mirror of
https://github.com/minetest-mods/technic.git
synced 2024-12-22 13:52:31 +01:00
64 lines
2.2 KiB
Lua
64 lines
2.2 KiB
Lua
minetest.register_globalstep(function(dtime)
|
|
for _,player in ipairs(minetest.get_connected_players()) do
|
|
local pos = player:getpos()
|
|
pos.y = pos.y+0.5
|
|
local inv = player:get_inventory()
|
|
|
|
for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 1)) do
|
|
if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" then
|
|
if inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
|
|
inv:add_item("main", ItemStack(object:get_luaentity().itemstring))
|
|
if object:get_luaentity().itemstring ~= "" then
|
|
minetest.sound_play("item_drop_pickup", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
object:get_luaentity().itemstring = ""
|
|
object:remove()
|
|
end
|
|
end
|
|
end
|
|
|
|
for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do
|
|
if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" then
|
|
if object:get_luaentity().collect then
|
|
if inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
|
|
local pos1 = pos
|
|
pos1.y = pos1.y+0.2
|
|
local pos2 = object:getpos()
|
|
local vec = {x=pos1.x-pos2.x, y=pos1.y-pos2.y, z=pos1.z-pos2.z}
|
|
vec.x = vec.x*3
|
|
vec.y = vec.y*3
|
|
vec.z = vec.z*3
|
|
object:setvelocity(vec)
|
|
|
|
minetest.after(1, function(args)
|
|
local lua = object:get_luaentity()
|
|
if object == nil or lua == nil or lua.itemstring == nil then
|
|
return
|
|
end
|
|
if inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
|
|
inv:add_item("main", ItemStack(object:get_luaentity().itemstring))
|
|
if object:get_luaentity().itemstring ~= "" then
|
|
minetest.sound_play("item_drop_pickup", {
|
|
to_player = player:get_player_name(),
|
|
})
|
|
end
|
|
object:get_luaentity().itemstring = ""
|
|
object:remove()
|
|
else
|
|
object:setvelocity({x=0,y=0,z=0})
|
|
end
|
|
end, {player, object})
|
|
|
|
end
|
|
else
|
|
minetest.after(0.5, function(entity)
|
|
entity.collect = true
|
|
end, object:get_luaentity())
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end)
|