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https://github.com/minetest-mods/technic.git
synced 2024-12-22 05:42:33 +01:00
UI update
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parent
4a15b8504e
commit
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@ -78,6 +78,7 @@ unified_inventory.refill = minetest.create_detached_inventory(player_name.."refi
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end,
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on_put = function(inv, listname, index, stack, player)
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inv:set_stack(listname, index, ItemStack(stack:get_name().." "..stack:get_stack_max()))
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minetest.sound_play("electricity", {to_player=player_name, gain = 1.0})
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end,
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})
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unified_inventory.refill:set_size("main", 1)
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@ -286,21 +287,22 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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-- main buttons
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if fields.craft then
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unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craft"))
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minetest.sound_play("click", {to_player=player_name, gain = 0.1})
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return
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end
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if fields.craftguide then
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unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craftguide"))
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minetest.sound_play("click", {to_player=player_name, gain = 0.1})
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return
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end
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if fields.bags then
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unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"bags"))
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minetest.sound_play("click", {to_player=player_name, gain = 0.1})
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return
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end
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-- bags
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for i=1,4 do
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local page = "bag"..i
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@ -309,6 +311,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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page = "bags"
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end
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unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,page))
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minetest.sound_play("click", {to_player=player_name, gain = 0.1})
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return
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end
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end
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@ -318,11 +321,13 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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unified_inventory.set_home(player, player:getpos())
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local home = homepos[player_name]
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if home ~= nil then
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minetest.sound_play("dingdong", {to_player=player_name, gain = 1.0})
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minetest.chat_send_player(player_name, "Home position set to: "..math.floor(home.x)..","..math.floor(home.y)..","..math.floor(home.z))
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end
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end
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if fields.home_gui_go then
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unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craft"))
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minetest.sound_play("teleport", {to_player=player_name, gain = 1.0})
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unified_inventory.go_home(player)
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end
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if fields.misc_set_day then
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@ -357,27 +362,27 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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local pagemax = math.floor((unified_inventory.filtered_items_list_size[player_name]-1) / (80) + 1)
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if fields.start_list then
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minetest.sound_play("click", {to_player=player_name, gain = 0.3})
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minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
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start_i = 1
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end
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if fields.rewind1 then
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minetest.sound_play("click", {to_player=player_name, gain = 0.3})
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minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
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start_i = start_i - 1
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end
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if fields.forward1 then
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minetest.sound_play("click", {to_player=player_name, gain = 0.3})
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minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
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start_i = start_i + 1
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end
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if fields.rewind3 then
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minetest.sound_play("click", {to_player=player_name, gain = 0.3})
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minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
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start_i = start_i - 3
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end
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if fields.forward3 then
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minetest.sound_play("click", {to_player=player_name, gain = 0.3})
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minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
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start_i = start_i + 3
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end
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if fields.end_list then
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minetest.sound_play("click", {to_player=player_name, gain = 0.3})
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minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
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start_i = pagemax
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end
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if start_i < 1 then
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@ -397,7 +402,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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for i=0,80,1 do
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local button="item_button"..list_index
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if fields[button] then
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minetest.sound_play("click", {to_player=player_name, gain = 0.3})
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minetest.sound_play("click", {to_player=player_name, gain = 0.1})
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if minetest.setting_getbool("creative_mode")==false then
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unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craftguide"))
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page="craftguide"
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@ -425,10 +430,12 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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if fields.searchbutton then
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unified_inventory.apply_filter(player, fields.searchbox)
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unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
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minetest.sound_play("paperflip2", {to_player=player_name, gain = 1.0})
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end
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-- alternate button
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if fields.alternate then
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minetest.sound_play("click", {to_player=player_name, gain = 0.1})
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local item_name=unified_inventory.current_item[player_name]
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if item_name then
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local alternates = 0
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BIN
unified_inventory/sounds/dingdong.ogg
Normal file
BIN
unified_inventory/sounds/dingdong.ogg
Normal file
Binary file not shown.
BIN
unified_inventory/sounds/electricity.ogg
Normal file
BIN
unified_inventory/sounds/electricity.ogg
Normal file
Binary file not shown.
BIN
unified_inventory/sounds/paperflip1.ogg
Normal file
BIN
unified_inventory/sounds/paperflip1.ogg
Normal file
Binary file not shown.
BIN
unified_inventory/sounds/paperflip2.ogg
Normal file
BIN
unified_inventory/sounds/paperflip2.ogg
Normal file
Binary file not shown.
BIN
unified_inventory/sounds/teleport.ogg
Normal file
BIN
unified_inventory/sounds/teleport.ogg
Normal file
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