Added API register function for grinder

This commit is contained in:
Maciej Kasatkin 2012-09-11 19:27:40 +02:00
parent 83c211700d
commit a486212722

@ -1,3 +1,27 @@
grinder_recipes ={}
registered_grinder_recipes_count=1
function register_grinder_recipe (string1,string2)
grinder_recipes[registered_grinder_recipes_count]={}
grinder_recipes[registered_grinder_recipes_count].src_name=string1
grinder_recipes[registered_grinder_recipes_count].dst_name=string2
registered_grinder_recipes_count=registered_grinder_recipes_count+1
end
register_grinder_recipe("default:stone","default:sand")
register_grinder_recipe("default:cobble","default:gravel")
register_grinder_recipe("default:gravel","default:dirt")
register_grinder_recipe("default:desert_stone","default:desert_sand")
register_grinder_recipe("default:iron_lump","technic:iron_dust 2")
register_grinder_recipe("default:coal_lump","technic:coal_dust 2")
register_grinder_recipe("moreores:copper_lump","technic:copper_dust 2")
register_grinder_recipe("moreores:tin_lump","technic:tin_dust 2")
register_grinder_recipe("moreores:silver_lump","technic:silver_dust 2")
register_grinder_recipe("moreores:gold_lump","technic:gold_dust 2")
register_grinder_recipe("moreores:mithril_lump","technic:mithril_dust 2")
minetest.register_craftitem( "technic:coal_dust", { minetest.register_craftitem( "technic:coal_dust", {
description = "Coal Dust", description = "Coal Dust",
inventory_image = "technic_coal_dust.png", inventory_image = "technic_coal_dust.png",
@ -254,17 +278,10 @@ new_item =nil
src_item=items:to_table() src_item=items:to_table()
item_name=src_item["name"] item_name=src_item["name"]
if item_name=="default:stone" then new_item=ItemStack("default:sand") return new_item end local counter=registered_grinder_recipes_count-1
if item_name=="default:cobble" then new_item=ItemStack("default:gravel") return new_item end for i=1, counter,1 do
if item_name=="default:gravel" then new_item=ItemStack("default:dirt") return new_item end if grinder_recipes[i].src_name==item_name then return ItemStack(grinder_recipes[i].dst_name) end
if item_name=="default:desert_stone" then new_item=ItemStack("default:desert_sand") return new_item end end
if item_name=="default:iron_lump" then new_item=ItemStack("technic:iron_dust 2") return new_item end return nil
if item_name=="default:coal_lump" then new_item=ItemStack("technic:coal_dust 2") return new_item end
if item_name=="moreores:copper_lump" then new_item=ItemStack("technic:copper_dust 2") return new_item end
if item_name=="moreores:tin_lump" then new_item=ItemStack("technic:tin_dust 2") return new_item end
if item_name=="moreores:silver_lump" then new_item=ItemStack("technic:silver_dust 2") return new_item end
if item_name=="moreores:gold_lump" then new_item=ItemStack("technic:gold_dust 2") return new_item end
if item_name=="moreores:mithril_lump" then new_item=ItemStack("technic:mithril_dust 2") return new_item end
return nil
end end