mirror of
https://github.com/minetest-mods/technic.git
synced 2024-12-22 05:42:33 +01:00
153 lines
4.4 KiB
Lua
153 lines
4.4 KiB
Lua
laser_mk1_max_charge=40000
|
|
|
|
local laser_shoot = function(itemstack, player, pointed_thing)
|
|
local playerpos=player:getpos()
|
|
local dir=player:get_look_dir()
|
|
direction_y=math.abs(math.floor(dir.y*100))
|
|
print (direction_y)
|
|
if direction_y>50 then entity_name="technic:laser_beam_entityV"
|
|
else entity_name="technic:laser_beam_entity" end
|
|
local obj=minetest.env:add_entity({x=playerpos.x,y=playerpos.y+1.6,z=playerpos.z},entity_name)
|
|
if obj:get_luaentity().player == nil then
|
|
obj:get_luaentity().player = player
|
|
end
|
|
obj:setvelocity({x=dir.x*19, y=dir.y*19, z=dir.z*19})
|
|
obj:setacceleration({x=dir.x*-2, y=0, z=dir.z*-2})
|
|
obj:setyaw(player:get_look_yaw()+math.pi)
|
|
if obj:get_luaentity().player == nil then
|
|
obj:get_luaentity().player = player
|
|
end
|
|
obj:get_luaentity().node = player:get_inventory():get_stack("main", 1):get_name()
|
|
minetest.sound_play("technic_laser", {pos = playerpos, gain = 1.0, max_hear_distance = 10,})
|
|
return true
|
|
end
|
|
|
|
|
|
minetest.register_tool("technic:laser_mk1", {
|
|
description = "Mining Laser MK1",
|
|
inventory_image = "technic_mining_laser_mk1.png",
|
|
stack_max = 1,
|
|
on_use = function(itemstack, user, pointed_thing)
|
|
item=itemstack:to_table()
|
|
local charge=tonumber((item["wear"]))
|
|
if charge ==0 then charge =65535 end
|
|
charge=get_RE_item_load(charge,laser_mk1_max_charge)
|
|
if charge-400>0 then
|
|
laser_shoot(item, user, pointed_thing)
|
|
charge =charge-400;
|
|
charge=set_RE_item_load(charge,laser_mk1_max_charge)
|
|
item["wear"]=tostring(charge)
|
|
itemstack:replace(item)
|
|
end
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'technic:laser_mk1',
|
|
recipe = {
|
|
{'technic:diamond', 'default:steel_ingot', 'technic:battery'},
|
|
{'', 'default:steel_ingot', 'technic:battery'},
|
|
{'', '', 'moreores:copper_ingot'},
|
|
}
|
|
})
|
|
|
|
|
|
|
|
minetest.register_node("technic:laser_beam_box", {
|
|
drawtype = "nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{ -0.5 , -0.1, -0.1 , 0.1 , 0.1 , 0.1 },
|
|
{ -0.1 , -0.1 , -0.1 , 0.5, 0.1 , 0.1 },
|
|
}
|
|
},
|
|
tiles = {"technic_laser_beam.png"},
|
|
groups = {not_in_creative_inventory=1},
|
|
})
|
|
|
|
minetest.register_node("technic:laser_beam_boxV", {
|
|
drawtype = "nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{ -0.1 , -0.1 , -0.1 , 0.1 , 0.5, 0.1 },
|
|
{ -0.1 , -0.5, -0.1 , 0.1 , 0.1 , 0.1 },
|
|
|
|
}
|
|
},
|
|
tiles = {"technic_laser_beam.png"},
|
|
groups = {not_in_creative_inventory=1},
|
|
})
|
|
|
|
LASER_BEAM_ENTITY={
|
|
physical = false,
|
|
timer=0,
|
|
visual = "wielditem",
|
|
visual_size = {x=0.2, y=0.2},
|
|
textures = {"technic:laser_beam_box"},
|
|
lastpos={},
|
|
max_range=15,
|
|
count=0,
|
|
-- digger=nil,
|
|
collisionbox = {0,0,0,0,0,0},
|
|
}
|
|
|
|
LASER_BEAM_ENTITY.on_step = function(self, dtime)
|
|
self.timer=self.timer+dtime
|
|
local pos = self.object:getpos()
|
|
local node = minetest.env:get_node(pos)
|
|
if self.lastpos.x~=nil then lazer_it (pos, node, self.player) end
|
|
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
|
self.count=self.count+1
|
|
if self.count>=self.max_range then self.object:remove() end
|
|
end
|
|
|
|
LASER_BEAM_ENTITYV={
|
|
physical = false,
|
|
timer=0,
|
|
visual = "wielditem",
|
|
visual_size = {x=0.2, y=0.2},
|
|
textures = {"technic:laser_beam_boxV"},
|
|
lastpos={},
|
|
max_range=15,
|
|
count=0,
|
|
collisionbox = {0,0,0,0,0,0},
|
|
}
|
|
|
|
LASER_BEAM_ENTITYV.on_step = function(self, dtime)
|
|
self.timer=self.timer+dtime
|
|
local pos = self.object:getpos()
|
|
local node = minetest.env:get_node(pos)
|
|
if self.lastpos.x~=nil then lazer_it (pos, node, self.player,self.count) end
|
|
|
|
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
|
self.count=self.count+1
|
|
if self.count==self.max_range then self.object:remove() end
|
|
end
|
|
|
|
|
|
minetest.register_entity("technic:laser_beam_entity", LASER_BEAM_ENTITY)
|
|
minetest.register_entity("technic:laser_beam_entityV", LASER_BEAM_ENTITYV)
|
|
|
|
function lazer_it (pos, node, player,count)
|
|
if node.name == "air" then return end
|
|
if node.name == "default:lava_source" then return end
|
|
if node.name == "default:lava_flowing" then return end
|
|
if node.name == "default:water_source" then minetest.env:remove_node(pos) return end
|
|
if node.name == "default:water_flowing" then minetest.env:remove_node(pos) return end
|
|
if node.name == "ignore" then minetest.env:remove_node(pos) return end
|
|
|
|
if player then
|
|
local drops = minetest.get_node_drops(node.name, "default:pick_mese")
|
|
if player:get_inventory() then
|
|
local _, dropped_item
|
|
for _, dropped_item in ipairs(drops) do
|
|
player:get_inventory():add_item("main", dropped_item)
|
|
end
|
|
end
|
|
minetest.env:remove_node(pos)
|
|
end
|
|
|
|
end |