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https://github.com/minetest-mods/technic.git
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Add conductive plates.
These work exactly like cables, but are meant to be used as floor for when the machine does not fill the while cube.
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@ -121,7 +121,8 @@ function technic.register_cable(tier, size)
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local ltier = string.lower(tier)
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local ltier = string.lower(tier)
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cable_tier["technic:"..ltier.."_cable"] = tier
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cable_tier["technic:"..ltier.."_cable"] = tier
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local groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2}
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local groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
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["technic_"..ltier.."_cable"] = 1}
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local node_box = {
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local node_box = {
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type = "connected",
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type = "connected",
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@ -146,11 +147,86 @@ function technic.register_cable(tier, size)
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sunlight_propagates = true,
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sunlight_propagates = true,
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drawtype = "nodebox",
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drawtype = "nodebox",
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node_box = node_box,
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node_box = node_box,
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connects_to = {"technic:"..ltier.."_cable",
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connects_to = {"group:technic_"..ltier.."_cable",
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"group:technic_"..ltier, "group:technic_all_tiers"},
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"group:technic_"..ltier, "group:technic_all_tiers"},
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on_construct = clear_networks,
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on_construct = clear_networks,
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on_destruct = clear_networks,
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on_destruct = clear_networks,
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})
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})
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local xyz = {
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["-x"] = 1,
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["-y"] = 2,
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["-z"] = 3,
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["x"] = 4,
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["y"] = 5,
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["z"] = 6,
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}
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local notconnects = {
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[1] = "left",
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[2] = "bottom",
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[3] = "front",
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[4] = "right",
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[5] = "top",
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[6] = "back",
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}
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local function s(p)
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if p:find("-") then
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return p:sub(2)
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else
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return "-"..p
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end
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end
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for p, i in pairs(xyz) do
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local def = {
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description = S("%s Cable Plate"):format(tier),
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tiles = {"technic_"..ltier.."_cable.png"},
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groups = table.copy(groups),
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sounds = default.node_sound_wood_defaults(),
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drop = "technic:"..ltier.."_cable",
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paramtype = "light",
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sunlight_propagates = true,
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drawtype = "nodebox",
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node_box = table.copy(node_box),
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connects_to = {"group:technic_"..ltier.."_cable",
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"group:technic_"..ltier, "group:technic_all_tiers"},
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on_construct = clear_networks,
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on_destruct = clear_networks,
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}
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def.node_box.fixed = {
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{-size, -size, -size, size, size, size},
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{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
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}
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def.node_box.fixed[1][xyz[p]] = 7/16 * (i-3.5)/math.abs(i-3.5)
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def.node_box.fixed[2][xyz[s(p)]] = 3/8 * (i-3.5)/math.abs(i-3.5)
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def.node_box["connect_"..notconnects[i]] = nil
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if i == 1 then
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def.on_place = function(itemstack, placer, pointed_thing)
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local pointed_thing_diff = vector.subtract(pointed_thing.above, pointed_thing.under)
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local num
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for k, v in pairs(pointed_thing_diff) do
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if v ~= 0 then
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num = xyz[s(tostring(v):sub(-2, -2)..k)]
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break
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end
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end
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minetest.set_node(pointed_thing.above, {name = "technic:"..ltier.."_cable_plate_"..num})
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end
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else
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def.groups.not_in_creative_inventory = 1
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end
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minetest.register_node("technic:"..ltier.."_cable_plate_"..i, def)
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cable_tier["technic:"..ltier.."_cable_plate_"..i] = tier
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end
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local c = "technic:"..ltier.."_cable"
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minetest.register_craft({
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output = "technic:"..ltier.."_cable_plate_1 5",
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recipe = {
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{"", "", c},
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{c , c , c},
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{"", "", c},
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}
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})
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end
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end
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