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Another try to get rid of default creative without depending on it.
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@ -22,7 +22,15 @@ local homepos = {}
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unified_inventory.home_filename = minetest.get_worldpath()..'/unified_inventory_home'
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-- Create detached creative inventory after loading all mods
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-- Also 2nd attempt to disable default creative mod
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minetest.after(0.01, function()
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if creative_inventory then
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creative_inventory.set_creative_formspec = function(player, start_i, pagenum)
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return
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end
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end
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unified_inventory.items_list = {}
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for name,def in pairs(minetest.registered_items) do
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if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0)
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