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fixes problem when mining sand with laser
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@ -137,8 +137,13 @@ function lazer_it (pos, node, player,count)
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if node.name == "default:lava_flowing" then return end
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if node.name == "default:water_source" then minetest.env:remove_node(pos) return end
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if node.name == "default:water_flowing" then minetest.env:remove_node(pos) return end
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pos1={}
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pos1.x=math.floor(pos.x)
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pos1.y=math.floor(pos.y)
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pos1.z=math.floor(pos.z)
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if player then
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minetest.node_dig(pos,node,player)
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minetest.node_dig(pos1,node,player)
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end
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end
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