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https://github.com/minetest-mods/technic.git
synced 2024-12-22 05:42:33 +01:00
Added Water can + bug fixes
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845b0607eb
commit
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@ -24,7 +24,7 @@ end
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register_alloy_recipe ("technic:copper_dust",3, "technic:tin_dust",1, "technic:bronze_dust",4)
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register_alloy_recipe ("moreores:copper_ingot",3, "moreores:tin_ingot",1, "moreores:bronze_ingot",4)
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register_alloy_recipe ("technic:iron_dust",3, "technic:chromium_dust",1, "technic:stainless_steel_dust",4)
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register_alloy_recipe ("technic:steel_ingot",3, "technic:chromium_ingot",1, "technic:stainless_steel_ingot",4)
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register_alloy_recipe ("default:steel_ingot",3, "technic:chromium_ingot",1, "technic:stainless_steel_ingot",4)
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register_alloy_recipe ("technic:copper_dust",2, "technic:zinc_dust",1, "technic:brass_dust",3)
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register_alloy_recipe ("technic:copper_ingot",2, "technic:zinc_ingot",1, "technic:brass_ingot",3)
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register_alloy_recipe ("default:sand",2, "technic:coal_dust",2, "technic:silicon_wafer",1)
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6
init.lua
6
init.lua
@ -24,14 +24,13 @@ dofile(minetest.get_modpath("technic").."/electric_furnace.lua")
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dofile(minetest.get_modpath("technic").."/battery_box.lua")
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dofile(minetest.get_modpath("technic").."/wires.lua")
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dofile(minetest.get_modpath("technic").."/wires_mv.lua")
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--dofile(minetest.get_modpath("technic").."/dyes.lua")
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dofile(minetest.get_modpath("technic").."/dyes.lua")
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dofile(minetest.get_modpath("technic").."/ores.lua")
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dofile(minetest.get_modpath("technic").."/tool_workshop.lua")
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dofile(minetest.get_modpath("technic").."/music_player.lua")
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dofile(minetest.get_modpath("technic").."/grinder.lua")
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dofile(minetest.get_modpath("technic").."/mining_laser_mk1.lua")
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--dofile(minetest.get_modpath("technic").."/project_table.lua")
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dofile(minetest.get_modpath("technic").."/injector.lua")
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dofile(minetest.get_modpath("technic").."/generator.lua")
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dofile(minetest.get_modpath("technic").."/solar_panel.lua")
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@ -44,8 +43,9 @@ dofile(minetest.get_modpath("technic").."/screwdriver.lua")
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dofile(minetest.get_modpath("technic").."/sonic_screwdriver.lua")
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dofile(minetest.get_modpath("technic").."/node_breaker.lua")
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dofile(minetest.get_modpath("technic").."/deployer.lua")
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--dofile(minetest.get_modpath("technic").."/rubber.lua")
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dofile(minetest.get_modpath("technic").."/tree_tap.lua")
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dofile(minetest.get_modpath("technic").."/torchlight.lua")
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dofile(minetest.get_modpath("technic").."/water_can.lua")
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function has_locked_chest_privilege(meta, player)
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@ -11,7 +11,7 @@ minetest.register_craft({
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output = 'technic:iron_locked_chest 1',
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recipe = {
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{'default:steel_ingot','default:steel_ingot','default:steel_ingot'},
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{'default:steel_ingot','default:locked_chest','default:steel_ingot'},
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{'default:steel_ingot','default:chest_locked','default:steel_ingot'},
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{'default:steel_ingot','default:steel_ingot','default:steel_ingot'},
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}
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})
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BIN
textures/technic_water_can.png
Normal file
BIN
textures/technic_water_can.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.4 KiB |
62
water_can.lua
Normal file
62
water_can.lua
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@ -0,0 +1,62 @@
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water_can_max_load = 16
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minetest.register_craft({
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output = 'technic:water_can 1',
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recipe = {
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{'technic:zinc_ingot', 'technic:rubber_fiber','technic:zinc_ingot'},
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{'default:steel_ingot', '', 'default:steel_ingot'},
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{'technic:zinc_ingot', 'default:steel_ingot', 'technic:zinc_ingot'},
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}
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})
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minetest.register_tool("technic:water_can", {
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description = "Water Can",
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inventory_image = "technic_water_can.png",
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stack_max = 1,
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liquids_pointable = true,
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on_use = function(itemstack, user, pointed_thing)
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if pointed_thing.type ~= "node" then
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return end
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n = minetest.env:get_node(pointed_thing.under)
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if n.name == "default:water_source" then
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item=itemstack:to_table()
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local load=tonumber((item["wear"]))
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if load==0 then load =65535 end
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load=get_RE_item_load(load,water_can_max_load)
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if load+1<17 then
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minetest.env:add_node(pointed_thing.under, {name="air"})
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load=load+1;
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load=set_RE_item_load(load,water_can_max_load)
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item["wear"]=tostring(load)
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itemstack:replace(item)
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end
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return itemstack
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end
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item=itemstack:to_table()
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load=tonumber((item["wear"]))
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if load==0 then load =65535 end
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load=get_RE_item_load(load,water_can_max_load)
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if load==0 then return end
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if n.name == "default:water_flowing" then
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minetest.env:add_node(pointed_thing.under, {name="default:water_source"})
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load=load-1;
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load=set_RE_item_load(load,water_can_max_load)
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item["wear"]=tostring(load)
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itemstack:replace(item)
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return itemstack
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end
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n = minetest.env:get_node(pointed_thing.above)
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if n.name == "air" then
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minetest.env:add_node(pointed_thing.above, {name="default:water_source"})
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load=load-1;
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load=set_RE_item_load(load,water_can_max_load)
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item["wear"]=tostring(load)
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itemstack:replace(item)
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return itemstack
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end
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end,
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})
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