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Forcefield: Remove deprecated update_map() call (#467)
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@ -42,7 +42,7 @@ end)
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-- | |
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-- \___/\___/
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local function update_forcefield(pos, meta, active, first)
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local function update_forcefield(pos, meta, active)
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local shape = meta:get_int("shape")
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local range = meta:get_int("range")
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local vm = VoxelManip()
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@ -86,11 +86,6 @@ local function update_forcefield(pos, meta, active, first)
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vm:set_data(data)
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vm:update_liquids()
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vm:write_to_map()
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-- update_map is very slow, but if we don't call it we'll
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-- get phantom blocks on the client.
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if not active or first then
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vm:update_map()
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end
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end
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local function set_forcefield_formspec(meta)
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@ -273,13 +268,11 @@ local function run(pos, node)
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technic.swap_node(pos, "technic:forcefield_emitter_off")
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end
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elseif eu_input >= power_requirement then
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local first = false
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if node.name == "technic:forcefield_emitter_off" then
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first = true
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technic.swap_node(pos, "technic:forcefield_emitter_on")
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meta:set_string("infotext", S("%s Active"):format(machine_name))
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end
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update_forcefield(pos, meta, true, first)
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update_forcefield(pos, meta, true)
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end
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end
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