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technic_chests was depending on the technic mod, for the top-level "technic" table and the technic.swap_node function. Resolve that by sharing the top-level table and inlining the one use of the function. It was also depending on technic_worldgen, for the definitions of cast iron and wrought iron. Make the use of cast iron conditional on technic_worldgen, falling back to default "steel". Change the use of wrought iron to directly use default "steel", to which it is aliased anyway. |
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.. | ||
locale | ||
textures | ||
common.lua | ||
copper_chest.lua | ||
depends.txt | ||
gold_chest.lua | ||
init.lua | ||
iron_chest.lua | ||
mithril_chest.lua | ||
README.md | ||
register.lua | ||
silver_chest.lua | ||
wooden_chest.lua |
Technic chests
License
Copyright (C) 2012-2014 Maciej Kasatkin (RealBadAngel)
Technic chests code is licensed under the GNU LGPLv2+.
Texture licenses:
VanessaE: (WTFPL)
- technic_pencil_icon.png
- technic_checkmark_icon.png
- technic_chest_overlay_*.png
- technic_*_chest_lock_overlay.png
RealBadAngel: (WTFPL)
- Everything else.