Rationalise machine terminology

All electrically-powered machines now consistently indicate their
tier (supply voltage) in their names.  As this implies that they are
electrically powered, the furnaces no longer have "Electric" in their
names.  The fuel-fired equivalents of electric machines, which exist
for alloy furnace and furnace, now say "Fuel-Fired" to distinguish them.
(The fuel-fired alloy furnace used to say "Coal", which was inaccurate
because it uses any fuel.  The fuel-fired furnace, from the default mod,
used to just be called "Furnace", which is ambiguous.)

Electric power generators now consistently indicate their tier and have
the word "Generator" in their names.  This makes their purpose much
clearer, and makes obvious craft guide searches produce useful results.
The fuel-fired generators, previously just (ambiguously) called
"Generator", are now explicitly "Fuel-Fired".
This commit is contained in:
Zefram 2014-06-20 16:58:52 +01:00 committed by RealBadAngel
parent f7d103cd96
commit 7c4b7046cc
24 changed files with 146 additions and 136 deletions

@ -59,10 +59,22 @@ whole stacks = Ganzer Stapel
%s Alloy Furnace = %s Legierungsofen
%s Battery Box = %s Batteriebox
%s Cable = %s Kabel
%s Electric Furnace = %s Elektro-Ofen
%s CNC Machine = %s CNC-Maschine
%s Compressor = %s Kompressor
%s Extractor = %s Extraktor
%s Forcefield Emitter = %s Kraftfeld-Emitter
%s Furnace = %s Ofen
%s Grinder = %s Schleifmaschine
%s Generator = %s Generator
%s Solar Array = %s Solaranlage
%s Music Player = %s Musikspieler
%s Quarry = %s Steinbruch
%s Tool Workshop = %s Werkzeugwerkstatt
Arrayed Solar %s Generator = %s Solaranlage
Fuel-Fired %s Generator = %s Kohle-Generator
Geothermal %s Generator = %s Geothermie-Generator
Hydro %s Generator = %s Wassermuehle
Nuclear %s Generator Core = %s Reaktorkern
Small Solar %s Generator = %s Solarmodul
Wind %s Generator = %s Windmuehle
Injector = Injektor
Constructor Mk%d = Konstruktor Modell %d
Frame = Rahmen
@ -74,22 +86,11 @@ Template tool = Schablonenwerkzeug
Battery Box = Batteriebox
Supply Converter = Stromumwandler
Switching Station = Schaltanlage
CNC Machine = CNC-Maschine
Coal Alloy Furnace = Kohle-Legierungsofen
Extractor = Extraktor
Compressor = Kompressor
Solar Panel = Solarmodul
Geothermal Generator = Geothermie-Generator
Music Player = Musikspieler
Water Mill = Wassermuehle
Tool Workshop = Werkzeugwerkstatt
Wind Mill = Windmuehle
Fuel-Fired Alloy Furnace = Kohle-Legierungsofen
Fuel-Fired Furnace = Kohle-Ofen
Wind Mill Frame = Windmuehlengeruest
Forcefield Emitter = Kraftfeld-Emitter
Forcefield = Kraftfeld
Nuclear Reactor Core = Reaktorkern
Nuclear Reactor Rod Compartment = Brennstabfaecher
Quarry = Steinbruch
## Machine-specific
# $1: Pruduced EU

@ -52,10 +52,22 @@ Enable/Disable = Habilitar/Deshabilitar
%s Alloy Furnace = Horno de Aleacion %s
%s Battery Box = Caja de Bateria %s
%s Cable = Cable %s
%s Electric Furnace = Horno Electrico %s
%s CNC Machine = Maquina CNC %s
%s Compressor = Compresor %s
%s Extractor = Extractor %s
%s Forcefield Emitter = Emisor de Campo de Fuerza %s
%s Furnace = Horno %s
%s Grinder = Amoladora %s
%s Generator = Generador %s
%s Solar Array = Panel Solar %s
%s Music Player = Reproductor de Musica %s
%s Quarry = Cantera %s
%s Tool Workshop = Taller de Herramientas %s
Arrayed Solar %s Generator = Panel Solar %s
Fuel-Fired %s Generator = Generador a Carbon %s
Geothermal %s Generator = Generador Geotermico %s
Hydro %s Generator = Molino de Agua %s
Nuclear %s Generator Core = Nucleo de Reactor Nuclear %s
Small Solar %s Generator = Panel Solar %s
Wind %s Generator = Molino de Viento %s
Injector =
Constructor Mk%d =
Frame =
@ -67,22 +79,11 @@ Template Tool =
Supply Converter = Convertidor de Alimentacion
Switching Station = Estacion de Conmutacion
Battery Box = Caja de Baterias
Quarry = Cantera
CNC Machine = Maquina CNC
Music Player = Reproductor de Musica
Extractor = Extractor
Coal Alloy Furnace = Horno de Aleacion a Carbon
Tool Workshop = Taller de Herramientas
Fuel-Fired Alloy Furnace = Horno de Aleacion a Carbon
Fuel-Fired Furnace = Horno a Carbon
Forcefield = Campo de Fuerza
Forcefield Emitter = Emisor de Campo de Fuerza
Compressor = Compresor
Geothermal Generator = Generador Geotermico
Water Mill = Molino de Agua
Nuclear Reactor Rod Compartment = Compartimiento para Vara de Reactor Nuclear
Nuclear Reactor Core = Nucleo de Reactor Nuclear
Wind Mill = Molino de Viento
Wind Mill Frame = Armazon de Molino de Viento
Solar Panel = Panel Solar
## Machine-specific
# $1: Pruduced EU

@ -56,10 +56,22 @@ whole stacks = pila completa
%s Alloy Furnace = %s Fornace per leghe
%s Battery Box = %s Box batterie
%s Cable = Cavo %s
%s Electric Furnace = %s Fornace elettrica
%s CNC Machine = Tornio CNC %s
%s Compressor = Compressore %s
%s Extractor = Estrattore %s
%s Forcefield Emitter = Emettitore di campo di forza %s
%s Furnace = %s Fornace
%s Grinder = %s Tritatutto
%s Generator = %s Generatore
%s Solar Array = %s Pannello Solare
%s Music Player = Music Player %s
%s Quarry = Cava %s
%s Tool Workshop = Officina per attrezzi %s
Arrayed Solar %s Generator = %s Pannello Solare
Fuel-Fired %s Generator = %s Generatore a carbone
Geothermal %s Generator = %s Generatore Geotermico
Hydro %s Generator = Turbina Elettrica %s
Nuclear %s Generator Core = Reattore nucleare %s
Small Solar %s Generator = %s Pannello solare
Wind %s Generator = %s Generatore eolico
Injector = Ignettore
Constructor Mk%d = Costruttore Mk%d
Frame = Cornice
@ -71,22 +83,11 @@ Template Tool =
Battery Box = Box batterie
Supply Converter = Trasformatore
Switching Station = Stazione di controllo
CNC Machine = Tornio CNC
Coal Alloy Furnace = Fornace per leghe a carbone
Extractor = Estrattore
Compressor = Compressore
Solar Panel = Pannello solare
Geothermal Generator = Generatore Geotermico
Music Player = Music Player
Water Mill = Turbina Elettrica
Tool Workshop = Officina per attrezzi
Wind Mill = Generatore eolico
Fuel-Fired Alloy Furnace = Fornace per leghe a carbone
Fuel-Fired Furnace = Fornace a carbone
Wind Mill Frame = Pala eolica
Forcefield Emitter = Emettitore di campo di forza
Forcefield = Campo di forza
Nuclear Reactor Core = Reattore nucleare
Nuclear Reactor Rod Compartment = Compartimento combustibile nucleare
Quarry = Cava
## Machine-specific
# $1: Pruduced EU

@ -59,10 +59,22 @@ whole stacks =
%s Alloy Furnace =
%s Battery Box =
%s Cable =
%s Electric Furnace =
%s CNC Machine =
%s Compressor =
%s Extractor =
%s Forcefield Emitter =
%s Furnace =
%s Grinder =
%s Generator =
%s Solar Array =
%s Music Player =
%s Quarry =
%s Tool Workshop =
Arrayed Solar %s Generator =
Fuel-Fired %s Generator =
Geothermal %s Generator =
Hydro %s Generator =
Nuclear %s Generator Core =
Small Solar %s Generator =
Wind %s Generator =
Injector =
Constructor Mk%d =
Frame =
@ -74,22 +86,11 @@ Template Tool =
Battery Box =
Supply Converter =
Switching Station =
CNC Machine =
Coal Alloy Furnace =
Extractor =
Compressor =
Solar Panel =
Geothermal Generator =
Music Player =
Water Mill =
Tool Workshop =
Wind Mill =
Fuel-Fired Alloy Furnace =
Fuel-Fired Furnace =
Wind Mill Frame =
Forcefield Emitter =
Forcefield =
Nuclear Reactor Core =
Nuclear Reactor Rod Compartment =
Quarry =
## Machine-specific
# $1: Pruduced EU

@ -105,7 +105,7 @@ local mesecons = {
}
minetest.register_node("technic:forcefield_emitter_off", {
description = S("Forcefield Emitter"),
description = S("%s Forcefield Emitter"):format("HV"),
tiles = {"technic_forcefield_emitter_off.png"},
groups = {cracky = 1},
on_receive_fields = forcefield_receive_fields,
@ -116,13 +116,13 @@ minetest.register_node("technic:forcefield_emitter_off", {
meta:set_int("range", 10)
meta:set_int("enabled", 0)
meta:set_string("formspec", get_forcefield_formspec(10))
meta:set_string("infotext", S("Forcefield Emitter"))
meta:set_string("infotext", S("%s Forcefield Emitter"):format("HV"))
end,
mesecons = mesecons
})
minetest.register_node("technic:forcefield_emitter_on", {
description = S("Forcefield Emitter"),
description = S("%s Forcefield Emitter"):format("HV"),
tiles = {"technic_forcefield_emitter_on.png"},
groups = {cracky = 1, not_in_creative_inventory=1},
drop = "technic:forcefield_emitter_off",
@ -140,7 +140,7 @@ minetest.register_node("technic:forcefield_emitter_on", {
})
minetest.register_node("technic:forcefield", {
description = S("Forcefield"),
description = S("%s Forcefield"):format("HV"),
sunlight_propagates = true,
drawtype = "glasslike",
groups = {not_in_creative_inventory=1, unbreakable=1},
@ -166,7 +166,7 @@ minetest.register_abm({
local eu_input = meta:get_int("HV_EU_input")
local eu_demand = meta:get_int("HV_EU_demand")
local enabled = meta:get_int("enabled")
local machine_name = S("Forcefield Emitter")
local machine_name = S("%s Forcefield Emitter"):format("HV")
-- Power off automatically if no longer connected to a switching station
technic.switching_station_timeout_count(pos, "HV")

@ -49,7 +49,7 @@ local nodebox = {
}
minetest.register_node("technic:hv_nuclear_reactor_core", {
description = S("Nuclear Reactor Core"),
description = S("Nuclear %s Generator Core"):format("HV"),
tiles = {"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png",
"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png",
"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png"},
@ -65,7 +65,7 @@ minetest.register_node("technic:hv_nuclear_reactor_core", {
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", S("Nuclear Reactor Core"))
meta:set_string("infotext", S("Nuclear %s Generator Core"):format("HV"))
meta:set_int("HV_EU_supply", 0)
-- Signal to the switching station that this device burns some
-- sort of fuel and needs special handling
@ -194,7 +194,7 @@ minetest.register_abm({
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.get_meta(pos)
local machine_name = S("Nuclear Reactor Core")
local machine_name = S("Nuclear %s Generator Core"):format("HV")
local burn_time = meta:get_int("burn_time") or 0
if burn_time >= burn_ticks or burn_time == 0 then

@ -16,9 +16,9 @@ local function set_quarry_formspec(meta)
local formspec = "size[3,1.5]"..
"field[1,0.5;2,1;size;Radius;"..meta:get_int("size").."]"
if meta:get_int("enabled") == 0 then
formspec = formspec.."button[0,1;3,1;enable;"..S("%s Disabled"):format(S("Quarry")).."]"
formspec = formspec.."button[0,1;3,1;enable;"..S("%s Disabled"):format(S("%s Quarry"):format("HV")).."]"
else
formspec = formspec.."button[0,1;3,1;disable;"..S("%s Enabled"):format(S("Quarry")).."]"
formspec = formspec.."button[0,1;3,1;disable;"..S("%s Enabled"):format(S("%s Quarry"):format("HV")).."]"
end
meta:set_string("formspec", formspec)
end
@ -127,7 +127,7 @@ local function send_items(items, pos, node)
end
minetest.register_node("technic:quarry", {
description = S("Quarry"),
description = S("%s Quarry"):format("HV"),
tiles = {"technic_carbon_steel_block.png", "technic_carbon_steel_block.png",
"technic_carbon_steel_block.png", "technic_carbon_steel_block.png",
"technic_carbon_steel_block.png^default_tool_mesepick.png", "technic_carbon_steel_block.png"},
@ -138,7 +138,7 @@ minetest.register_node("technic:quarry", {
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", S("Quarry"))
meta:set_string("infotext", S("%s Quarry"):format("HV"))
meta:set_int("size", 4)
set_quarry_formspec(meta)
meta:set_int("dig_y", pos.y)
@ -163,7 +163,7 @@ minetest.register_abm({
local demand = 10000
local center = get_quarry_center(pos, size)
local dig_y = meta:get_int("dig_y")
local machine_name = S("Quarry")
local machine_name = S("%s Quarry"):format("HV")
technic.switching_station_timeout_count(pos, "HV")

@ -127,7 +127,7 @@ end
-- The actual block inactive state
minetest.register_node("technic:cnc", {
description = S("CNC Machine"),
description = S("%s CNC Machine"):format("LV"),
tiles = {"technic_cnc_top.png", "technic_cnc_bottom.png", "technic_cnc_side.png",
"technic_cnc_side.png", "technic_cnc_side.png", "technic_cnc_front.png"},
drawtype = "nodebox",
@ -143,7 +143,7 @@ minetest.register_node("technic:cnc", {
legacy_facedir_simple = true,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", S("CNC Machine"))
meta:set_string("infotext", S("%s CNC Machine"):format("LV"))
meta:set_float("technic_power_machine", 1)
meta:set_string("formspec", cnc_formspec)
local inv = meta:get_inventory()
@ -159,7 +159,7 @@ minetest.register_node("technic:cnc", {
-- Active state block
minetest.register_node("technic:cnc_active", {
description = S("CNC Machine"),
description = S("%s CNC Machine"):format("LV"),
tiles = {"technic_cnc_top_active.png", "technic_cnc_bottom.png", "technic_cnc_side.png",
"technic_cnc_side.png", "technic_cnc_side.png", "technic_cnc_front_active.png"},
paramtype2 = "facedir",
@ -182,7 +182,7 @@ minetest.register_abm({
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local eu_input = meta:get_int("LV_EU_input")
local machine_name = S("CNC Machine")
local machine_name = S("%s CNC Machine"):format("LV")
local machine_node = "technic:cnc"
local demand = 450

@ -1,5 +1,5 @@
-- Coal driven alloy furnace. This uses no EUs:
-- Fuel driven alloy furnace. This uses no EUs:
local S = technic.getter
@ -13,7 +13,7 @@ minetest.register_craft({
})
minetest.register_node("technic:coal_alloy_furnace", {
description = S("Coal Alloy Furnace"),
description = S("Fuel-Fired Alloy Furnace"),
tiles = {"technic_coal_alloy_furnace_top.png", "technic_coal_alloy_furnace_bottom.png",
"technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_side.png",
"technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_front.png"},
@ -24,7 +24,7 @@ minetest.register_node("technic:coal_alloy_furnace", {
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec", coal_alloy_furnace_formspec)
meta:set_string("infotext", S("Coal Alloy Furnace"))
meta:set_string("infotext", S("Fuel-Fired Alloy Furnace"))
local inv = meta:get_inventory()
inv:set_size("fuel", 1)
inv:set_size("src", 1)
@ -38,7 +38,7 @@ minetest.register_node("technic:coal_alloy_furnace", {
})
minetest.register_node("technic:coal_alloy_furnace_active", {
description = "Alloy Furnace",
description = S("Fuel-Fired Alloy Furnace"),
tiles = {"technic_coal_alloy_furnace_top.png", "technic_coal_alloy_furnace_bottom.png",
"technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_side.png",
"technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_front_active.png"},
@ -62,7 +62,7 @@ minetest.register_abm({
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local recipe = nil
local machine_name = S("Coal Alloy Furnace")
local machine_name = S("Fuel-Fired Alloy Furnace")
local formspec =
"size[8,9]"..
"label[0,0;"..machine_name.."]"..

@ -0,0 +1,5 @@
local S = technic.getter
if minetest.registered_nodes["default:furnace"].description == "Furnace" then
minetest.override_item("default:furnace", { description = S("Fuel-Fired Furnace") })
end

@ -54,13 +54,13 @@ minetest.register_craft({
local compressor_formspec =
"invsize[8,9;]"..
"label[0,0;"..S("Compressor").."]"..
"label[0,0;"..S("%s Compressor"):format("LV").."]"..
"list[current_name;src;3,1;1,1;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,5;8,4;]"
minetest.register_node("technic:compressor", {
description = S("Compressor"),
description = S("%s Compressor"):format("LV"),
tiles = {"technic_compressor_top.png", "technic_compressor_bottom.png",
"technic_compressor_side.png", "technic_compressor_side.png",
"technic_compressor_back.png", "technic_compressor_front.png"},
@ -70,7 +70,7 @@ minetest.register_node("technic:compressor", {
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", S("Compressor"))
meta:set_string("infotext", S("%s Compressor"):format("LV"))
meta:set_string("formspec", compressor_formspec)
local inv = meta:get_inventory()
inv:set_size("src", 1)
@ -83,7 +83,7 @@ minetest.register_node("technic:compressor", {
})
minetest.register_node("technic:compressor_active", {
description = S("Compressor"),
description = S("%s Compressor"):format("LV"),
tiles = {"technic_compressor_top.png", "technic_compressor_bottom.png",
"technic_compressor_side.png", "technic_compressor_side.png",
"technic_compressor_back.png", "technic_compressor_front_active.png"},
@ -105,7 +105,7 @@ minetest.register_abm({
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.get_meta(pos)
local eu_input = meta:get_int("LV_EU_input")
local machine_name = S("Compressor")
local machine_name = S("%s Compressor"):format("LV")
local machine_node = "technic:compressor"
local demand = 300

@ -61,13 +61,13 @@ minetest.register_craft({
local extractor_formspec =
"invsize[8,9;]"..
"label[0,0;"..S("Extractor").."]"..
"label[0,0;"..S("%s Extractor"):format("LV").."]"..
"list[current_name;src;3,1;1,1;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,5;8,4;]"
minetest.register_node("technic:extractor", {
description = S("Extractor"),
description = S("%s Extractor"):format("LV"),
tiles = {"technic_lv_grinder_top.png", "technic_lv_grinder_bottom.png", "technic_lv_grinder_side.png",
"technic_lv_grinder_side.png", "technic_lv_grinder_side.png", "technic_lv_grinder_front.png"},
paramtype2 = "facedir",
@ -76,7 +76,7 @@ minetest.register_node("technic:extractor", {
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", S("Extractor"))
meta:set_string("infotext", S("%s Extractor"):format("LV"))
meta:set_string("formspec", extractor_formspec)
local inv = meta:get_inventory()
inv:set_size("src", 1)
@ -89,7 +89,7 @@ minetest.register_node("technic:extractor", {
})
minetest.register_node("technic:extractor_active", {
description = S("Extractor"),
description = S("%s Extractor"):format("LV"),
tiles = {"technic_lv_grinder_top.png", "technic_lv_grinder_bottom.png",
"technic_lv_grinder_side.png", "technic_lv_grinder_side.png",
"technic_lv_grinder_side.png", "technic_lv_grinder_front_active.png"},
@ -116,7 +116,7 @@ minetest.register_abm({
local eu_input = meta:get_int("LV_EU_input")
-- Machine information
local machine_name = S("Extractor")
local machine_name = S("%s Extractor"):format("LV")
local machine_node = "technic:extractor"
local demand = 300

@ -17,11 +17,11 @@ minetest.register_craft({
})
minetest.register_craftitem("technic:geothermal", {
description = S("Geothermal Generator"),
description = S("Geothermal %s Generator"):format("LV"),
})
minetest.register_node("technic:geothermal", {
description = S("Geothermal Generator"),
description = S("Geothermal %s Generator"):format("LV"),
tiles = {"technic_geothermal_top.png", "technic_machine_bottom.png", "technic_geothermal_side.png",
"technic_geothermal_side.png", "technic_geothermal_side.png", "technic_geothermal_side.png"},
paramtype2 = "facedir",
@ -30,13 +30,13 @@ minetest.register_node("technic:geothermal", {
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", S("Geothermal Generator"))
meta:set_string("infotext", S("Geothermal %s Generator"):format("LV"))
meta:set_int("LV_EU_supply", 0)
end,
})
minetest.register_node("technic:geothermal_active", {
description = S("Geothermal Generator"),
description = S("Geothermal %s Generator"):format("LV"),
tiles = {"technic_geothermal_top_active.png", "technic_machine_bottom.png", "technic_geothermal_side.png",
"technic_geothermal_side.png", "technic_geothermal_side.png", "technic_geothermal_side.png"},
paramtype2 = "facedir",
@ -96,7 +96,7 @@ minetest.register_abm({
end
meta:set_string("infotext",
S("Geothermal Generator").." ("..production_level.."%)")
S("Geothermal %s Generator"):format("LV").." ("..production_level.."%)")
if production_level > 0 and minetest.get_node(pos).name == "technic:geothermal" then
technic.swap_node (pos, "technic:geothermal_active")

@ -7,6 +7,7 @@ dofile(path.."/cables.lua")
dofile(path.."/battery_box.lua")
dofile(path.."/alloy_furnace.lua")
dofile(path.."/coal_alloy_furnace.lua")
dofile(path.."/coal_furnace.lua")
dofile(path.."/solar_panel.lua")
dofile(path.."/solar_array.lua")
dofile(path.."/geothermal.lua")

@ -17,7 +17,7 @@ local music_handles = {}
local music_player_formspec =
"invsize[8,9;]"..
"label[0,0;"..S("Music Player").."]"..
"label[0,0;"..S("%s Music Player"):format("LV").."]"..
"button[4,1;1,1;track1;1]"..
"button[5,1;1,1;track2;2]"..
"button[6,1;1,1;track3;3]"..
@ -37,14 +37,14 @@ local function play_track(pos, track)
end
minetest.register_node("technic:music_player", {
description = S("Music Player"),
description = S("%s Music Player"):format("LV"),
tiles = {"technic_music_player_top.png", "technic_machine_bottom.png", "technic_music_player_side.png",
"technic_music_player_side.png", "technic_music_player_side.png", "technic_music_player_side.png"},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", S("Music Player"))
meta:set_string("infotext", S("%s Music Player"):format("LV"))
meta:set_int("active", 0)
meta:set_int("current_track", 1)
meta:set_string("formspec", music_player_formspec)
@ -66,7 +66,7 @@ minetest.register_node("technic:music_player", {
meta:set_int("current_track", current_track)
meta:set_string("formspec",
"invsize[8,9;]"..
"label[0,0;"..S("Music Player").."]"..
"label[0,0;"..S("%s Music Player"):format("LV").."]"..
"button[4,1;1,1;track1;1]"..
"button[5,1;1,1;track2;2]"..
"button[6,1;1,1;track3;3]"..
@ -104,7 +104,7 @@ minetest.register_abm({
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.get_meta(pos)
local eu_input = meta:get_int("LV_EU_input")
local machine_name = S("Music Player")
local machine_name = S("%s Music Player"):format("LV")
local machine_node = "technic:music_player"
local demand = 150

@ -9,7 +9,7 @@ minetest.register_node("technic:solar_panel", {
"technic_solar_panel_side.png", "technic_solar_panel_side.png", "technic_solar_panel_side.png"},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
sounds = default.node_sound_wood_defaults(),
description = S("Solar Panel"),
description = S("Small Solar %s Generator"):format("LV"),
active = false,
drawtype = "nodebox",
paramtype = "light",
@ -21,7 +21,7 @@ minetest.register_node("technic:solar_panel", {
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_int("LV_EU_supply", 0)
meta:set_string("infotext", S("Solar Panel"))
meta:set_string("infotext", S("Small Solar %s Generator"):format("LV"))
end,
})
@ -48,7 +48,7 @@ minetest.register_abm({
-- To take care of some of it solar panels do not work outside daylight hours or if
-- built below -10m
local pos1 = {x=pos.x, y=pos.y+1, z=pos.z}
local machine_name = S("Solar Panel")
local machine_name = S("Small Solar %s Generator"):format("LV")
local light = minetest.get_node_light(pos1, nil)
local time_of_day = minetest.get_timeofday()

@ -16,7 +16,7 @@ minetest.register_craft({
})
minetest.register_node("technic:water_mill", {
description = S("Water Mill"),
description = S("Hydro %s Generator"):format("LV"),
tiles = {"technic_water_mill_top.png", "technic_machine_bottom.png",
"technic_water_mill_side.png", "technic_water_mill_side.png",
"technic_water_mill_side.png", "technic_water_mill_side.png"},
@ -26,13 +26,13 @@ minetest.register_node("technic:water_mill", {
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", S("Water Mill"))
meta:set_string("infotext", S("Hydro %s Generator"):format("LV"))
meta:set_int("LV_EU_supply", 0)
end,
})
minetest.register_node("technic:water_mill_active", {
description = S("Water Mill"),
description = S("Hydro %s Generator"):format("LV"),
tiles = {"technic_water_mill_top_active.png", "technic_machine_bottom.png",
"technic_water_mill_side.png", "technic_water_mill_side.png",
"technic_water_mill_side.png", "technic_water_mill_side.png"},
@ -85,7 +85,7 @@ minetest.register_abm({
end
meta:set_string("infotext",
S("Water Mill").." ("..production_level.."%)")
S("Hydro %s Generator"):format("LV").." ("..production_level.."%)")
if production_level > 0 and
minetest.get_node(pos).name == "technic:water_mill" then

@ -108,7 +108,7 @@ local toggle_on_off_inductive_appliances = function(pos, node, puncher)
end
minetest.register_node("technic:power_radiator", {
description = "Power Radiator",
description = "MV Power Radiator",
tiles = {"technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png",
"technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png"},
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2},
@ -124,7 +124,7 @@ minetest.register_node("technic:power_radiator", {
local meta = minetest.get_meta(pos)
meta:set_int("MV_EU_demand",1) -- Demand on the primary side when idle
meta:set_int("connected_EU_demand",0) -- Potential demand of connected appliances
meta:set_string("infotext", "Power Radiator")
meta:set_string("infotext", "MV Power Radiator")
end,
on_dig = function(pos, node, digger)
shutdown_inductive_appliances(pos)
@ -158,7 +158,7 @@ minetest.register_abm({
if eu_input == 0 then
-- No power
meta:set_string("infotext", "Power Radiator is unpowered");
meta:set_string("infotext", "MV Power Radiator is unpowered");
-- meta:set_int("active", 1) -- used for setting textures someday maybe
shutdown_inductive_appliances(pos)
meta:set_int("connected_EU_demand", 0)
@ -201,7 +201,7 @@ minetest.register_abm({
-- The appliance has power from this node. Spend power if it is on.
used_charge = used_charge + math.floor(meta1:get_int("EU_charge") / eff_factor)
end
meta:set_string("infotext", "Power Radiator is powered ("
meta:set_string("infotext", "MV Power Radiator is powered ("
..math.floor(used_charge / max_charge * 100)
.."% of maximum power)");
if used_charge == 0 then

@ -17,18 +17,18 @@ minetest.register_craft({
local workshop_formspec =
"invsize[8,9;]"..
"list[current_name;src;3,1;1,1;]"..
"label[0,0;"..S("Tool Workshop").."]"..
"label[0,0;"..S("%s Tool Workshop"):format("MV").."]"..
"list[current_player;main;0,5;8,4;]"
minetest.register_node("technic:tool_workshop", {
description = S("Tool Workshop"),
description = S("%s Tool Workshop"):format("MV"),
tiles = {"technic_workshop_top.png", "technic_machine_bottom.png", "technic_workshop_side.png",
"technic_workshop_side.png", "technic_workshop_side.png", "technic_workshop_side.png"},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", S("Tool Workshop"))
meta:set_string("infotext", S("%s Tool Workshop"):format("MV"))
meta:set_string("formspec", workshop_formspec)
local inv = meta:get_inventory()
inv:set_size("src", 1)
@ -46,7 +46,7 @@ minetest.register_abm({
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local eu_input = meta:get_int("MV_EU_input")
local machine_name = S("Tool Workshop")
local machine_name = S("%s Tool Workshop"):format("MV")
local machine_node = "technic:tool_workshop"
local demand = 5000

@ -30,7 +30,7 @@ minetest.register_node("technic:wind_mill_frame", {
})
minetest.register_node("technic:wind_mill", {
description = S("Wind Mill"),
description = S("Wind %s Generator"):format("MV"),
tiles = {"technic_carbon_steel_block.png"},
paramtype2 = "facedir",
groups = {cracky=1},
@ -48,7 +48,7 @@ minetest.register_node("technic:wind_mill", {
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", S("Wind Mill"))
meta:set_string("infotext", S("Wind %s Generator"):format("MV"))
meta:set_int("MV_EU_supply", 0)
end,
})
@ -72,7 +72,7 @@ minetest.register_abm({
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.get_meta(pos)
local machine_name = S("Wind Mill")
local machine_name = S("Wind %s Generator"):format("MV")
local power = math.min(pos.y * 100, 5000)
if not check_wind_mill(pos) then

@ -183,7 +183,7 @@ function technic.register_alloy_furnace(data)
})
minetest.register_node("technic:"..ltier.."_alloy_furnace_active",{
description = S(tier.." Alloy Furnace"),
description = S("%s Alloy Furnace"):format(tier),
tiles = {"technic_"..ltier.."_alloy_furnace_top.png",
"technic_"..ltier.."_alloy_furnace_bottom.png",
tube_side_texture,

@ -36,7 +36,7 @@ function technic.register_electric_furnace(data)
"list[current_name;src;3,1;1,1;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,6;8,4;]"..
"label[0,0;"..S("%s Electric Furnace"):format(tier).."]"
"label[0,0;"..S("%s Furnace"):format(tier).."]"
if data.upgrade then
formspec = formspec..
"list[current_name;upgrade1;1,4;1,1;]"..
@ -45,7 +45,7 @@ function technic.register_electric_furnace(data)
end
minetest.register_node("technic:"..ltier.."_electric_furnace", {
description = S("%s Electric Furnace"):format(tier),
description = S("%s Furnace"):format(tier),
tiles = {"technic_"..ltier.."_electric_furnace_top.png",
"technic_"..ltier.."_electric_furnace_bottom.png",
tube_side_texture,
@ -60,7 +60,7 @@ function technic.register_electric_furnace(data)
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local name = minetest.get_node(pos).name
meta:set_string("infotext", S("%s Electric Furnace"):format(tier))
meta:set_string("infotext", S("%s Furnace"):format(tier))
meta:set_int("tube_time", 0)
meta:set_string("formspec", formspec)
local inv = meta:get_inventory()
@ -76,7 +76,7 @@ function technic.register_electric_furnace(data)
})
minetest.register_node("technic:"..ltier.."_electric_furnace_active", {
description = ("%s Electric Furnace"):format(tier),
description = ("%s Furnace"):format(tier),
tiles = {"technic_"..ltier.."_electric_furnace_top.png",
"technic_"..ltier.."_electric_furnace_bottom.png",
tube_side_texture,
@ -94,7 +94,7 @@ function technic.register_electric_furnace(data)
local meta = minetest.get_meta(pos)
local name = minetest.get_node(pos).name
local data = minetest.registered_nodes[name].technic
meta:set_string("infotext", S("%s Electric Furnace"):format(tier))
meta:set_string("infotext", S("%s Furnace"):format(tier))
meta:set_int("tube_time", 0)
meta:set_string("formspec", formspec)
local inv = meta:get_inventory()
@ -120,7 +120,7 @@ function technic.register_electric_furnace(data)
local eu_input = meta:get_int(tier.."_EU_input")
-- Machine information
local machine_name = S("%s Electric Furnace"):format(tier)
local machine_name = S("%s Furnace"):format(tier)
local machine_node = "technic:"..ltier.."_electric_furnace"
local machine_demand = data.demand

@ -29,12 +29,12 @@ function technic.register_generator(data)
local generator_formspec =
"invsize[8,9;]"..
"label[0,0;"..S("%s Generator"):format(tier).."]"..
"label[0,0;"..S("Fuel-Fired %s Generator"):format(tier).."]"..
"list[current_name;src;3,1;1,1;]"..
"image[4,1;1,1;default_furnace_fire_bg.png]"..
"list[current_player;main;0,5;8,4;]"
local desc = S("%s Generator"):format(tier)
local desc = S("Fuel-Fired %s Generator"):format(tier)
minetest.register_node("technic:"..ltier.."_generator", {
description = desc,
tiles = {"technic_"..ltier.."_generator_top.png", "technic_machine_bottom.png",
@ -121,7 +121,7 @@ function technic.register_generator(data)
meta:set_string("infotext", desc.." ("..percent.."%)")
meta:set_string("formspec",
"size[8, 9]"..
"label[0, 0;Generator]"..
"label[0, 0;"..minetest.formspec_escape(desc).."]"..
"list[current_name;src;3, 1;1, 1;]"..
"image[4, 1;1, 1;default_furnace_fire_bg.png^[lowpart:"..
(percent)..":default_furnace_fire_fg.png]"..

@ -11,7 +11,7 @@ function technic.register_solar_array(data)
"technic_"..ltier.."_solar_array_side.png", "technic_"..ltier.."_solar_array_side.png"},
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2},
sounds = default.node_sound_wood_defaults(),
description = S("%s Solar Array"):format(tier),
description = S("Arrayed Solar %s Generator"):format(tier),
active = false,
drawtype = "nodebox",
paramtype = "light",
@ -40,7 +40,7 @@ function technic.register_solar_array(data)
-- To take care of some of it solar panels do not work outside daylight hours or if
-- built below -10m
local pos1 = {}
local machine_name = S("%s Solar Array"):format(tier)
local machine_name = S("Arrayed Solar %s Generator"):format(tier)
pos1.y = pos.y + 1
pos1.x = pos.x
pos1.z = pos.z