Fixes to deployer

This commit is contained in:
RealBadAngel 2013-02-02 20:42:07 +01:00
parent a4a3c2b69a
commit fdc0562b3a

@ -19,6 +19,8 @@ deployer_signal_on = function(pos, node)
if node.param2==0 then pos1.z=pos1.z-1 end if node.param2==0 then pos1.z=pos1.z-1 end
if node.name == "technic:deployer_off" then if node.name == "technic:deployer_off" then
local node1=minetest.env:get_node(pos1)
if node1.name == "air" then
hacky_swap_node(pos,"technic:deployer_on") hacky_swap_node(pos,"technic:deployer_on")
nodeupdate(pos) nodeupdate(pos)
local meta = minetest.env:get_meta(pos); local meta = minetest.env:get_meta(pos);
@ -26,7 +28,7 @@ deployer_signal_on = function(pos, node)
local i=0 local i=0
for _,stack in ipairs(inv:get_list("main")) do for _,stack in ipairs(inv:get_list("main")) do
i=i+1 i=i+1
if stack:get_name() ~=nil then if stack:get_name() ~=nil and minetest.registered_nodes[stack:get_name()]~=nil then
node1={name=stack:get_name(), param1=0, param2=node.param2} node1={name=stack:get_name(), param1=0, param2=node.param2}
minetest.env:place_node(pos1,node1) minetest.env:place_node(pos1,node1)
stack:take_item(1); stack:take_item(1);
@ -35,6 +37,7 @@ deployer_signal_on = function(pos, node)
end end
end end
end end
end
end end
deployer_signal_off = function(pos, node) deployer_signal_off = function(pos, node)
@ -93,8 +96,18 @@ minetest.register_node("technic:deployer_on", {
"technic_deployer_back.png","technic_deployer_front_on.png"}, "technic_deployer_back.png","technic_deployer_front_on.png"},
is_ground_content = true, is_ground_content = true,
paramtype2 = "facedir", paramtype2 = "facedir",
tubelike=1,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, tubedevice_receiver=1,not_in_creative_inventory=1}, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, tubedevice_receiver=1,not_in_creative_inventory=1},
mesecons = {effector={action_off=deployer_signal_off}}, mesecons = {effector={action_off=deployer_signal_off}},
tube={insert_object=function(pos,node,stack,direction)
local meta=minetest.env:get_meta(pos)
local inv=meta:get_inventory()
return inv:add_item("main",stack)
end,
can_insert=function(pos,node,stack,direction)
local meta=minetest.env:get_meta(pos)
local inv=meta:get_inventory()
return inv:room_for_item("main",stack)
end,
input_inventory="main"},
sounds = default.node_sound_stone_defaults(), sounds = default.node_sound_stone_defaults(),
}) })