Add MV and HV generators and make coal dust a fuel

This commit is contained in:
pagliaccio 2013-07-23 14:43:14 +02:00 committed by ShadowNinja
parent 4a35d5dd98
commit 704925aa7b
22 changed files with 159 additions and 126 deletions

@ -22,6 +22,8 @@ technic.legacy_nodenames = {
["technic:lv_cable"] = "technic:lv_cable0",
["technic:mv_cable"] = "technic:mv_cable0",
["technic:mv_battery_box"] = "technic:mv_battery_box0",
["technic:generator"] = "technic:lv_generator",
["technic:generator_active"] = "technic:lv_generator_active",
}
for old, new in pairs(technic.legacy_nodenames) do

@ -0,0 +1,14 @@
minetest.register_alias("hv_generator", "technic:hv_generator")
minetest.register_craft({
output = 'technic:hv_generator',
recipe = {
{'technic:stainless_steel_ingot', 'technic:mv_generator', 'technic:stainless_steel_ingot'},
{'pipeworks:tube_000000', 'technic:hv_transformer', 'pipeworks:tube_000000'},
{'technic:stainless_steel_ingot', 'technic:hv_cable', 'technic:stainless_steel_ingot'},
}
})
technic.register_generator({tier="HV", supply=1200})

@ -9,4 +9,5 @@ dofile(path.."/forcefield.lua")
dofile(path.."/battery_box.lua")
dofile(path.."/solar_array.lua")
dofile(path.."/nuclear_reactor.lua")
dofile(path.."/generator.lua")

@ -3,11 +3,10 @@
-- Inefficient and expensive in fuel (200EU per tick)
-- Also only allows for LV machinery to run.
minetest.register_alias("generator", "technic:generator")
minetest.register_alias("generator", "technic:generator_active")
minetest.register_alias("lv_generator", "technic:lv_generator")
minetest.register_craft({
output = 'technic:generator',
output = 'technic:lv_generator',
recipe = {
{'default:stone', 'default:stone', 'default:stone'},
{'default:stone', '', 'default:stone'},
@ -15,125 +14,5 @@ minetest.register_craft({
}
})
local generator_formspec =
"invsize[8,9;]"..
"label[0,0;Generator]"..
"list[current_name;src;3,1;1,1;]"..
"image[4,1;1,1;default_furnace_fire_bg.png]"..
"list[current_player;main;0,5;8,4;]"
minetest.register_node("technic:generator", {
description = "Electric Generator",
tiles = {"technic_generator_top.png", "technic_machine_bottom.png", "technic_generator_side.png",
"technic_generator_side.png", "technic_generator_side.png", "technic_generator_front.png"},
paramtype2 = "facedir",
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", "Electric Generator")
meta:set_int("LV_EU_supply", 0)
-- Signal to the switching station that this device burns some
-- sort of fuel and needs special handling
meta:set_int("LV_EU_from_fuel", 1)
meta:set_int("burn_time", 0)
meta:set_string("formspec", generator_formspec)
local inv = meta:get_inventory()
inv:set_size("src", 1)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("src") then
minetest.chat_send_player(player:get_player_name(),
"Machine cannot be removed because it is not empty");
return false
else
return true
end
end,
})
minetest.register_node("technic:generator_active", {
description = "Electric Generator",
tiles = {"technic_generator_top.png", "technic_machine_bottom.png",
"technic_generator_side.png", "technic_generator_side.png",
"technic_generator_side.png", "technic_generator_front_active.png"},
paramtype2 = "facedir",
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
not_in_creative_inventory=1},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
drop = "technic:generator",
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("src") then
minetest.chat_send_player(player:get_player_name(),
"Machine cannot be removed because it is not empty");
return false
else
return true
end
end,
})
minetest.register_abm({
nodenames = {"technic:generator", "technic:generator_active"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.get_meta(pos)
local burn_time = meta:get_int("burn_time")
local burn_totaltime = meta:get_int("burn_totaltime")
-- If more to burn and the energy produced was used: produce some more
if burn_time > 0 then
meta:set_int("LV_EU_supply", 200) -- Give 200EUs
burn_time = burn_time - 1
meta:set_int("burn_time", burn_time)
end
-- Burn another piece of fuel
if burn_time == 0 then
local inv = meta:get_inventory()
if not inv:is_empty("src") then
local fuellist = inv:get_list("src")
fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
if not fuel or fuel.time == 0 then
meta:set_string("infotext", "Generator out of fuel")
hacky_swap_node(pos, "technic:generator")
return
end
meta:set_int("burn_time", fuel.time)
meta:set_int("burn_totaltime", fuel.time)
local stack = inv:get_stack("src", 1)
stack:take_item()
inv:set_stack("src", 1, stack)
hacky_swap_node(pos, "technic:generator_active")
meta:set_int("LV_EU_supply", 200) -- Give 200EUs
else
hacky_swap_node(pos, "technic:generator")
meta:set_int("LV_EU_supply", 0)
end
end
local percent = math.floor((burn_time / burn_totaltime) * 100)
meta:set_string("infotext", "Electric Generator ("..percent.."%)")
meta:set_string("formspec",
"size[8,9]"..
"label[0,0;Generator]"..
"list[current_name;src;3,1;1,1;]"..
"image[4,1;1,1;default_furnace_fire_bg.png^[lowpart:"..
(percent)..":default_furnace_fire_fg.png]"..
"list[current_player;main;0,5;8,4;]")
end
})
technic.register_machine("LV", "technic:generator", technic.producer)
technic.register_machine("LV", "technic:generator_active", technic.producer)
technic.register_generator({tier="LV", supply=200})

@ -20,4 +20,3 @@ dofile(path.."/cnc_api.lua")
dofile(path.."/cnc_nodes.lua")
dofile(path.."/extractor.lua")
dofile(path.."/compressor.lua")

@ -0,0 +1,14 @@
minetest.register_alias("generator_mv", "technic:generator_mv")
minetest.register_craft({
output = 'technic:mv_generator',
recipe = {
{'technic:stainless_steel_ingot', 'technic:lv_generator', 'technic:stainless_steel_ingot'},
{'pipeworks:tube_000000', 'technic:mv_transformer', 'pipeworks:tube_000000'},
{'technic:stainless_steel_ingot', 'technic:mv_cable', 'technic:stainless_steel_ingot'},
}
})
technic.register_generator({tier="MV", supply=600})

@ -13,6 +13,7 @@ dofile(path.."/tool_workshop.lua")
if technic.config:get_bool("enable_wind_mill") then
dofile(path.."/wind_mill.lua")
end
dofile(path.."/generator.lua")
-- The power radiator supplies appliances with inductive coupled power:
-- Lighting and associated textures is taken directly from VanessaE's homedecor and made electric.

@ -0,0 +1,118 @@
function technic.register_generator(data)
local tier = data.tier
local ltier = string.lower(tier)
local generator_formspec =
"invsize[8,9;]"..
"label[0,0;Generator]"..
"list[current_name;src;3,1;1,1;]"..
"image[4,1;1,1;default_furnace_fire_bg.png]"..
"list[current_player;main;0,5;8,4;]"
local desc = tier.." Generator"
minetest.register_node("technic:generator_"..ltier, {
description = desc,
tiles = {"technic_"..ltier.."_generator_top.png", "technic_machine_bottom.png",
"technic_"..ltier.."_generator_side.png", "technic_"..ltier.."_generator_side.png",
"technic_"..ltier.."_generator_side.png", "technic_"..ltier.."_generator_front.png"},
paramtype2 = "facedir",
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", desc)
meta:set_int(data.tier.."_EU_supply", 0)
meta:set_int("burn_time", 0)
meta:set_string("formspec", generator_formspec)
local inv = meta:get_inventory()
inv:set_size("src", 1)
end,
can_dig = function(pos, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if not inv:is_empty("src") then
minetest.chat_send_player(player:get_player_name(),
"Machine cannot be removed because it is not empty")
return false
else
return true
end
end,
})
minetest.register_node("technic:"..ltier.."_generator_active", {
description = desc,
tiles = {"technic_"..ltier.."_generator_top.png", "technic_machine_bottom.png",
"technic_"..ltier.."_generator_side.png", "technic_"..ltier.."_generator_side.png",
"technic_"..ltier.."_generator_side.png", "technic_"..ltier.."_generator_front_active.png"},
paramtype2 = "facedir",
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
not_in_creative_inventory=1},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
drop = "technic:"..ltier.."_generator",
can_dig = function(pos, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if not inv:is_empty("src") then
minetest.chat_send_player(player:get_player_name(),
"Machine cannot be removed because it is not empty")
return false
else
return true
end
end,
})
minetest.register_abm({
nodenames = {"technic:"..ltier.."_generator", "technic:"..ltier.."_generator_active"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.get_meta(pos)
local burn_time = meta:get_int("burn_time")
local burn_totaltime = meta:get_int("burn_totaltime")
-- If more to burn and the energy produced was used: produce some more
if burn_time > 0 then
meta:set_int(data.tier.."_EU_supply", data.supply)
burn_time = burn_time - 1
meta:set_int("burn_time", burn_time)
end
-- Burn another piece of fuel
if burn_time == 0 then
local inv = meta:get_inventory()
if not inv:is_empty("src") then
local fuellist = inv:get_list("src")
fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
if not fuel or fuel.time == 0 then
meta:set_string("infotext", "Generator out of fuel")
hacky_swap_node(pos, "technic:"..ltier.."_generator")
return
end
meta:set_int("burn_time", fuel.time)
meta:set_int("burn_totaltime", fuel.time)
local stack = inv:get_stack("src", 1)
stack:take_item()
inv:set_stack("src", 1, stack)
hacky_swap_node(pos, "technic:"..ltier.."_generator_active")
meta:set_int(data.tier.."_EU_supply", data.supply)
else
hacky_swap_node(pos, "technic:"..ltier.."_generator")
meta:set_int(data.tier.."_EU_supply", 0)
end
end
if burn_totaltime == 0 then burn_totaltime = 1 end
local percent = math.floor((burn_time / burn_totaltime) * 100)
meta:set_string("infotext", desc.." ("..percent.."%)")
meta:set_string("formspec",
"size[8, 9]"..
"label[0, 0;Generator]"..
"list[current_name;src;3, 1;1, 1;]"..
"image[4, 1;1, 1;default_furnace_fire_bg.png^[lowpart:"..
(percent)..":default_furnace_fire_fg.png]"..
"list[current_player;main;0, 5;8, 4;]")
end
})
technic.register_machine(data.tier, "technic:"..ltier.."_generator", technic.producer)
technic.register_machine(data.tier, "technic:"..ltier.."_generator", technic.producer)
end

@ -93,4 +93,8 @@ register_dust("Stainless Steel", "technic:stainless_steel_ingot")
register_dust("Talinite", "glooptest:talinite_ingot")
register_dust("Tin", "moreores:tin_ingot")
register_dust("Zinc", "technic:zinc_ingot")
minetest.register_craft({
type = "fuel",
recipe = "technic:coal_dust",
burntime = 50,
})

@ -8,4 +8,5 @@ dofile(path.."/electric_furnace.lua")
dofile(path.."/grinder.lua")
dofile(path.."/grinder_recipes.lua")
dofile(path.."/solar_array.lua")
dofile(path.."/generator.lua")

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