Reject constructor in constructor slot inventories (#505)

This commit is contained in:
coil 2019-07-21 10:40:57 +00:00 committed by SmallJoker
parent d1bf386b80
commit bb05ff8fd2

@ -118,6 +118,12 @@ local function make_off(mark)
end
end
local function allow_inventory_put(pos, listname, index, stack, player)
if stack and minetest.get_item_group(stack:get_name(), "technic_constructor") == 1 then
return 0
end
return technic.machine_inventory_put(pos, listname, index, stack, player)
end
local function make_constructor(mark, length)
minetest.register_node("technic:constructor_mk"..mark.."_off", {
@ -129,7 +135,8 @@ local function make_constructor(mark, length)
"technic_constructor_back.png",
"technic_constructor_front_off.png"},
paramtype2 = "facedir",
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, mesecon = 2},
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
mesecon = 2, technic_constructor = 1},
mesecons = {effector = {action_on = make_on(mark, length)}},
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
@ -160,7 +167,7 @@ local function make_constructor(mark, length)
end
return true
end,
allow_metadata_inventory_put = technic.machine_inventory_put,
allow_metadata_inventory_put = allow_inventory_put,
allow_metadata_inventory_take = technic.machine_inventory_take,
allow_metadata_inventory_move = technic.machine_inventory_move,
on_rotate = screwdriver.rotate_simple
@ -176,10 +183,10 @@ local function make_constructor(mark, length)
paramtype2 = "facedir",
drop = "technic:constructor_mk"..mark.."_off",
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
mesecon=2, not_in_creative_inventory=1},
mesecon=2, not_in_creative_inventory=1, technic_constructor=1},
mesecons= {effector = {action_off = make_off(mark)}},
sounds = default.node_sound_stone_defaults(),
allow_metadata_inventory_put = technic.machine_inventory_put,
allow_metadata_inventory_put = allow_inventory_put,
allow_metadata_inventory_take = technic.machine_inventory_take,
allow_metadata_inventory_move = technic.machine_inventory_move,
on_rotate = false