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Change chainsaw cutting algorithm back to old one
The new algorithm caused horizontal sections of trees to be left, with the sections above and below them removed.
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@ -148,36 +148,51 @@ local function handle_drops(drops)
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end
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end
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--- Iterator over positions to try to saw around a sawed node.
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--- Iterator over positions to try to saw around a sawed node.
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-- This returns nodes in a 3x2x3 area. It does not return lower (y) positions
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-- This returns positions in a 3x1x3 area around the position, plus the
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-- to prevent the chainsaw from cutting down nodes below the cutting position.
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-- position above it. This does not return the bottom position to prevent
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-- the chainsaw from cutting down nodes below the cutting position.
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-- @param pos Sawing position.
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-- @param pos Sawing position.
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local function iterSawTries(pos)
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local function iterSawTries(pos)
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-- Copy position to prevent mangling it
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-- Copy position to prevent mangling it
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local pos = vector.new(pos)
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local pos = vector.new(pos)
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-- Shift the position down on the x and z axes
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local i = 0
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pos.x, pos.z = pos.x - 1, pos.z - 1
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-- Save our starting position for reseting it later
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local startx, startz = pos.x, pos.z
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-- We will move out by one in every direction except -y
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local endx, endy, endz = pos.x + 2, pos.y + 1, pos.z + 2
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-- Adjust for initial increment
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pos.x = pos.x - 1
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return function()
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return function()
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if pos.x < endx then
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i = i + 1
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-- Given a (top view) area like so (where 5 is the starting position):
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-- X -->
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-- Z 123
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-- | 456
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-- V 789
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-- This will return positions 1, 4, 7, 2, 8 (skip 5), 3, 6, 9,
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-- and the position above 5.
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if i == 1 then
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-- Move to starting position
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pos.x = pos.x - 1
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pos.z = pos.z - 1
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elseif i == 4 or i == 7 then
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-- Move to next X and back to start of Z when we reach
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-- the end of a Z line.
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pos.x = pos.x + 1
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pos.x = pos.x + 1
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pos.z = pos.z - 2
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elseif i == 5 then
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-- Skip the middle position (we've already run on it)
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-- and double-increment the counter.
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pos.z = pos.z + 2
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i = i + 1
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elseif i <= 9 then
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-- Go to next Z.
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pos.z = pos.z + 1
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elseif i == 10 then
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-- Move back to center and up.
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-- The Y+ position must be last so that we don't dig
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-- straight upward and not come down (since the Y-
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-- position isn't checked).
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pos.x = pos.x - 1
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pos.z = pos.z - 1
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pos.y = pos.y + 1
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else
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else
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pos.x = startx
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return nil
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if pos.z < endz then
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pos.z = pos.z + 1
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else
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pos.z = startz
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if pos.y < endy then
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pos.y = pos.y + 1
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else
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return nil
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end
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end
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end
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end
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return pos
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return pos
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end
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end
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@ -195,7 +210,7 @@ local function recursive_dig(pos, remaining_charge)
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return remaining_charge
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return remaining_charge
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end
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end
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-- wood found - cut it
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-- Wood found - cut it
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handle_drops(minetest.get_node_drops(node.name, ""))
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handle_drops(minetest.get_node_drops(node.name, ""))
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minetest.remove_node(pos)
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minetest.remove_node(pos)
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remaining_charge = remaining_charge - chainsaw_charge_per_node
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remaining_charge = remaining_charge - chainsaw_charge_per_node
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