mirror of
https://github.com/minetest-mods/technic.git
synced 2024-12-22 13:52:31 +01:00
Cleaned all chests code
This commit is contained in:
parent
e9050c43fd
commit
704a410fa1
78
technic/technic/chest_commons.lua
Normal file
78
technic/technic/chest_commons.lua
Normal file
@ -0,0 +1,78 @@
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chest_groups1 = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1}
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chest_groups2 = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1,not_in_creative_inventory=1}
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tubes_properties = {insert_object=function(pos,node,stack,direction)
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local meta=minetest.env:get_meta(pos)
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local inv=meta:get_inventory()
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return inv:add_item("main",stack)
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end,
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can_insert=function(pos,node,stack,direction)
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local meta=minetest.env:get_meta(pos)
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local inv=meta:get_inventory()
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return inv:room_for_item("main",stack)
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end,
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input_inventory="main"}
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chest_can_dig = function(pos,player)
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local meta = minetest.env:get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end
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def_allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.env:get_meta(pos)
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if not has_locked_chest_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a locked chest belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos))
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return 0
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end
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return count
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end
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def_allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.env:get_meta(pos)
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if not has_locked_chest_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a locked chest belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos))
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return 0
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end
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return stack:get_count()
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end
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def_allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local meta = minetest.env:get_meta(pos)
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if not has_locked_chest_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a locked chest belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos))
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return 0
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end
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return stack:get_count()
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end
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def_on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff in locked chest at "..minetest.pos_to_string(pos))
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end
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def_on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff to locked chest at "..minetest.pos_to_string(pos))
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end
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def_on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" takes stuff from locked chest at "..minetest.pos_to_string(pos))
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end
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function has_locked_chest_privilege(meta, player)
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if player:get_player_name() ~= meta:get_string("owner") then
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return false
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end
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return true
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end
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@ -38,19 +38,8 @@ minetest.register_node("technic:copper_chest", {
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tiles = {"technic_copper_chest_top.png", "technic_copper_chest_top.png", "technic_copper_chest_side.png",
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"technic_copper_chest_side.png", "technic_copper_chest_side.png", "technic_copper_chest_front.png"},
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paramtype2 = "facedir",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1},
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tube={insert_object=function(pos,node,stack,direction)
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local meta=minetest.env:get_meta(pos)
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local inv=meta:get_inventory()
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return inv:add_item("main",stack)
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end,
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can_insert=function(pos,node,stack,direction)
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local meta=minetest.env:get_meta(pos)
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local inv=meta:get_inventory()
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return inv:room_for_item("main",stack)
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end,
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input_inventory="main"},
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legacy_facedir_simple = true,
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groups = chest_groups1,
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tube = tubes_properties,legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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@ -62,56 +51,20 @@ minetest.register_node("technic:copper_chest", {
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local inv = meta:get_inventory()
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inv:set_size("main", 10*4)
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end,
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can_dig = function(pos,player)
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local meta = minetest.env:get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index,
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to_list, to_index, count, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff in chest at "..minetest.pos_to_string(pos))
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return minetest.node_metadata_inventory_move_allow_all(
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pos, from_list, from_index, to_list, to_index, count, player)
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end,
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on_metadata_inventory_offer = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff to chest at "..minetest.pos_to_string(pos))
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return minetest.node_metadata_inventory_offer_allow_all(
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pos, listname, index, stack, player)
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" takes stuff from chest at "..minetest.pos_to_string(pos))
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end,
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can_dig = chest_can_dig,
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on_metadata_inventory_move = def_on_metadata_inventory_move,
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on_metadata_inventory_put = def_on_metadata_inventory_put,
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on_metadata_inventory_take = def_on_metadata_inventory_take
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})
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local function has_locked_chest_privilege(meta, player)
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if player:get_player_name() ~= meta:get_string("owner") then
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return false
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end
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return true
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end
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minetest.register_node("technic:copper_locked_chest", {
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description = "Copper Locked Chest",
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tiles = {"technic_copper_chest_top.png", "technic_copper_chest_top.png", "technic_copper_chest_side.png",
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"technic_copper_chest_side.png", "technic_copper_chest_side.png", "technic_copper_chest_locked.png"},
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paramtype2 = "facedir",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1},
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tube={insert_object=function(pos,node,stack,direction)
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local meta=minetest.env:get_meta(pos)
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local inv=meta:get_inventory()
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return inv:add_item("main",stack)
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end,
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can_insert=function(pos,node,stack,direction)
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local meta=minetest.env:get_meta(pos)
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local inv=meta:get_inventory()
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return inv:room_for_item("main",stack)
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end,
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input_inventory="main"},
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groups = chest_groups1,
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tube = tubes_properties,legacy_facedir_simple = true,
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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after_place_node = function(pos, placer)
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@ -120,7 +73,7 @@ minetest.register_node("technic:copper_locked_chest", {
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meta:set_string("infotext", "Copper Locked Chest (owned by "..
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meta:get_string("owner")..")")
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end,
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on_construct = function(pos)
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_string("formspec",
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"invsize[10,9;]"..
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@ -131,54 +84,12 @@ on_construct = function(pos)
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local inv = meta:get_inventory()
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inv:set_size("main", 10*4)
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end,
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can_dig = function(pos,player)
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local meta = minetest.env:get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.env:get_meta(pos)
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if not has_locked_chest_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a locked chest belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos))
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return 0
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end
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return count
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.env:get_meta(pos)
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if not has_locked_chest_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a locked chest belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos))
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return 0
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end
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return stack:get_count()
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local meta = minetest.env:get_meta(pos)
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if not has_locked_chest_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a locked chest belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos))
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return 0
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end
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return stack:get_count()
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff in locked chest at "..minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff to locked chest at "..minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" takes stuff from locked chest at "..minetest.pos_to_string(pos))
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end,
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can_dig = chest_can_dig,
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allow_metadata_inventory_move = def_allow_metadata_inventory_move,
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allow_metadata_inventory_put = def_allow_metadata_inventory_put,
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allow_metadata_inventory_take = def_allow_metadata_inventory_take,
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on_metadata_inventory_move = def_on_metadata_inventory_move,
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on_metadata_inventory_put = def_on_metadata_inventory_put,
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on_metadata_inventory_take = def_on_metadata_inventory_take
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})
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@ -51,41 +51,31 @@ minetest.register_craftitem("technic:gold_locked_chest", {
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stack_max = 99,
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})
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gold_chest_formspec = "invsize[12,9;]"..
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"list[current_name;main;0,0;12,4;]"..
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"list[current_player;main;0,5;8,4;]"
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gold_chest_inv_size = 12*4
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minetest.register_node("technic:gold_chest", {
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description = "Gold Chest",
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tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png",
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"technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front.png"},
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paramtype2 = "facedir",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1},
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tube={insert_object=function(pos,node,stack,direction)
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local meta=minetest.env:get_meta(pos)
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local inv=meta:get_inventory()
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return inv:add_item("main",stack)
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end,
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can_insert=function(pos,node,stack,direction)
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local meta=minetest.env:get_meta(pos)
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local inv=meta:get_inventory()
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return inv:room_for_item("main",stack)
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end,
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input_inventory="main"},
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groups = chest_groups1,
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tube = tubes_properties,
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_string("formspec",
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"invsize[12,9;]"..
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"list[current_name;main;0,0;12,4;]"..
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"list[current_player;main;0,5;8,4;]")
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meta:set_string("formspec",gold_chest_formspec)
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meta:set_string("infotext", "Gold Chest")
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local inv = meta:get_inventory()
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inv:set_size("main", 12*4)
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inv:set_size("main", gold_chest_inv_size)
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end,
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can_dig = function(pos,player)
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local meta = minetest.env:get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end,
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can_dig = chest_can_dig,
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on_punch = function (pos, node, puncher)
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chest_punched (pos,node,puncher);
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@ -96,30 +86,12 @@ minetest.register_node("technic:gold_chest", {
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fields.text = fields.text or ""
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meta:set_string("text", fields.text)
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meta:set_string("infotext", '"'..fields.text..'"')
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meta:set_string("formspec",
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"invsize[12,9;]"..
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"list[current_name;main;0,0;12,4;]"..
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"list[current_player;main;0,5;8,4;]")
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meta:set_string("formspec",gold_chest_formspec)
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index,
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to_list, to_index, count, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff in chest at "..minetest.pos_to_string(pos))
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return minetest.node_metadata_inventory_move_allow_all(
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pos, from_list, from_index, to_list, to_index, count, player)
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end,
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on_metadata_inventory_offer = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff to chest at "..minetest.pos_to_string(pos))
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return minetest.node_metadata_inventory_offer_allow_all(
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pos, listname, index, stack, player)
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" takes stuff from chest at "..minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_move = def_on_metadata_inventory_move,
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on_metadata_inventory_put = def_on_metadata_inventory_put,
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on_metadata_inventory_take = def_on_metadata_inventory_take
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})
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for i, state in ipairs(chest_mark_colors) do
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@ -128,37 +100,20 @@ minetest.register_node("technic:gold_chest".. state, {
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tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png",
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"technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front"..state..".png"},
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paramtype2 = "facedir",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1,not_in_creative_inventory=1},
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tube={insert_object=function(pos,node,stack,direction)
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local meta=minetest.env:get_meta(pos)
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local inv=meta:get_inventory()
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return inv:add_item("main",stack)
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end,
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can_insert=function(pos,node,stack,direction)
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local meta=minetest.env:get_meta(pos)
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local inv=meta:get_inventory()
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return inv:room_for_item("main",stack)
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end,
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input_inventory="main"},
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groups = chest_groups2,
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tube = tubes_properties,
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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drop = "technic:gold_chest",
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_string("formspec",
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"invsize[12,9;]"..
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"list[current_name;main;0,0;12,4;]"..
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"list[current_player;main;0,5;8,4;]")
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meta:set_string("formspec",gold_chest_formspec)
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meta:set_string("infotext", "Gold Chest")
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local inv = meta:get_inventory()
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inv:set_size("main", 12*4)
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inv:set_size("main", gold_chest_inv_size)
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end,
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can_dig = function(pos,player)
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local meta = minetest.env:get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end,
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can_dig =chest_can_dig,
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on_punch = function (pos, node, puncher)
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chest_punched (pos,node,puncher);
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@ -169,59 +124,23 @@ minetest.register_node("technic:gold_chest".. state, {
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fields.text = fields.text or ""
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meta:set_string("text", fields.text)
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meta:set_string("infotext", '"'..fields.text..'"')
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meta:set_string("formspec",
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"invsize[12,9;]"..
|
||||
"list[current_name;main;0,0;12,4;]"..
|
||||
"list[current_player;main;0,5;8,4;]")
|
||||
meta:set_string("formspec",gold_chest_formspec)
|
||||
end,
|
||||
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index,
|
||||
to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff in chest at "..minetest.pos_to_string(pos))
|
||||
return minetest.node_metadata_inventory_move_allow_all(
|
||||
pos, from_list, from_index, to_list, to_index, count, player)
|
||||
end,
|
||||
on_metadata_inventory_offer = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff to chest at "..minetest.pos_to_string(pos))
|
||||
return minetest.node_metadata_inventory_offer_allow_all(
|
||||
pos, listname, index, stack, player)
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" takes stuff from chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_move = def_on_metadata_inventory_move,
|
||||
on_metadata_inventory_put = def_on_metadata_inventory_put,
|
||||
on_metadata_inventory_take = def_on_metadata_inventory_take
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
local function has_locked_chest_privilege(meta, player)
|
||||
if player:get_player_name() ~= meta:get_string("owner") then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
minetest.register_node("technic:gold_locked_chest", {
|
||||
description = "Gold Locked Chest",
|
||||
tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png",
|
||||
"technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked.png"},
|
||||
paramtype2 = "facedir",
|
||||
drop = "technic:gold_locked_chest",
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1},
|
||||
tube={insert_object=function(pos,node,stack,direction)
|
||||
local meta=minetest.env:get_meta(pos)
|
||||
local inv=meta:get_inventory()
|
||||
return inv:add_item("main",stack)
|
||||
end,
|
||||
can_insert=function(pos,node,stack,direction)
|
||||
local meta=minetest.env:get_meta(pos)
|
||||
local inv=meta:get_inventory()
|
||||
return inv:room_for_item("main",stack)
|
||||
end,
|
||||
input_inventory="main"},
|
||||
groups = chest_groups1,
|
||||
tube = tubes_properties,
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
after_place_node = function(pos, placer)
|
||||
@ -232,21 +151,15 @@ minetest.register_node("technic:gold_locked_chest", {
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
meta:set_string("formspec",
|
||||
"invsize[12,9;]"..
|
||||
"list[current_name;main;0,0;12,4;]"..
|
||||
"list[current_player;main;0,5;8,4;]")
|
||||
meta:set_string("formspec",gold_chest_formspec)
|
||||
meta:set_string("infotext", "Gold Locked Chest")
|
||||
meta:set_string("owner", "")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 12*4)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main")
|
||||
inv:set_size("main", gold_chest_inv_size)
|
||||
end,
|
||||
|
||||
can_dig =chest_can_dig,
|
||||
|
||||
on_punch = function (pos, node, puncher)
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
if (has_locked_chest_privilege(meta, puncher)) then
|
||||
@ -259,58 +172,15 @@ minetest.register_node("technic:gold_locked_chest", {
|
||||
fields.text = fields.text or ""
|
||||
meta:set_string("text", fields.text)
|
||||
meta:set_string("infotext", '"'..fields.text..'"')
|
||||
|
||||
meta:set_string("formspec",
|
||||
"invsize[12,9;]"..
|
||||
"list[current_name;main;0,0;12,4;]"..
|
||||
"list[current_player;main;0,5;8,4;]")
|
||||
meta:set_string("formspec",gold_chest_formspec)
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a locked chest belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return count
|
||||
end,
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a locked chest belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a locked chest belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff in locked chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff to locked chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" takes stuff from locked chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
allow_metadata_inventory_move = def_allow_metadata_inventory_move,
|
||||
allow_metadata_inventory_put = def_allow_metadata_inventory_put,
|
||||
allow_metadata_inventory_take = def_allow_metadata_inventory_take,
|
||||
on_metadata_inventory_move = def_on_metadata_inventory_move,
|
||||
on_metadata_inventory_put = def_on_metadata_inventory_put,
|
||||
on_metadata_inventory_take = def_on_metadata_inventory_take
|
||||
})
|
||||
|
||||
for i, state in ipairs(chest_mark_colors) do
|
||||
@ -320,18 +190,8 @@ minetest.register_node("technic:gold_locked_chest".. state, {
|
||||
"technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked"..state..".png"},
|
||||
paramtype2 = "facedir",
|
||||
drop = "technic:gold_locked_chest",
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1,not_in_creative_inventory=1},
|
||||
tube={insert_object=function(pos,node,stack,direction)
|
||||
local meta=minetest.env:get_meta(pos)
|
||||
local inv=meta:get_inventory()
|
||||
return inv:add_item("main",stack)
|
||||
end,
|
||||
can_insert=function(pos,node,stack,direction)
|
||||
local meta=minetest.env:get_meta(pos)
|
||||
local inv=meta:get_inventory()
|
||||
return inv:room_for_item("main",stack)
|
||||
end,
|
||||
input_inventory="main"},
|
||||
groups = chest_groups2,
|
||||
tube = tubes_properties,
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
after_place_node = function(pos, placer)
|
||||
@ -342,21 +202,15 @@ minetest.register_node("technic:gold_locked_chest".. state, {
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
meta:set_string("formspec",
|
||||
"invsize[12,9;]"..
|
||||
"list[current_name;main;0,0;12,4;]"..
|
||||
"list[current_player;main;0,5;8,4;]")
|
||||
meta:set_string("formspec",gold_chest_formspec)
|
||||
meta:set_string("infotext", "Gold Locked Chest")
|
||||
meta:set_string("owner", "")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 12*4)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main")
|
||||
inv:set_size("main", gold_chest_inv_size)
|
||||
end,
|
||||
|
||||
can_dig = chest_can_dig,
|
||||
|
||||
on_punch = function (pos, node, puncher)
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
if (has_locked_chest_privilege(meta, puncher)) then
|
||||
@ -369,58 +223,15 @@ minetest.register_node("technic:gold_locked_chest".. state, {
|
||||
fields.text = fields.text or ""
|
||||
meta:set_string("text", fields.text)
|
||||
meta:set_string("infotext", '"'..fields.text..'"')
|
||||
|
||||
meta:set_string("formspec",
|
||||
"invsize[12,9;]"..
|
||||
"list[current_name;main;0,0;12,4;]"..
|
||||
"list[current_player;main;0,5;8,4;]")
|
||||
meta:set_string("formspec",gold_chest_formspec)
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a locked chest belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return count
|
||||
end,
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a locked chest belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a locked chest belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff in locked chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff to locked chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" takes stuff from locked chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
allow_metadata_inventory_move = def_allow_metadata_inventory_move,
|
||||
allow_metadata_inventory_put = def_allow_metadata_inventory_put,
|
||||
allow_metadata_inventory_take = def_allow_metadata_inventory_take,
|
||||
on_metadata_inventory_move = def_on_metadata_inventory_move,
|
||||
on_metadata_inventory_put = def_on_metadata_inventory_put,
|
||||
on_metadata_inventory_take = def_on_metadata_inventory_take
|
||||
})
|
||||
end
|
||||
|
||||
|
@ -10,6 +10,7 @@ dofile(modpath.."/ores.lua")
|
||||
if enable_rubber_tree_generation==true then dofile(modpath.."/rubber.lua") end
|
||||
|
||||
-- chests
|
||||
dofile(modpath.."/chest_commons.lua")
|
||||
dofile(modpath.."/iron_chest.lua")
|
||||
dofile(modpath.."/copper_chest.lua")
|
||||
dofile(modpath.."/silver_chest.lua")
|
||||
|
@ -41,18 +41,8 @@ minetest.register_node("technic:iron_chest", {
|
||||
tiles = {"technic_iron_chest_top.png", "technic_iron_chest_top.png", "technic_iron_chest_side.png",
|
||||
"technic_iron_chest_side.png", "technic_iron_chest_side.png", "technic_iron_chest_front.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1},
|
||||
tube={insert_object=function(pos,node,stack,direction)
|
||||
local meta=minetest.env:get_meta(pos)
|
||||
local inv=meta:get_inventory()
|
||||
return inv:add_item("main",stack)
|
||||
end,
|
||||
can_insert=function(pos,node,stack,direction)
|
||||
local meta=minetest.env:get_meta(pos)
|
||||
local inv=meta:get_inventory()
|
||||
return inv:room_for_item("main",stack)
|
||||
end,
|
||||
input_inventory="main"},
|
||||
groups = chest_groups1,
|
||||
tube = tubes_properties,
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
@ -65,54 +55,19 @@ minetest.register_node("technic:iron_chest", {
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 9*4)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main")
|
||||
end,
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index,
|
||||
to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff in chest at "..minetest.pos_to_string(pos))
|
||||
return minetest.node_metadata_inventory_move_allow_all(
|
||||
pos, from_list, from_index, to_list, to_index, count, player)
|
||||
end,
|
||||
on_metadata_inventory_offer = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff to chest at "..minetest.pos_to_string(pos))
|
||||
return minetest.node_metadata_inventory_offer_allow_all(
|
||||
pos, listname, index, stack, player)
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" takes stuff from chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
can_dig = chest_can_dig,
|
||||
on_metadata_inventory_move = def_on_metadata_inventory_move,
|
||||
on_metadata_inventory_put = def_on_metadata_inventory_put,
|
||||
on_metadata_inventory_take = def_on_metadata_inventory_take
|
||||
})
|
||||
|
||||
local function has_locked_chest_privilege(meta, player)
|
||||
if player:get_player_name() ~= meta:get_string("owner") then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
minetest.register_node("technic:iron_locked_chest", {
|
||||
description = "Iron Locked Chest",
|
||||
tiles = {"technic_iron_chest_top.png", "technic_iron_chest_top.png", "technic_iron_chest_side.png",
|
||||
"technic_iron_chest_side.png", "technic_iron_chest_side.png", "technic_iron_chest_locked.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1},
|
||||
tube={insert_object=function(pos,node,stack,direction)
|
||||
local meta=minetest.env:get_meta(pos)
|
||||
local inv=meta:get_inventory()
|
||||
return inv:add_item("main",stack)
|
||||
end,
|
||||
can_insert=function(pos,node,stack,direction)
|
||||
local meta=minetest.env:get_meta(pos)
|
||||
local inv=meta:get_inventory()
|
||||
return inv:room_for_item("main",stack)
|
||||
end,
|
||||
input_inventory="main"},
|
||||
groups = chest_groups1,
|
||||
tube = tubes_properties,
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
after_place_node = function(pos, placer)
|
||||
@ -121,7 +76,7 @@ minetest.register_node("technic:iron_locked_chest", {
|
||||
meta:set_string("infotext", "Locked Iron Chest (owned by "..
|
||||
meta:get_string("owner")..")")
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
meta:set_string("formspec",
|
||||
"invsize[9,9;]"..
|
||||
@ -132,54 +87,11 @@ on_construct = function(pos)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 9*4)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main")
|
||||
end,
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a locked chest belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return count
|
||||
end,
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a locked chest belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a locked chest belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff in locked chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff to locked chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" takes stuff from locked chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
can_dig = chest_can_dig,
|
||||
allow_metadata_inventory_move = def_allow_metadata_inventory_move,
|
||||
allow_metadata_inventory_put = def_allow_metadata_inventory_put,
|
||||
allow_metadata_inventory_take = def_allow_metadata_inventory_take,
|
||||
on_metadata_inventory_move = def_on_metadata_inventory_move,
|
||||
on_metadata_inventory_put = def_on_metadata_inventory_put,
|
||||
on_metadata_inventory_take = def_on_metadata_inventory_take
|
||||
})
|
||||
|
@ -38,18 +38,8 @@ minetest.register_node("technic:silver_chest", {
|
||||
tiles = {"technic_silver_chest_top.png", "technic_silver_chest_top.png", "technic_silver_chest_side.png",
|
||||
"technic_silver_chest_side.png", "technic_silver_chest_side.png", "technic_silver_chest_front.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1},
|
||||
tube={insert_object=function(pos,node,stack,direction)
|
||||
local meta=minetest.env:get_meta(pos)
|
||||
local inv=meta:get_inventory()
|
||||
return inv:add_item("main",stack)
|
||||
end,
|
||||
can_insert=function(pos,node,stack,direction)
|
||||
local meta=minetest.env:get_meta(pos)
|
||||
local inv=meta:get_inventory()
|
||||
return inv:room_for_item("main",stack)
|
||||
end,
|
||||
input_inventory="main"},
|
||||
groups = chest_groups1,
|
||||
tube = tubes_properties,
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
@ -62,11 +52,7 @@ minetest.register_node("technic:silver_chest", {
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 11*4)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main")
|
||||
end,
|
||||
can_dig = chest_can_dig,
|
||||
|
||||
on_punch = function (pos, node, puncher)
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
@ -85,50 +71,19 @@ minetest.register_node("technic:silver_chest", {
|
||||
"list[current_player;main;0,5;8,4;]")
|
||||
end,
|
||||
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index,
|
||||
to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff in chest at "..minetest.pos_to_string(pos))
|
||||
return minetest.node_metadata_inventory_move_allow_all(
|
||||
pos, from_list, from_index, to_list, to_index, count, player)
|
||||
end,
|
||||
on_metadata_inventory_offer = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff to chest at "..minetest.pos_to_string(pos))
|
||||
return minetest.node_metadata_inventory_offer_allow_all(
|
||||
pos, listname, index, stack, player)
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" takes stuff from chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
|
||||
on_metadata_inventory_move = def_on_metadata_inventory_move,
|
||||
on_metadata_inventory_put = def_on_metadata_inventory_put,
|
||||
on_metadata_inventory_take = def_on_metadata_inventory_take
|
||||
})
|
||||
|
||||
local function has_locked_chest_privilege(meta, player)
|
||||
if player:get_player_name() ~= meta:get_string("owner") then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
minetest.register_node("technic:silver_locked_chest", {
|
||||
description = "Silver Locked Chest",
|
||||
tiles = {"technic_silver_chest_top.png", "technic_silver_chest_top.png", "technic_silver_chest_side.png",
|
||||
"technic_silver_chest_side.png", "technic_silver_chest_side.png", "technic_silver_chest_locked.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1},
|
||||
tube={insert_object=function(pos,node,stack,direction)
|
||||
local meta=minetest.env:get_meta(pos)
|
||||
local inv=meta:get_inventory()
|
||||
return inv:add_item("main",stack)
|
||||
end,
|
||||
can_insert=function(pos,node,stack,direction)
|
||||
local meta=minetest.env:get_meta(pos)
|
||||
local inv=meta:get_inventory()
|
||||
return inv:room_for_item("main",stack)
|
||||
end,
|
||||
input_inventory="main"},legacy_facedir_simple = true,
|
||||
groups = chest_groups2,
|
||||
tube = tubes_properties,
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
after_place_node = function(pos, placer)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
@ -136,7 +91,7 @@ minetest.register_node("technic:silver_locked_chest", {
|
||||
meta:set_string("infotext", "Silver Locked Chest (owned by "..
|
||||
meta:get_string("owner")..")")
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
meta:set_string("formspec",
|
||||
"invsize[11,9;]"..
|
||||
@ -147,11 +102,7 @@ on_construct = function(pos)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 11*4)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main")
|
||||
end,
|
||||
can_dig = chest_can_dig,
|
||||
|
||||
on_punch = function (pos, node, puncher)
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
@ -170,49 +121,11 @@ on_construct = function(pos)
|
||||
"list[current_player;main;0,5;8,4;]")
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a locked chest belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return count
|
||||
end,
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a locked chest belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a locked chest belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff in locked chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff to locked chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" takes stuff from locked chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_move = def_allow_metadata_inventory_move,
|
||||
allow_metadata_inventory_put = def_allow_metadata_inventory_put,
|
||||
allow_metadata_inventory_take = def_allow_metadata_inventory_take,
|
||||
on_metadata_inventory_move = def_on_metadata_inventory_move,
|
||||
on_metadata_inventory_put = def_on_metadata_inventory_put,
|
||||
on_metadata_inventory_take = def_on_metadata_inventory_take
|
||||
})
|
||||
|
Loading…
Reference in New Issue
Block a user