initial stargate code

This commit is contained in:
RealBadAngel 2013-03-10 18:36:40 +01:00
parent 9b54837f99
commit 773382cf2c
41 changed files with 728 additions and 1 deletions

1
stargate/depends.txt Normal file

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470
stargate/gate_defs.lua Normal file

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function swap_gate_node(pos,name,dir)
local node = minetest.env:get_node(pos)
local meta = minetest.env:get_meta(pos)
local meta0 = meta:to_table()
node.name = name
node.param1=0
node.param2=dir
minetest.env:set_node(pos,node)
meta=minetest.env:get_meta(pos)
meta:from_table(meta0)
end
function getDir (player)
local dir=player:get_look_dir()
if math.abs(dir.x)>math.abs(dir.z) then
if dir.x>0 then return 0 end
return 1
end
if dir.z>0 then return 2 end
return 3
end
function checkNode (pos)
local node=minetest.env:get_node(pos)
if node.name == "air" then return 0 end
return 1
end
function addGateNode (gateNodes,i,pos)
gateNodes[i].pos.x=pos.x
gateNodes[i].pos.y=pos.y
gateNodes[i].pos.z=pos.z
end
function placeGate (player,pos)
local player_name=player:get_player_name()
local dir=minetest.dir_to_facedir(player:get_look_dir())
local pos1=pos
local gateNodes={}
for i=1,9,1 do
gateNodes[i]={}
gateNodes[i].pos={}
end
if dir==1 then
addGateNode(gateNodes,1,pos1)
pos1.z=pos1.z+1
addGateNode(gateNodes,2,pos1)
pos1.z=pos1.z-2
addGateNode(gateNodes,3,pos1)
pos1.z=pos1.z+1
pos1.y=pos1.y+1
addGateNode(gateNodes,4,pos1)
pos1.z=pos1.z+1
addGateNode(gateNodes,5,pos1)
pos1.z=pos1.z-2
addGateNode(gateNodes,6,pos1)
pos1.z=pos1.z+1
pos1.y=pos1.y+1
addGateNode(gateNodes,7,pos1)
pos1.z=pos1.z+1
addGateNode(gateNodes,8,pos1)
pos1.z=pos1.z-2
addGateNode(gateNodes,9,pos1)
end
if dir==3 then
addGateNode(gateNodes,1,pos1)
pos1.z=pos1.z+1
addGateNode(gateNodes,3,pos1)
pos1.z=pos1.z-2
addGateNode(gateNodes,2,pos1)
pos1.z=pos1.z+1
pos1.y=pos1.y+1
addGateNode(gateNodes,4,pos1)
pos1.z=pos1.z+1
addGateNode(gateNodes,6,pos1)
pos1.z=pos1.z-2
addGateNode(gateNodes,5,pos1)
pos1.z=pos1.z+1
pos1.y=pos1.y+1
addGateNode(gateNodes,7,pos1)
pos1.z=pos1.z+1
addGateNode(gateNodes,9,pos1)
pos1.z=pos1.z-2
addGateNode(gateNodes,8,pos1)
end
if dir==2 then
addGateNode(gateNodes,1,pos1)
pos1.x=pos1.x+1
addGateNode(gateNodes,2,pos1)
pos1.x=pos1.x-2
addGateNode(gateNodes,3,pos1)
pos1.x=pos1.x+1
pos1.y=pos1.y+1
addGateNode(gateNodes,4,pos1)
pos1.x=pos1.x+1
addGateNode(gateNodes,5,pos1)
pos1.x=pos1.x-2
addGateNode(gateNodes,6,pos1)
pos1.x=pos1.x+1
pos1.y=pos1.y+1
addGateNode(gateNodes,7,pos1)
pos1.x=pos1.x+1
addGateNode(gateNodes,8,pos1)
pos1.x=pos1.x-2
addGateNode(gateNodes,9,pos1)
end
if dir==0 then
addGateNode(gateNodes,1,pos1)
pos1.x=pos1.x+1
addGateNode(gateNodes,3,pos1)
pos1.x=pos1.x-2
addGateNode(gateNodes,2,pos1)
pos1.x=pos1.x+1
pos1.y=pos1.y+1
addGateNode(gateNodes,4,pos1)
pos1.x=pos1.x+1
addGateNode(gateNodes,6,pos1)
pos1.x=pos1.x-2
addGateNode(gateNodes,5,pos1)
pos1.x=pos1.x+1
pos1.y=pos1.y+1
addGateNode(gateNodes,7,pos1)
pos1.x=pos1.x+1
addGateNode(gateNodes,9,pos1)
pos1.x=pos1.x-2
addGateNode(gateNodes,8,pos1)
end
for i=1,9,1 do
local node=minetest.env:get_node(gateNodes[i].pos)
if node.name ~= "air" then return false end
end
minetest.env:set_node(gateNodes[1].pos,{name="stargate:gatenode8_off", param1=0, param2=dir})
minetest.env:set_node(gateNodes[2].pos,{name="stargate:gatenode7_off", param1=0, param2=dir})
minetest.env:set_node(gateNodes[3].pos,{name="stargate:gatenode9_off", param1=0, param2=dir})
minetest.env:set_node(gateNodes[4].pos,{name="stargate:gatenode5_off", param1=0, param2=dir})
minetest.env:set_node(gateNodes[5].pos,{name="stargate:gatenode4_off", param1=0, param2=dir})
minetest.env:set_node(gateNodes[6].pos,{name="stargate:gatenode6_off", param1=0, param2=dir})
minetest.env:set_node(gateNodes[7].pos,{name="stargate:gatenode2_off", param1=0, param2=dir})
minetest.env:set_node(gateNodes[8].pos,{name="stargate:gatenode1_off", param1=0, param2=dir})
minetest.env:set_node(gateNodes[9].pos,{name="stargate:gatenode3_off", param1=0, param2=dir})
local meta = minetest.env:get_meta(gateNodes[1].pos)
meta:set_string("infotext", "Stargate inactive\nOwned by: "..player_name)
meta:set_string("gateNodes",minetest.serialize(gateNodes))
meta:set_int("gateActive",0)
meta:set_string("owner",player_name)
stargate.registerGate(player_name,gateNodes[1].pos)
return true
end
function removeGate (pos)
local meta = minetest.env:get_meta(pos)
local player_name=meta:get_string("owner")
local gateNodes=minetest.deserialize(meta:get_string("gateNodes"))
for i=2,9,1 do
minetest.env:remove_node(gateNodes[i].pos)
end
stargate.unregisterGate(player_name,gateNodes[1].pos)
end
function activateGate (player,pos)
local node = minetest.env:get_node(pos)
local dir=node.param2
local meta = minetest.env:get_meta(pos)
local gateNodes=minetest.deserialize(meta:get_string("gateNodes"))
meta:set_int("gateActive",1)
meta:set_string("infotext", "Stargate active")
minetest.sound_play("gate_activate", {pos = pos, gain = 1.0,loop = false, max_hear_distance = 72,})
swap_gate_node(gateNodes[1].pos,"stargate:gatenode8",dir)
swap_gate_node(gateNodes[2].pos,"stargate:gatenode7",dir)
swap_gate_node(gateNodes[3].pos,"stargate:gatenode9",dir)
swap_gate_node(gateNodes[4].pos,"stargate:gatenode5",dir)
swap_gate_node(gateNodes[5].pos,"stargate:gatenode4",dir)
swap_gate_node(gateNodes[6].pos,"stargate:gatenode6",dir)
swap_gate_node(gateNodes[7].pos,"stargate:gatenode2",dir)
swap_gate_node(gateNodes[8].pos,"stargate:gatenode1",dir)
swap_gate_node(gateNodes[9].pos,"stargate:gatenode3",dir)
end
function deactivateGate (player,pos)
local node = minetest.env:get_node(pos)
local dir=node.param2
local meta = minetest.env:get_meta(pos)
local gateNodes=minetest.deserialize(meta:get_string("gateNodes"))
meta:set_int("gateActive",0)
meta:set_string("infotext", "Stargate inactive")
swap_gate_node(gateNodes[1].pos,"stargate:gatenode8_off",dir)
swap_gate_node(gateNodes[2].pos,"stargate:gatenode7_off",dir)
swap_gate_node(gateNodes[3].pos,"stargate:gatenode9_off",dir)
swap_gate_node(gateNodes[4].pos,"stargate:gatenode5_off",dir)
swap_gate_node(gateNodes[5].pos,"stargate:gatenode4_off",dir)
swap_gate_node(gateNodes[6].pos,"stargate:gatenode6_off",dir)
swap_gate_node(gateNodes[7].pos,"stargate:gatenode2_off",dir)
swap_gate_node(gateNodes[8].pos,"stargate:gatenode1_off",dir)
swap_gate_node(gateNodes[9].pos,"stargate:gatenode3_off",dir)
end
gateCanDig = function(pos,player)
local player_name = player:get_player_name()
local meta = minetest.env:get_meta(pos)
local owner=meta:get_string("owner")
if player_name==owner then return true
else return false end
end
sg_selection_box = {
type = "fixed",
fixed={{-1.5,-0.5,-1/20,1.5,2.5,1/20},},
}
sg_selection_box_empty = {
type = "fixed",
fixed={},
}
sg_node_box = {
type = "fixed",
fixed={{-.5,-.5,0,.5,.5,0},},
}
sg_groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1}
sg_groups1 = {snappy=2,choppy=2,oddly_breakable_by_hand=2}
minetest.register_node("stargate:gatenode1",{
description = "up1",
tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
{name="up3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
{name="up1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
groups = sg_groups,
paramtype2 = "facedir",
paramtype = "light",
light_source = 10,
drawtype = "nodebox",
selection_box = sg_selection_box_empty,
node_box=sg_node_box,
})
minetest.register_node("stargate:gatenode2",{
description = "up2",
tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
{name="up2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
{name="up2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
groups = sg_groups,
paramtype2 = "facedir",
paramtype = "light",
light_source = 10,
drawtype = "nodebox",
selection_box = sg_selection_box_empty,
node_box=sg_node_box,
})
minetest.register_node("stargate:gatenode3",{
description = "up3",
tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
{name="up1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
{name="up3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
groups = sg_groups,
paramtype2 = "facedir",
paramtype = "light",
light_source = 10,
drawtype = "nodebox",
selection_box = sg_selection_box_empty,
node_box=sg_node_box,
})
minetest.register_node("stargate:gatenode4",{
description = "mid1",
tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
{name="mid3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
{name="mid1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
groups = sg_groups,
paramtype2 = "facedir",
paramtype = "light",
light_source = 10,
drawtype = "nodebox",
selection_box = sg_selection_box_empty,
node_box=sg_node_box,
})
minetest.register_node("stargate:gatenode5",{
description = "mid2",
tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
{name="mid2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
{name="mid2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
groups = sg_groups,
paramtype2 = "facedir",
paramtype = "light",
light_source = 10,
drawtype = "nodebox",
selection_box = sg_selection_box_empty,
node_box=sg_node_box,
})
minetest.register_node("stargate:gatenode6",{
description = "mid3",
tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
{name="mid1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
{name="mid3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
groups = sg_groups,
paramtype2 = "facedir",
paramtype = "light",
light_source = 10,
drawtype = "nodebox",
selection_box = sg_selection_box_empty,
node_box=sg_node_box,
})
minetest.register_node("stargate:gatenode7",{
description = "down1",
tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
{name="down3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
{name="down1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
groups = sg_groups,
paramtype2 = "facedir",
paramtype = "light",
light_source = 10,
drawtype = "nodebox",
selection_box = sg_selection_box_empty,
node_box=sg_node_box,
})
minetest.register_node("stargate:gatenode8",{
description = "down2",
tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
{name="down2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
{name="down2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
groups = sg_groups,
drop="stargate:gatenode8_off",
paramtype2 = "facedir",
paramtype = "light",
light_source = 10,
drawtype = "nodebox",
selection_box = sg_selection_box,
node_box=sg_node_box,
can_dig = gateCanDig,
on_destruct = function (pos)
removeGate(pos)
end,
})
minetest.register_node("stargate:gatenode9",{
description = "down3",
tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
{name="down1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
{name="down3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
groups = sg_groups,
paramtype2 = "facedir",
paramtype = "light",
light_source = 10,
drawtype = "nodebox",
selection_box = sg_selection_box_empty,
node_box=sg_node_box,
})
minetest.register_node("stargate:gatenode1_off",{
description = "up1_off",
tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
"up3_off.png","up1_off.png"},
groups = sg_groups,
paramtype2 = "facedir",
paramtype = "light",
drawtype = "nodebox",
selection_box = sg_selection_box_empty,
node_box=sg_node_box,
})
minetest.register_node("stargate:gatenode2_off",{
description = "up2_off",
tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
"up2_off.png","up2_off.png"},
groups = sg_groups,
paramtype2 = "facedir",
paramtype = "light",
drawtype = "nodebox",
selection_box = sg_selection_box_empty,
node_box=sg_node_box,
})
minetest.register_node("stargate:gatenode3_off",{
description = "up3_off",
tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
"up1_off.png","up3_off.png"},
groups = sg_groups,
paramtype2 = "facedir",
paramtype = "light",
drawtype = "nodebox",
selection_box = sg_selection_box_empty,
node_box=sg_node_box,
})
minetest.register_node("stargate:gatenode4_off",{
description = "mid1_off",
tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
"mid3_off.png","mid1_off.png"},
groups = sg_groups,
paramtype2 = "facedir",
paramtype = "light",
drawtype = "nodebox",
selection_box = sg_selection_box_empty,
node_box=sg_node_box,
})
minetest.register_node("stargate:gatenode5_off",{
description = "mid2_off",
tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
"mid2_off.png","mid2_off.png"},
groups = sg_groups,
paramtype2 = "facedir",
paramtype = "light",
drawtype = "nodebox",
selection_box = sg_selection_box_empty,
node_box=sg_node_box,
})
minetest.register_node("stargate:gatenode6_off",{
description = "mid3_off",
tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
"mid1_off.png","mid3_off.png"},
groups = sg_groups,
paramtype2 = "facedir",
paramtype = "light",
drawtype = "nodebox",
selection_box = sg_selection_box_empty,
node_box=sg_node_box,
})
minetest.register_node("stargate:gatenode7_off",{
description = "down1_off",
tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
"down3_off.png","down1_off.png"},
groups = sg_groups,
paramtype2 = "facedir",
paramtype = "light",
drawtype = "nodebox",
selection_box = sg_selection_box_empty,
node_box=sg_node_box,
})
--main gate node
minetest.register_node("stargate:gatenode8_off",{
description = "Stargate",
inventory_image = "stargate.png",
wield_image = "stargate.png",
tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
"down2_off.png","down2_off.png"},
groups = sg_groups1,
paramtype2 = "facedir",
paramtype = "light",
drawtype = "nodebox",
selection_box = sg_selection_box,
node_box=sg_node_box,
can_dig = gateCanDig,
on_destruct = function (pos)
removeGate(pos)
end,
on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.above
if placeGate(placer,pos)==true then
itemstack:take_item(1)
return itemstack
else
return
end
end,
on_rightclick=stargate.gateFormspecHandler,
})
minetest.register_node("stargate:gatenode9_off",{
description = "down3_off",
tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
"down1_off.png","down3_off.png"},
groups = sg_groups,
paramtype2 = "facedir",
paramtype = "light",
drawtype = "nodebox",
selection_box = sg_selection_box_empty,
node_box=sg_node_box,
})

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stargate/init.lua Normal file

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-- Minetest 0.4.5 : stargate
--data tables definitions
stargate={}
stargate_network = {}
modpath=minetest.get_modpath("stargate")
dofile(modpath.."/stargate_gui.lua")
dofile(modpath.."/gate_defs.lua")

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stargate/io.lua Normal file

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stargate/sounds/click.ogg Normal file

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stargate/stargate_gui.lua Normal file

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-- default GUI page
stargate.default_page = "main"
stargate.players={}
stargate.current_page={}
stargate.save_data = function()
local data = minetest.serialize( stargate_network )
local path = minetest.get_worldpath().."/mod_stargate.data"
local file = io.open( path, "w" )
if( file ) then
file:write( data )
file:close()
return true
else return nil
end
end
stargate.restore_data = function()
local path = minetest.get_worldpath().."/mod_stargate.data"
local file = io.open( path, "r" )
if( file ) then
local data = file:read("*all")
stargate_network = minetest.deserialize( data )
file:close()
return true
else return nil
end
end
-- load Stargates network data
if stargate.restore_data()==nil then
print ("[stargate] network data not found. Creating new file.")
if stargate.save_data()==nil then
print ("[stargate] Cannot load nor create new file!")
--crash or something here?
else
print ("[stargate] New data file created.")
end
end
-- register_on_joinplayer
minetest.register_on_joinplayer(function(player)
local player_name = player:get_player_name()
stargate.players[player_name]={}
stargate.players[player_name]["formspec"]=""
stargate.players[player_name]["current_page"]=stargate.default_page
stargate.players[player_name]["own_gates"]={}
stargate.players[player_name]["own_gates_count"]=0
stargate.players[player_name]["public_gates"]={}
stargate.players[player_name]["public_gates_count"]=0
end)
stargate.registerGate = function(player_name,pos)
if stargate_network[player_name]==nil then
stargate_network[player_name]={}
end
local new_gate ={}
new_gate["pos"]=pos
new_gate["type"]="private"
new_gate["description"]=""
table.insert(stargate_network[player_name],new_gate)
if stargate.save_data()==nil then
print ("[stargate] Couldnt update network file!")
end
end
stargate.unregisterGate = function(player_name,pos)
for __,gates in ipairs(stargate_network[player_name]) do
if gates["pos"].x==pos.x and gates["pos"].y==pos.y and gates["pos"].z==pos.z then
table.remove(stargate_network[player_name], __)
break
end
end
if stargate.save_data()==nil then
print ("[stargate] Couldnt update network file!")
end
end
--show formspec to player
stargate.gateFormspecHandler = function(pos, node, clicker, itemstack)
local player_name = clicker:get_player_name()
local meta = minetest.env:get_meta(pos)
local owner=meta:get_string("owner")
if player_name~=owner then return end
local current_gate=nil
stargate.players[player_name]["own_gates"]={}
stargate.players[player_name]["public_gates"]={}
local own_gates_count=0
for __,gates in ipairs(stargate_network[player_name]) do
if gates["pos"].x==pos.x and gates["pos"].y==pos.y and gates["pos"].z==pos.z then
current_gate=gates
else
own_gates_count=own_gates_count+1
table.insert(stargate.players[player_name]["own_gates"],gates)
end
end
stargate.players[player_name]["own_gates_count"]=own_gates_count
if current_gate==nil then
print ("Gate not registered in network! Please remove it and place once again.")
return nil
end
stargate.players[player_name]["current_index"]=0
stargate.players[player_name]["current_gate"]=current_gate
stargate.players[player_name]["dest_type"]="own"
local formspec=stargate.get_formspec(player_name,"main")
stargate.players[player_name]["formspec"]=formspec
minetest.show_formspec(player_name, "stargate:main", formspec)
end
-- get_formspec
stargate.get_formspec = function(player_name,page)
if player_name==nil then return "" end
stargate.players[player_name]["current_page"]=page
local current_gate=stargate.players[player_name]["current_gate"]
local formspec = "size[14,10]"
--background
formspec = formspec .."background[-0.19,-0.2,;14.38,10.55;ui_form_bg.png]"
formspec = formspec.."label[0,0.0;Stargate]"
formspec = formspec.."label[0,.5;Position: ("..current_gate["pos"].x..","..current_gate["pos"].y..","..current_gate["pos"].z..")]"
formspec = formspec.."image_button[3.5,.6;.6,.6;toggle_icon.png;toggle_type;]"
formspec = formspec.."label[4,.5;Type: "..current_gate["type"].."]"
formspec = formspec.."image_button[6.5,.6;.6,.6;pencil_icon.png;edit_desc;]"
formspec = formspec.."label[0,1.1;Destination: ]"
formspec = formspec.."label[0,1.7;Aviable destinations:]"
formspec = formspec.."image_button[3.5,1.8;.6,.6;toggle_icon.png;toggle_dest_type;]"
formspec = formspec.."label[4,1.7;Type: "..stargate.players[player_name]["dest_type"].."]"
if page=="main" then
formspec = formspec.."image_button[6.5,.6;.6,.6;pencil_icon.png;edit_desc;]"
formspec = formspec.."label[7,.5;Description: "..current_gate["description"].."]"
end
if page=="edit_desc" then
formspec = formspec.."image_button[6.5,.6;.6,.6;ok_icon.png;save_desc;]"
formspec = formspec.."field[7.3,.7;5,1;desc_box;Edit gate description:;"..current_gate["description"].."]"
end
local list_index=stargate.players[player_name]["current_index"]
print(dump(stargate.players[player_name]["own_gates_count"]))
local page=math.floor(list_index / (30) + 1)
local pagemax = math.floor((stargate.players[player_name]["own_gates_count"]+1) / (30) + 1)
for y=0,9,1 do
for x=0,2,1 do
print(dump(list_index))
print(dump(stargate.players[player_name]["own_gates"][list_index+1]))
local gate_temp=stargate.players[player_name]["own_gates"][list_index+1]
if gate_temp then
formspec = formspec.."image_button["..(x*5)..","..(4+y*.8)..";.6,.6;dot_icon.png;list_button"..list_index..";]"
formspec = formspec.."label["..(x*5+.8)..","..(4+y*.8)..";("..gate_temp["pos"].x..","..gate_temp["pos"].y..","..gate_temp["pos"].z..")]"
end
list_index=list_index+1
end
end
return formspec
end
-- register_on_player_receive_fields
minetest.register_on_player_receive_fields(function(player, formname, fields)
local player_name = player:get_player_name()
local current_gate=stargate.players[player_name]["current_gate"]
local formspec
if fields.toggle_type then
if current_gate["type"] == "private" then
current_gate["type"]="public"
else current_gate["type"]="private" end
formspec= stargate.get_formspec(player_name,"main")
stargate.players[player_name]["formspec"]=formspec
minetest.show_formspec(player_name, "stargate:main", formspec)
minetest.sound_play("click", {to_player=player_name, gain = 0.5})
return
end
if fields.toggle_dest_type then
if stargate.players[player_name]["dest_type"] == "all own" then
stargate.players[player_name]["dest_type"]="all public"
else stargate.players[player_name]["dest_type"]="all own" end
formspec= stargate.get_formspec(player_name,"main")
stargate.players[player_name]["formspec"]=formspec
minetest.show_formspec(player_name, "stargate:main", formspec)
minetest.sound_play("click", {to_player=player_name, gain = 0.5})
return
end
if fields.edit_desc then
formspec= stargate.get_formspec(player_name,"edit_desc")
stargate.players[player_name]["formspec"]=formspec
minetest.show_formspec(player_name, "stargate:main", formspec)
minetest.sound_play("click", {to_player=player_name, gain = 0.5})
return
end
if fields.save_desc then
current_gate["description"]=fields.desc_box
formspec= stargate.get_formspec(player_name,"main")
stargate.players[player_name]["formspec"]=formspec
minetest.show_formspec(player_name, "stargate:main", formspec)
minetest.sound_play("click", {to_player=player_name, gain = 0.5})
return
end
end)

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@ -72,7 +72,17 @@ minetest.register_node("technic:concrete_post", {
groups = {cracky=1},
sounds = default.node_sound_stone_defaults(),
})
if type(register_stair_and_slab_and_panel_and_micro) == "function" then
register_stair_and_slab_and_panel_and_micro(":stairsplus", "concrete", "technic:concrete",
{cracky=3},
{"technic_concrete_block.png"},
"Concrete Stairs",
"Concrete Slab",
"Concrete Panel",
"Concrete Microblock",
"concrete")
end
if type(register_stair_slab_panel_micro) == "function" then
register_stair_slab_panel_micro(":stairsplus", "concrete", "technic:concrete",
{cracky=3},
{"technic_concrete_block.png"},
@ -81,3 +91,4 @@ register_stair_slab_panel_micro(":stairsplus", "concrete", "technic:concrete",
"Concrete Panel",
"Concrete Microblock",
"concrete")
end

@ -38,6 +38,42 @@ minetest.register_node( "technic:obsidian", {
sounds = default.node_sound_stone_defaults(),
})
if type(register_stair_and_slab_and_panel_and_micro) == "function" then
register_stair_and_slab_and_panel_and_micro(":stairsplus", "marble", "technic:marble",
{cracky=3},
{"technic_marble.png"},
"Marble Stairs",
"Marble Slab",
"Marble Panel",
"Marble Microblock",
"marble")
register_stair_and_slab_and_panel_and_micro(":stairsplus", "marble_bricks", "technic:marble_bricks",
{cracky=3},
{"technic_marble_bricks.png"},
"Marble Bricks Stairs",
"Marble Bricks Slab",
"Marble Bricks Panel",
"Marble Bricks Microblock",
"marble_bricks")
register_stair_and_slab_and_panel_and_micro(":stairsplus", "granite", "technic:granite",
{cracky=3},
{"technic_granite.png"},
"Granite Stairs",
"Granite Slab",
"Granite Panel",
"Granite Microblock",
"granite")
register_stair_and_slab_and_panel_and_micro(":stairsplus", "obsidian", "technic:obsidian",
{cracky=3},
{"technic_obsidian.png"},
"Obsidian Stairs",
"Obsidian Slab",
"Obsidian Panel",
"Obsidian Microblock",
"obsidian")
end
if type(register_stair_slab_panel_micro) == "function" then
register_stair_slab_panel_micro(":stairsplus", "marble", "technic:marble",
{cracky=3},
{"technic_marble.png"},
@ -70,6 +106,7 @@ register_stair_slab_panel_micro(":stairsplus", "obsidian", "technic:obsidian",
"Obsidian Panel",
"Obsidian Microblock",
"obsidian")
end
minetest.register_node( "technic:mineral_diamond", {
description = "Diamond Ore",