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https://github.com/minetest-mods/technic.git
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Reduce dependencies of technic_chests
technic_chests was depending on the technic mod, for the top-level "technic" table and the technic.swap_node function. Resolve that by sharing the top-level table and inlining the one use of the function. It was also depending on technic_worldgen, for the definitions of cast iron and wrought iron. Make the use of cast iron conditional on technic_worldgen, falling back to default "steel". Change the use of wrought iron to directly use default "steel", to which it is aliased anyway.
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@ -19,7 +19,7 @@ minetest.register_craft({
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minetest.register_craft({
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output = 'technic:copper_locked_chest 1',
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recipe = {
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{'technic:wrought_iron_ingot'},
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{'default:steel_ingot'},
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{'technic:copper_chest'},
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}
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})
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@ -1,6 +1,3 @@
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default
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technic
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technic_worldgen
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pipeworks
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intllib?
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@ -20,7 +20,7 @@ minetest.register_craft({
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minetest.register_craft({
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output = 'technic:gold_locked_chest',
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recipe = {
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{'technic:wrought_iron_ingot'},
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{'default:steel_ingot'},
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{'technic:gold_chest'},
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}
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})
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@ -4,6 +4,7 @@
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modpath = minetest.get_modpath("technic_chests")
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technic = technic or {}
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technic.chests = {}
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dofile(modpath.."/common.lua")
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@ -1,26 +1,32 @@
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local cast_iron_ingot
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if minetest.get_modpath("technic_worldgen") then
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cast_iron_ingot = "technic:cast_iron_ingot"
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else
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cast_iron_ingot = "default:steel_ingot"
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end
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minetest.register_craft({
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output = 'technic:iron_chest 1',
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recipe = {
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{'technic:cast_iron_ingot','technic:cast_iron_ingot','technic:cast_iron_ingot'},
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{'technic:cast_iron_ingot','default:chest','technic:cast_iron_ingot'},
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{'technic:cast_iron_ingot','technic:cast_iron_ingot','technic:cast_iron_ingot'},
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{cast_iron_ingot,cast_iron_ingot,cast_iron_ingot},
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{cast_iron_ingot,'default:chest',cast_iron_ingot},
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{cast_iron_ingot,cast_iron_ingot,cast_iron_ingot},
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}
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})
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minetest.register_craft({
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output = 'technic:iron_locked_chest 1',
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recipe = {
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{'technic:cast_iron_ingot','technic:cast_iron_ingot','technic:cast_iron_ingot'},
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{'technic:cast_iron_ingot','default:chest_locked','technic:cast_iron_ingot'},
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{'technic:cast_iron_ingot','technic:cast_iron_ingot','technic:cast_iron_ingot'},
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{cast_iron_ingot,cast_iron_ingot,cast_iron_ingot},
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{cast_iron_ingot,'default:chest_locked',cast_iron_ingot},
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{cast_iron_ingot,cast_iron_ingot,cast_iron_ingot},
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}
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})
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minetest.register_craft({
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output = 'technic:iron_locked_chest 1',
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recipe = {
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{'technic:wrought_iron_ingot'},
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{'default:steel_ingot'},
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{'technic:iron_chest'},
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}
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})
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@ -19,7 +19,7 @@ minetest.register_craft({
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minetest.register_craft({
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output = 'technic:mithril_locked_chest 1',
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recipe = {
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{'technic:wrought_iron_ingot'},
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{'default:steel_ingot'},
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{'technic:mithril_chest'},
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}
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})
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@ -49,7 +49,9 @@ end
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local function check_color_buttons(pos, meta, chest_name, fields)
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for i = 1, 16 do
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if fields["color_button"..i] then
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technic.swap_node(pos, chest_name..colorid_to_postfix(i))
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local node = minetest.get_node(pos)
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node.name = chest_name..colorid_to_postfix(i)
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minetest.swap_node(pos, node)
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meta:set_string("color", i)
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return
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end
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@ -19,7 +19,7 @@ minetest.register_craft({
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minetest.register_craft({
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output = 'technic:silver_locked_chest',
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recipe = {
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{'technic:wrought_iron_ingot'},
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{'default:steel_ingot'},
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{'technic:silver_chest'},
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}
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})
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