technic/electric.lua
2012-10-14 23:36:34 +02:00

268 lines
8.2 KiB
Lua

power_tools ={}
registered_power_tools_count=1
function register_power_tool (string1,max_charge)
power_tools[registered_power_tools_count]={}
power_tools[registered_power_tools_count].tool_name=string1
power_tools[registered_power_tools_count].max_charge=max_charge
registered_power_tools_count=registered_power_tools_count+1
end
register_power_tool ("technic:mining_drill",60000)
register_power_tool ("technic:laser_mk1",40000)
register_power_tool ("technic:battery",10000)
minetest.register_alias("battery", "technic:battery")
minetest.register_alias("battery_box", "technic:battery_box")
minetest.register_alias("electric_furnace", "technic:electric_furnace")
minetest.register_craft({
output = 'technic:battery 1',
recipe = {
{'default:wood', 'moreores:copper_ingot', 'default:wood'},
{'default:wood', 'moreores:tin_ingot', 'default:wood'},
{'default:wood', 'moreores:copper_ingot', 'default:wood'},
}
})
minetest.register_craft({
output = 'technic:battery_box 1',
recipe = {
{'technic:battery', 'default:wood', 'technic:battery'},
{'technic:battery', 'moreores:copper_ingot', 'technic:battery'},
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
}
})
minetest.register_craft({
output = 'technic:electric_furnace',
recipe = {
{'default:brick', 'default:brick', 'default:brick'},
{'default:brick', '', 'default:brick'},
{'default:steel_ingot', 'moreores:copper_ingot', 'default:steel_ingot'},
}
})
minetest.register_tool("technic:battery",
{description = "RE Battery",
inventory_image = "technic_battery.png",
energy_charge = 0,
tool_capabilities = {max_drop_level=0, groupcaps={fleshy={times={}, uses=10000, maxlevel=0}}}})
minetest.register_craftitem("technic:battery_box", {
description = "Battery box",
stack_max = 99,
})
battery_box_formspec =
"invsize[8,9;]"..
"image[1,1;1,2;technic_power_meter_bg.png]"..
"list[current_name;src;3,1;1,1;]"..
"image[4,1;1,1;technic_battery_reload.png]"..
"list[current_name;dst;5,1;1,1;]"..
"label[0,0;Battery box]"..
"label[3,0;Charge]"..
"label[5,0;Discharge]"..
"label[1,3;Power level]"..
"list[current_player;main;0,5;8,4;]"
minetest.register_node("technic:battery_box", {
description = "Battery box",
tiles = {"technic_battery_box_top.png", "technic_battery_box_bottom.png", "technic_battery_box_side.png",
"technic_battery_box_side.png", "technic_battery_box_side.png", "technic_battery_box_side.png"},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
sounds = default.node_sound_wood_defaults(),
technic_power_machine=1,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("infotext", "Battery box")
meta:set_float("technic_power_machine", 1)
meta:set_string("formspec", battery_box_formspec)
local inv = meta:get_inventory()
inv:set_size("src", 1)
inv:set_size("dst", 1)
battery_charge = 0
max_charge = 60000
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("dst") then
return false
elseif not inv:is_empty("src") then
return false
end
return true
end,
})
electric_furnace_formspec =
"invsize[8,9;]"..
"image[1,1;1,2;technic_power_meter_bg.png]"..
"list[current_name;src;3,1;1,1;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,5;8,4;]"..
"label[0,0;Electric Furnace]"..
"label[1,3;Power level]"
minetest.register_node("technic:electric_furnace", {
description = "Electric furnace",
tiles = {"technic_electric_furnace_top.png", "technic_electric_furnace_bottom.png", "technic_electric_furnace_side.png",
"technic_electric_furnace_side.png", "technic_electric_furnace_side.png", "technic_electric_furnace_front.png"},
paramtype2 = "facedir",
groups = {cracky=2},
legacy_facedir_simple = true,
sounds = default.node_sound_stone_defaults(),
technic_power_machine=1,
internal_EU_buffer=0;
interal_EU_buffer_size=2000;
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_float("technic_power_machine", 1)
meta:set_string("formspec", electric_furnace_formspec)
meta:set_string("infotext", "Electric furnace")
local inv = meta:get_inventory()
inv:set_size("src", 1)
inv:set_size("dst", 4)
local EU_used = 0
local furnace_is_cookin = 0
local cooked = nil
meta:set_float("internal_EU_buffer",0)
meta:set_float("internal_EU_buffer_size",2000)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("dst") then
return false
elseif not inv:is_empty("src") then
return false
end
return true
end,
})
minetest.register_node("technic:electric_furnace_active", {
description = "Electric Furnace",
tiles = {"technic_electric_furnace_top.png", "technic_electric_furnace_bottom.png", "technic_electric_furnace_side.png",
"technic_electric_furnace_side.png", "technic_electric_furnace_side.png", "technic_electric_furnace_front_active.png"},
paramtype2 = "facedir",
light_source = 8,
drop = "technic:electric_furnace",
groups = {cracky=2, not_in_creative_inventory=1},
legacy_facedir_simple = true,
sounds = default.node_sound_stone_defaults(),
internal_EU_buffer=0;
interal_EU_buffer_size=2000;
technic_power_machine=1,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_float("technic_power_machine", 1)
meta:set_string("formspec", electric_furnace_formspec)
meta:set_string("infotext", "Electric furnace");
local inv = meta:get_inventory()
inv:set_size("src", 1)
inv:set_size("dst", 4)
local EU_used = 0
local furnace_is_cookin = 0
local cooked = nil
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("dst") then
return false
elseif not inv:is_empty("src") then
return false
end
return true
end,
})
minetest.register_abm({
nodenames = {"technic:electric_furnace","technic:electric_furnace_active"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.env:get_meta(pos)
internal_EU_buffer=meta:get_float("internal_EU_buffer")
internal_EU_buffer_size=meta:get_float("internal_EU_buffer")
local load = math.floor(internal_EU_buffer/2000 * 100)
meta:set_string("formspec",
"invsize[8,9;]"..
"image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
(load)..":technic_power_meter_fg.png]"..
"list[current_name;src;3,1;1,1;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,5;8,4;]"..
"label[0,0;Electric Furnace]"..
"label[1,3;Power level]")
local inv = meta:get_inventory()
local furnace_is_cookin = meta:get_float("furnace_is_cookin")
local srclist = inv:get_list("src")
local cooked=nil
if srclist then
cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
end
if (furnace_is_cookin == 1) then
if internal_EU_buffer>=150 then
internal_EU_buffer=internal_EU_buffer-150;
meta:set_float("internal_EU_buffer",internal_EU_buffer)
meta:set_float("src_time", meta:get_float("src_time") + 3)
if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
-- check if there's room for output in "dst" list
if inv:room_for_item("dst",cooked.item) then
-- Put result in "dst" list
inv:add_item("dst", cooked.item)
-- take stuff from "src" list
srcstack = inv:get_stack("src", 1)
srcstack:take_item()
inv:set_stack("src", 1, srcstack)
else
print("Furnace inventory full!")
end
meta:set_string("src_time", 0)
end
end
end
if srclist then
cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
if cooked.time>0 then
hacky_swap_node(pos,"technic:electric_furnace_active")
meta:set_string("infotext","Furnace active")
meta:set_string("furnace_is_cookin",1)
-- meta:set_string("formspec", electric_furnace_formspec)
meta:set_string("src_time", 0)
return
end
end
hacky_swap_node(pos,"technic:electric_furnace")
meta:set_string("infotext","Furnace inactive")
meta:set_string("furnace_is_cookin",0)
-- meta:set_string("formspec", electric_furnace_formspec)
meta:set_string("src_time", 0)
end,
})