Add compressor recipes for nether brick and lump (#639)

Another addition with nether, similar to the previous one, just this time for compressor.

Clears nether's default recipes for compressed nether brick and nether lump, using the compressor instead for these tasks.
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Gábriel 2024-04-30 17:44:51 +02:00 committed by GitHub
parent ba2bdf8368
commit 98675a2ae9
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GPG Key ID: B5690EEEBB952194
2 changed files with 80 additions and 39 deletions

@ -8,6 +8,70 @@ function technic.register_compressor_recipe(data)
technic.register_recipe("compressing", data) technic.register_recipe("compressing", data)
end end
-- Defuse the default recipes, since we have
-- the compressor to take over in a more realistic manner.
local crafts_to_clear = {
"default:desert_sand",
"default:sand",
"default:silver_sand",
}
local dependent_crafts_to_clear = {
everness = {
"everness:coral_sand",
"everness:coral_forest_deep_ocean_sand",
"everness:coral_white_sand",
"everness:crystal_sand",
"everness:cursed_sand",
"everness:cursed_lands_deep_ocean_sand",
"everness:crystal_forest_deep_ocean_sand",
"everness:mineral_sand",
},
nether = {
"nether:brick",
"nether:brick_compressed",
},
}
-- Add dependent recipes to main collection of
-- recipes to be cleared if their mods are used.
for dependency, crafts in pairs(dependent_crafts_to_clear) do
if minetest.get_modpath(dependency) then
for _, craft_entry in ipairs(crafts) do
table.insert(crafts_to_clear, craft_entry)
end
end
end
-- Clear recipes
for _, craft_name in ipairs(crafts_to_clear) do
local is_regular = string.sub(craft_name, 1, 7) ~= "nether:"
local shaped_recipe
if is_regular then
-- Regular compression recipes use 2x2 shape.
shaped_recipe = {
{craft_name, craft_name},
{craft_name, craft_name},
}
else
-- Nether's compression recipes use 3x3 shape.
shaped_recipe = {
{craft_name, craft_name, craft_name},
{craft_name, craft_name, craft_name},
{craft_name, craft_name, craft_name},
}
end
minetest.clear_craft({
type = "shaped",
recipe = shaped_recipe,
})
end
--
-- Compile compressor recipes
--
local recipes = { local recipes = {
{"default:snowblock", "default:ice"}, {"default:snowblock", "default:ice"},
{"default:sand 2", "default:sandstone"}, {"default:sand 2", "default:sandstone"},
@ -21,8 +85,8 @@ local recipes = {
{"technic:uranium35_ingot 5", "technic:uranium_fuel"}, {"technic:uranium35_ingot 5", "technic:uranium_fuel"},
} }
if minetest.get_modpath("everness") then local dependent_recipes = {
local everness_sand_to_sandstone_recipes = { everness = {
{"everness:coral_deep_ocean_sand 2", "everness:coral_deep_ocean_sandstone_block"}, {"everness:coral_deep_ocean_sand 2", "everness:coral_deep_ocean_sandstone_block"},
{"everness:coral_sand 2", "everness:coral_sandstone"}, {"everness:coral_sand 2", "everness:coral_sandstone"},
{"everness:coral_white_sand 2", "everness:coral_white_sandstone"}, {"everness:coral_white_sand 2", "everness:coral_white_sandstone"},
@ -31,47 +95,24 @@ if minetest.get_modpath("everness") then
{"everness:cursed_lands_deep_ocean_sand 2", "everness:cursed_lands_deep_ocean_sandstone_block"}, {"everness:cursed_lands_deep_ocean_sand 2", "everness:cursed_lands_deep_ocean_sandstone_block"},
{"everness:cursed_sand 2", "everness:cursed_sandstone_block"}, {"everness:cursed_sand 2", "everness:cursed_sandstone_block"},
{"everness:mineral_sand 2", "everness:mineral_sandstone"}, {"everness:mineral_sand 2", "everness:mineral_sandstone"},
}
for _, data in ipairs(everness_sand_to_sandstone_recipes) do
table.insert(recipes, {data[1], data[2]})
end
end
-- defuse the default sandstone recipe, since we have the compressor to take over in a more realistic manner
local crafts_to_clear = {
"default:desert_sand",
"default:sand",
"default:silver_sand"
}
if minetest.get_modpath("everness") then
local everness_crafts_to_clear = {
"everness:coral_sand",
"everness:coral_forest_deep_ocean_sand",
"everness:coral_white_sand",
"everness:crystal_sand",
"everness:cursed_sand",
"everness:cursed_lands_deep_ocean_sand",
"everness:crystal_forest_deep_ocean_sand",
"everness:mineral_sand",
}
for _, sand_name in ipairs(everness_crafts_to_clear) do
table.insert(crafts_to_clear, sand_name)
end
end
for _, sand_name in ipairs(crafts_to_clear) do
minetest.clear_craft({
type = "shaped",
recipe = {
{sand_name, sand_name},
{sand_name, sand_name},
}, },
}) nether = {
{"nether:brick 9", "nether:brick_compressed"},
{"nether:brick_compressed 9", "nether:nether_lump"},
},
}
-- Add dependent recipes to main recipe collection
-- if their mods are used.
for dependency, recipes_to_add in pairs(dependent_recipes) do
if minetest.get_modpath(dependency) then
for _, recipe_entry in ipairs(recipes_to_add) do
table.insert(recipes, recipe_entry)
end
end
end end
-- Register compressor recipes
for _, data in pairs(recipes) do for _, data in pairs(recipes) do
technic.register_compressor_recipe({input = {data[1]}, output = data[2]}) technic.register_compressor_recipe({input = {data[1]}, output = data[2]})
end end

@ -1,3 +1,3 @@
name = technic name = technic
depends = default, pipeworks, technic_worldgen, basic_materials depends = default, pipeworks, technic_worldgen, basic_materials
optional_depends = bucket, screwdriver, mesecons, mesecons_mvps, digilines, digiline_remote, intllib, unified_inventory, vector_extras, dye, craftguide, i3, everness optional_depends = bucket, screwdriver, mesecons, mesecons_mvps, digilines, digiline_remote, intllib, unified_inventory, vector_extras, dye, craftguide, i3, everness, nether