"group:technic_"..ltier.."_cable",
"group:technic_"..ltier, "group:technic_all_tiers"},
on_construct = clear_networks,
on_destruct = clear_networks,
}
def.node_box.fixed = {
{-size, -size, -size, size, size, size},
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
}
def.node_box.fixed[1][xyz[p]] = 7/16 * (i-3.5)/math.abs(i-3.5)
def.node_box.fixed[2][xyz[s(p)]] = 3/8 * (i-3.5)/math.abs(i-3.5)
def.node_box["connect_"..notconnects[i]] = nil
if i == 1 then
def.on_place = function(itemstack, placer, pointed_thing)
local pointed_thing_diff = vector.subtract(pointed_thing.above, pointed_thing.under)
local num
for k, v in pairs(pointed_thing_diff) do
if v ~= 0 then
num = xyz[s(tostring(v):sub(-2, -2)..k)]
break
end
end
minetest.set_node(pointed_thing.above, {name = "technic:"..ltier.."_cable_plate_"..num})
end
else
def.groups.not_in_creative_inventory = 1
end
minetest.register_node("technic:"..ltier.."_cable_plate_"..i, def)
cable_tier["technic:"..ltier.."_cable_plate_"..i] = tier
end
local c = "technic:"..ltier.."_cable"
minetest.register_craft({
output = "technic:"..ltier.."_cable_plate_1 5",
recipe = {
{"", "", c},
{c , c , c},
{"", "", c},
}
})
end