minetest.register_craft({ output = 'technic:deployer_off 1', recipe = { {'default:wood', 'default:pick_mese','default:wood'}, {'default:stone', 'mesecons:piston','default:stone'}, {'default:stone', 'mesecons:mesecon','default:stone'}, } }) minetest.register_node("technic:deployer_off", { description = "Deployer", tile_images = {"technic_deployer_top.png","technic_deployer_bottom.png","technic_deployer_side2.png","technic_deployer_side1.png", "technic_deployer_back.png","technic_deployer_front_off.png"}, is_ground_content = true, paramtype2 = "facedir", groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2,tubedevice=1}, sounds = default.node_sound_stone_defaults(), on_construct = function(pos) local meta = minetest.env:get_meta(pos) end, }) minetest.register_node("technic:deployer_on", { description = "Deployer", tile_images = {"technic_deployer_top.png","technic_deployer_bottom.png","technic_deployer_side2.png","technic_deployer_side1.png", "technic_deployer_back.png","technic_deployer_front_on.png"}, is_ground_content = true, paramtype2 = "facedir", tubelike=1, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2,tubedevice=1,not_in_creative_inventory=1}, sounds = default.node_sound_stone_defaults(), }) mesecon:register_on_signal_on(function(pos, node) if node.name == "technic:deployer_off" then minetest.env:add_node(pos, {name="technic:deployer_on", param2 = node.param2}) nodeupdate(pos) end end) mesecon:register_on_signal_off(function(pos, node) if node.name == "technic:deployer_on" then minetest.env:add_node(pos, {name="technic:deployer_off", param2 = node.param2}) nodeupdate(pos) end end) mesecon:register_effector("technic:deployer_on", "technic:deployer_off")