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Constructor: Add protection check (#564)
Check if the player who placed constructor can access protected positions before placing or removing nodes.
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@ -88,6 +88,7 @@ minetest.register_craft({
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local function make_on(mark, length)
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return function(pos, node)
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local meta = minetest.get_meta(pos)
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local owner = meta:get_string("owner")
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local inv = meta:get_inventory()
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local dir = vector.new()
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if node.param2 == 3 then dir.x = 1 end
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@ -102,6 +103,9 @@ local function make_on(mark, length)
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minetest.check_for_falling(pos)
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for i = 1, length do
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place_pos = vector.add(place_pos, dir)
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if owner ~= "" and minetest.is_protected(place_pos, owner) then
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return
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end
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local place_node = minetest.get_node(place_pos)
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deploy_node(inv, "slot"..i, place_pos, place_node, node)
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end
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@ -156,6 +160,11 @@ local function make_constructor(mark, length)
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for i = 1, length do
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inv:set_size("slot"..i, 1)
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end
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meta:set_string("owner", "?")
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end,
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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meta:set_string("owner", (placer and placer:get_player_name() or "?"))
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end,
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can_dig = function(pos, player)
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local meta = minetest.get_meta(pos)
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