technic/technic_worldgen/nodes.lua
2014-07-30 15:36:27 -04:00

164 lines
4.9 KiB
Lua

local S = technic.worldgen.gettext
minetest.register_node( ":technic:mineral_uranium", {
description = S("Uranium Ore"),
tiles = { "default_stone.png^technic_mineral_uranium.png" },
is_ground_content = true,
groups = {cracky=3, radioactive=1},
sounds = default.node_sound_stone_defaults(),
drop = 'craft "technic:uranium_lump" 1',
})
minetest.register_node( ":technic:mineral_chromium", {
description = S("Chromium Ore"),
tiles = { "default_stone.png^technic_mineral_chromium.png" },
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
drop = 'craft "technic:chromium_lump" 1',
})
minetest.register_node( ":technic:mineral_zinc", {
description = S("Zinc Ore"),
tile_images = { "default_stone.png^technic_mineral_zinc.png" },
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
drop = 'craft "technic:zinc_lump" 1',
})
minetest.register_node( ":technic:granite", {
description = S("Granite"),
tiles = { "technic_granite.png" },
is_ground_content = true,
groups = {cracky=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node( ":technic:marble", {
description = S("Marble"),
tiles = { "technic_marble.png" },
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node( ":technic:marble_bricks", {
description = S("Marble Bricks"),
tiles = { "technic_marble_bricks.png" },
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node(":technic:uranium_block", {
description = S("Uranium Block"),
tiles = { "technic_uranium_block.png" },
is_ground_content = true,
groups = {uranium_block=1, cracky=1, level=2, radioactive=3},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node(":technic:chromium_block", {
description = S("Chromium Block"),
tiles = { "technic_chromium_block.png" },
is_ground_content = true,
groups = {cracky=1, level=2},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node(":technic:zinc_block", {
description = S("Zinc Block"),
tiles = { "technic_zinc_block.png" },
is_ground_content = true,
groups = {cracky=1, level=2},
sounds = default.node_sound_stone_defaults()
})
minetest.register_alias("technic:wrought_iron_block", "default:steelblock")
minetest.override_item("default:steelblock", {
description = S("Wrought Iron Block"),
tiles = { "technic_wrought_iron_block.png" },
})
minetest.register_node(":technic:cast_iron_block", {
description = S("Cast Iron Block"),
tiles = { "technic_cast_iron_block.png" },
is_ground_content = true,
groups = {cracky=1, level=2},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node(":technic:carbon_steel_block", {
description = S("Carbon Steel Block"),
tiles = { "technic_carbon_steel_block.png" },
is_ground_content = true,
groups = {cracky=1, level=2},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node(":technic:stainless_steel_block", {
description = S("Stainless Steel Block"),
tiles = { "technic_stainless_steel_block.png" },
is_ground_content = true,
groups = {cracky=1, level=2},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node(":technic:brass_block", {
description = S("Brass Block"),
tiles = { "technic_brass_block.png" },
is_ground_content = true,
groups = {cracky=1, level=2},
sounds = default.node_sound_stone_defaults()
})
minetest.register_craft({
output = 'technic:marble_bricks 4',
recipe = {
{'technic:marble','technic:marble'},
{'technic:marble','technic:marble'}
}
})
minetest.register_alias("technic:diamond_block", "default:diamondblock")
minetest.register_alias("technic:diamond", "default:diamond")
minetest.register_alias("technic:mineral_diamond", "default:stone_with_diamond")
local function for_each_registered_node(action)
local already_reg = {}
for k, _ in pairs(minetest.registered_nodes) do
table.insert(already_reg, k)
end
local really_register_node = minetest.register_node
minetest.register_node = function(name, def)
really_register_node(name, def)
action(string.gsub(name, "^:", ""))
end
for _, name in ipairs(already_reg) do
action(name)
end
end
for_each_registered_node(function(node_name)
local node_def = minetest.registered_nodes[node_name]
if node_name ~= "default:steelblock" and string.find(node_name, "steelblock") and string.find(node_def.description, "Steel") then
minetest.override_item(node_name, { description = string.gsub(node_def.description, "Steel", S("Wrought Iron")) })
end
if node_def.tiles or node_def.tile_images then
local tn = node_def.tiles and "tiles" or "tile_images"
local tl = {}
local ca = false
for i, t in ipairs(node_def[tn]) do
if type(t) == "string" and t == "default_steel_block.png" then
ca = true
t = "technic_wrought_iron_block.png"
end
table.insert(tl, t)
end
if ca then minetest.override_item(node_name, { [tn] = tl }) end
end
end)