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https://github.com/minetest-mods/technic.git
synced 2024-09-12 08:18:30 +02:00
add the option for publicly shared machines via an upgrade item "default:chest
the upgrade slots remain protected this replaces the need for a few forks and also resolves #131 in the process, which is obsolete now
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@ -34,12 +34,28 @@ end
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-- handles the machine upgrades when set or removed
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-- handles the machine upgrades when set or removed
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local function on_machine_upgrade(meta, stack)
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local function on_machine_upgrade(meta, stack)
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local stack_name = stack and stack:get_name()
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local stack_name = stack:get_name()
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if stack_name ~= "technic:control_logic_unit"
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if stack_name == "default:chest" then
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and stack_name ~= "technic:battery" then
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meta:set_int("public", 1)
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return 1
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elseif stack_name ~= "technic:control_logic_unit"
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and stack_name ~= "technic:battery" then
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return 0
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return 0
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end
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end
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return 1
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end
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-- something is about to be removed
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local function on_machine_downgrade(meta, stack, list)
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if stack:get_name() == "default:chest" then
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local inv = meta:get_inventory()
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local upg1, upg2 = inv:get_stack("upgrade1", 1), inv:get_stack("upgrade2", 1)
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-- only set 0 if theres not a nother chest in the other list too
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if (not upg1 or not upg2 or upg1:get_name() ~= upg2:get_name()) then
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meta:set_int("public", 0)
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end
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end
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return 1
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return 1
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end
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end
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@ -140,20 +156,25 @@ end
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local function inv_change(pos, player, count, from_list, to_list, stack)
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local function inv_change(pos, player, count, from_list, to_list, stack)
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local playername = player:get_player_name()
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local playername = player:get_player_name()
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if minetest.is_protected(pos, playername) then
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local meta = minetest.get_meta(pos);
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local public = (meta:get_int("public") == 1)
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local to_upgrade = to_list == "upgrade1" or to_list == "upgrade2"
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local from_upgrade = from_list == "upgrade1" or from_list == "upgrade2"
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if (not public or to_upgrade or from_upgrade) and minetest.is_protected(pos, playername) then
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minetest.chat_send_player(playername, S("Inventory move disallowed due to protection"))
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minetest.chat_send_player(playername, S("Inventory move disallowed due to protection"))
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return 0
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return 0
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end
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end
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if to_list == "upgrade1" or to_list == "upgrade2" then
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if to_upgrade then
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-- only place a single item into it, if it's empty
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-- only place a single item into it, if it's empty
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local meta = minetest.get_meta(pos);
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local empty = meta:get_inventory():is_empty(to_list)
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local empty = meta:get_inventory():is_empty(to_list)
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if empty then
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if empty then
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return on_machine_upgrade(meta, stack)
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return on_machine_upgrade(meta, stack)
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end
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end
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return 0
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return 0
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elseif from_list == "upgrade1" or from_list == "upgrade2" then
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elseif from_upgrade then
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on_machine_upgrade(meta, nil)
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-- only called on take (not move)
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on_machine_downgrade(meta, stack, from_list)
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end
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end
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return count
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return count
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end
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end
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