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https://github.com/minetest-mods/technic.git
synced 2024-12-22 13:52:31 +01:00
Added Chainsaw
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@ -10,6 +10,7 @@ registered_power_tools_count=registered_power_tools_count+1
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end
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register_power_tool ("technic:mining_drill",60000)
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register_power_tool ("technic:chainsaw",40000)
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register_power_tool ("technic:laser_mk1",40000)
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register_power_tool ("technic:battery",10000)
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register_power_tool ("technic:sonic_screwdriver",15000)
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@ -156,7 +157,7 @@ minetest.register_abm({
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local meta = minetest.env:get_meta(pos)
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charge= meta:get_float("battery_charge")
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charge= meta:get_int("battery_charge")
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max_charge= 60000
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local i=math.ceil((charge/max_charge)*8)
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if i>8 then i=8 end
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@ -191,7 +192,7 @@ minetest.register_abm({
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src_item["wear"]=tostring(load1)
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inv:set_stack("src", 1, src_item)
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end
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meta:set_float("battery_charge",charge)
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meta:set_int("battery_charge",charge)
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end
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end
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@ -216,7 +217,7 @@ minetest.register_abm({
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end
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meta:set_float("battery_charge",charge)
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meta:set_int("battery_charge",charge)
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meta:set_string("infotext", "Battery box: "..charge.."/"..max_charge);
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local load = math.floor(charge/60000 * 100)
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60
chainsaw.lua
Normal file
60
chainsaw.lua
Normal file
@ -0,0 +1,60 @@
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chainsaw_max_charge=30000
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minetest.register_tool("technic:chainsaw", {
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description = "Chainsaw",
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inventory_image = "technic_chainsaw.png",
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stack_max = 1,
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on_use = function(itemstack, user, pointed_thing)
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if pointed_thing.type=="node" then
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item=itemstack:to_table()
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local charge=tonumber((item["wear"]))
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if charge ==0 then charge =65535 end
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charge=get_RE_item_load(charge,mining_drill_max_charge)
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charge_to_take=600;
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if charge-charge_to_take>0 then
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charge_to_take=chainsaw_dig_it(minetest.get_pointed_thing_position(pointed_thing, above),user,charge_to_take)
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charge=charge-charge_to_take;
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charge=set_RE_item_load(charge,mining_drill_max_charge)
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item["wear"]=tostring(charge)
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itemstack:replace(item)
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end
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return itemstack
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end
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end,
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})
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minetest.register_craft({
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output = 'technic:chainsaw',
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recipe = {
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{'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot', 'technic:battery'},
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{'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot', 'technic:battery'},
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{'','','moreores:copper_ingot'},
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}
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})
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timber_nodenames={"default:jungletree", "default:papyrus", "default:cactus", "default:tree"}
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function chainsaw_dig_it (pos, player,charge_to_take)
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charge_to_take=0
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local node=minetest.env:get_node(pos)
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local i=1
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while timber_nodenames[i]~=nil do
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if node.name==timber_nodenames[i] then
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charge_to_take=600
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np={x=pos.x, y=pos.y, z=pos.z}
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while minetest.env:get_node(np).name==timber_nodenames[i] do
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minetest.env:remove_node(np)
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minetest.env:add_item(np, timber_nodenames[i])
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np={x=np.x, y=np.y+1, z=np.z}
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end
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minetest.sound_play("chainsaw", {pos = pos, gain = 1.0, max_hear_distance = 10,})
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return charge_to_take
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end
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i=i+1
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end
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return charge_to_take
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end
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1
init.lua
1
init.lua
@ -46,6 +46,7 @@ dofile(minetest.get_modpath("technic").."/constructor.lua")
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dofile(minetest.get_modpath("technic").."/tree_tap.lua")
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dofile(minetest.get_modpath("technic").."/flashlight.lua")
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dofile(minetest.get_modpath("technic").."/cans.lua")
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dofile(minetest.get_modpath("technic").."/chainsaw.lua")
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function has_locked_chest_privilege(meta, player)
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BIN
sounds/chainsaw.ogg
Normal file
BIN
sounds/chainsaw.ogg
Normal file
Binary file not shown.
BIN
textures/technic_chainsaw.png
Normal file
BIN
textures/technic_chainsaw.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 17 KiB |
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