2018-03-10 22:14:57 +01:00
|
|
|
--[[
|
|
|
|
|
|
|
|
Tube Library
|
|
|
|
============
|
|
|
|
|
2020-11-20 14:45:28 +01:00
|
|
|
Copyright (C) 2017-2020 Joachim Stolberg
|
2018-03-10 22:14:57 +01:00
|
|
|
|
2020-11-20 14:45:28 +01:00
|
|
|
AGPL v3
|
2018-03-10 22:14:57 +01:00
|
|
|
See LICENSE.txt for more information
|
|
|
|
|
|
|
|
states.lua:
|
|
|
|
|
|
|
|
A state model for tubelib nodes.
|
|
|
|
|
|
|
|
]]--
|
|
|
|
|
|
|
|
--
|
2018-12-22 16:58:11 +01:00
|
|
|
-- Tubelib machine states
|
2018-03-10 22:14:57 +01:00
|
|
|
--
|
2018-12-22 16:58:11 +01:00
|
|
|
tubelib.STOPPED = 1 -- not operational/turned off
|
|
|
|
tubelib.RUNNING = 2 -- in normal operation/turned on
|
|
|
|
tubelib.STANDBY = 3 -- nothing to do (e.g. no input items), or blocked anyhow (output jammed),
|
|
|
|
-- or node (world) not loaded
|
|
|
|
tubelib.FAULT = 4 -- any fault state (e.g. no fuel), which can be fixed by the player
|
|
|
|
tubelib.BLOCKED = 5 -- a pushing node is blocked due to a full destination inventory
|
|
|
|
tubelib.DEFECT = 6 -- a defect (broken), which has to be repaired by the player
|
2018-03-10 22:14:57 +01:00
|
|
|
|
|
|
|
tubelib.StatesImg = {
|
|
|
|
"tubelib_inv_button_off.png",
|
|
|
|
"tubelib_inv_button_on.png",
|
|
|
|
"tubelib_inv_button_standby.png",
|
2018-12-22 16:58:11 +01:00
|
|
|
"tubelib_inv_button_error.png",
|
2019-02-07 10:51:45 +01:00
|
|
|
"tubelib_inv_button_warning.png",
|
2018-12-22 16:58:11 +01:00
|
|
|
"tubelib_inv_button_off.png",
|
2018-03-10 22:14:57 +01:00
|
|
|
}
|
2018-06-17 21:36:59 +02:00
|
|
|
|
2018-03-10 22:14:57 +01:00
|
|
|
-- Return state button image for the node inventory
|
|
|
|
function tubelib.state_button(state)
|
2018-12-22 16:58:11 +01:00
|
|
|
if state and state < 7 and state > 0 then
|
2018-03-10 22:14:57 +01:00
|
|
|
return tubelib.StatesImg[state]
|
|
|
|
end
|
2018-12-22 16:58:11 +01:00
|
|
|
return "tubelib_inv_button_off.png"
|
2018-03-10 22:14:57 +01:00
|
|
|
end
|
2018-06-17 21:36:59 +02:00
|
|
|
|
|
|
|
-- State string based on button states
|
2018-12-22 16:58:11 +01:00
|
|
|
tubelib.StateStrings = {"stopped", "running", "standby", "fault", "blocked", "defect"}
|
2018-06-17 21:36:59 +02:00
|
|
|
|
2018-03-10 22:14:57 +01:00
|
|
|
|
2018-12-22 16:58:11 +01:00
|
|
|
|
|
|
|
|
2018-03-10 22:14:57 +01:00
|
|
|
--
|
2018-12-22 16:58:11 +01:00
|
|
|
-- 'running' variable States (deprecated)
|
2018-03-10 22:14:57 +01:00
|
|
|
--
|
|
|
|
|
|
|
|
tubelib.STATE_RUNNING = 1 -- in normal operation
|
|
|
|
tubelib.STATE_STOPPED = 0 -- not operational
|
|
|
|
tubelib.STATE_STANDBY = -1 -- nothing to do
|
|
|
|
tubelib.STATE_BLOCKED = -2 -- pushing node is blocked due to a full inventory
|
|
|
|
tubelib.STATE_FAULT = -3 -- any fault state, which has to be fixed by the player
|
|
|
|
|
|
|
|
-- Return machine state based on the running counter
|
|
|
|
function tubelib.state(running)
|
|
|
|
if running > 0 then
|
|
|
|
return tubelib.RUNNING
|
|
|
|
elseif running == 0 then
|
|
|
|
return tubelib.STOPPED
|
|
|
|
elseif running == -1 then
|
|
|
|
return tubelib.STANDBY
|
|
|
|
elseif running == -2 then
|
|
|
|
return tubelib.BLOCKED
|
|
|
|
else
|
2019-02-10 13:28:17 +01:00
|
|
|
return tubelib.STOPPED
|
2018-03-10 22:14:57 +01:00
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Return state string based on the running counter
|
|
|
|
function tubelib.statestring(running)
|
|
|
|
if running > 0 then
|
|
|
|
return "running"
|
|
|
|
elseif running == 0 then
|
|
|
|
return "stopped"
|
|
|
|
elseif running == -1 then
|
|
|
|
return "standby"
|
|
|
|
elseif running == -2 then
|
|
|
|
return "blocked"
|
|
|
|
else
|
|
|
|
return "fault"
|
|
|
|
end
|
2019-02-07 10:51:45 +01:00
|
|
|
end
|