bug fixes and improvements

This commit is contained in:
Joachim Stolberg 2018-12-28 17:16:14 +01:00
parent 58718c2f0f
commit 021f5c450c
6 changed files with 103 additions and 56 deletions

@ -3,7 +3,7 @@
Gravel Sieve Mod
================
v1.07 by JoSt
v1.09 by JoSt
Derived from the work of celeron55, Perttu Ahola (furnace)
Pipeworks support added by FiftySix
@ -35,6 +35,7 @@
2018-01-01 V1.06 * Hopper support added
2018-01-02 V1.07 * changed to registered ores
2018-02-09 V1.08 * Pipeworks support added, bugfix for issue #7
2018-12-28 V1.09 * Ore probability calculation changed (thanks to obl3pplifp)
]]--
gravelsieve = {
@ -70,28 +71,28 @@ local function add_ores()
and drop ~= item.ore
and drop ~= ""
and item.ore_type == "scatter"
and item.wherein == "default:stone"
and item.clust_scarcity ~= nil and item.clust_scarcity > 0
and item.clust_size ~= nil and item.clust_size > 0 then
local probability = item.clust_scarcity / item.clust_size /
PROBABILITY_FACTOR * gravelsieve.ore_rarity
probability = math.floor(probability)
if probability > 20 then
if gravelsieve.ore_probability[drop] == nil then
gravelsieve.ore_probability[drop] = probability
else
gravelsieve.ore_probability[drop] =
math.min(gravelsieve.ore_probability[drop], probability)
end
and item.clust_num_ores ~= nil and item.clust_num_ores > 0
and item.y_max ~= nil and item.y_min ~= nil then
local probability = (gravelsieve.ore_rarity / PROBABILITY_FACTOR) * item.clust_scarcity /
(item.clust_num_ores * ((item.y_max - item.y_min) / 65535))
if gravelsieve.ore_probability[drop] == nil then
gravelsieve.ore_probability[drop] = probability
else
-- harmonic sum
gravelsieve.ore_probability[drop] = 1.0 / ((1.0 / gravelsieve.ore_probability[drop]) +
(1.0 / probability))
end
end
end
end
local overall_probability = 0.0
for name,probability in pairs(gravelsieve.ore_probability) do
print(string.format("[gravelsieve] %-32s %u", name, probability))
minetest.log("info", string.format("[gravelsieve] %-32s %u", name, probability))
overall_probability = overall_probability + 1.0/probability
end
print(string.format("[gravelsieve] Overall probability %g", overall_probability))
minetest.log("info", string.format("[gravelsieve] Overall probability %g", overall_probability))
end
minetest.after(1, add_ores)

@ -26,6 +26,7 @@ local storage = minetest.get_mod_storage()
local NextNumber = minetest.deserialize(storage:get_string("NextNumber")) or 1
local Version = minetest.deserialize(storage:get_string("Version")) or 1
local Number2Pos = minetest.deserialize(storage:get_string("Number2Pos")) or {}
local FreeNumbers = {}
local function update_mod_storage()
minetest.log("action", "[Tubelib] Store data...")
@ -70,11 +71,18 @@ end
-- Determine position related node number for addressing purposes
local function get_number(pos)
local key = get_key_str(pos)
local num
if not Key2Number[key] then
Key2Number[key] = NextNumber
NextNumber = NextNumber + 1
num = table.remove(FreeNumbers)
if not num then
Key2Number[key] = NextNumber
NextNumber = NextNumber + 1
num = string.format("%.04u", Key2Number[key])
end
else
num = string.format("%.04u", Key2Number[key])
end
return string.format("%.04u", Key2Number[key])
return num
end
local function generate_Key2Number()
@ -525,6 +533,14 @@ local function data_maintenance()
end
end
end
-- collect unused node numbers
for idx = 1,NextNumber-1 do
--FreeNumbers
local num = string.format("%.04u", idx)
if not Number2Pos[num] then
FreeNumbers[#FreeNumbers+1] = num
end
end
print("[Tubelib] Data maintenance finished")
end

@ -52,9 +52,10 @@ local function calc_area(pos)
end
local function add_pos(pos, player)
local pos1 = calc_area(pos)
local lPos = minetest.deserialize(player:get_attribute("tubelib_forceload_blocks")) or {}
if not in_list(lPos, pos) and #lPos < tubelib.max_num_forceload_blocks then
lPos[#lPos+1] = pos
if not in_list(lPos, pos1) and #lPos < tubelib.max_num_forceload_blocks then
lPos[#lPos+1] = pos1
player:set_attribute("tubelib_forceload_blocks", minetest.serialize(lPos))
return true
end
@ -62,9 +63,9 @@ local function add_pos(pos, player)
end
local function del_pos(pos, player)
local pos1 = calc_area(pos)
local lPos = minetest.deserialize(player:get_attribute("tubelib_forceload_blocks")) or {}
lPos = remove_list_elem(lPos, pos)
lPos = remove_list_elem(lPos, pos)
lPos = remove_list_elem(lPos, pos1)
player:set_attribute("tubelib_forceload_blocks", minetest.serialize(lPos))
end
@ -79,6 +80,27 @@ local function get_data(pos, player)
return pos1, pos2, num, max
end
local function formspec(player)
local lPos = get_pos_list(player)
local tRes = {}
tRes[1] = "size[7,9]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"label[0,0;List of your Forceload Blocks:]"
for idx,pos in ipairs(lPos) do
local pos1, pos2 = calc_area(pos)
local ypos = 0.2 + idx * 0.4
tRes[#tRes+1] = "label[0,"..ypos..";"..idx.."]"
tRes[#tRes+1] = "label[0.8,"..ypos..";"..S(pos1).."]"
tRes[#tRes+1] = "label[3.2,"..ypos..";to]"
tRes[#tRes+1] = "label[4,"..ypos..";"..S(pos2).."]"
end
return table.concat(tRes)
end
minetest.register_node("tubelib:forceload", {
description = "Tubelib Forceload Block",
tiles = {
@ -107,7 +129,7 @@ minetest.register_node("tubelib:forceload", {
tubelib.mark_region(placer:get_player_name(), pos1, pos2)
M(pos):set_string("owner", placer:get_player_name())
else
chat(placer, "Max. number of Forceload Blocks reached!")
chat(placer, "Area already loaded or max. number of Forceload Blocks reached!")
minetest.remove_node(pos)
return itemstack
end
@ -119,6 +141,14 @@ minetest.register_node("tubelib:forceload", {
tubelib.unmark_region(oldmetadata.fields.owner)
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
if M(pos):get_string("owner") == clicker:get_player_name() or
minetest.check_player_privs(clicker:get_player_name(), "server") then
local s = formspec(clicker)
minetest.show_formspec(clicker:get_player_name(), "tubelib:forceload", s)
end
end,
on_punch = function(pos, node, puncher, pointed_thing)
local pos1, pos2 = calc_area(pos)
tubelib.switch_region(puncher:get_player_name(), pos1, pos2)

@ -92,6 +92,8 @@ function NodeStates:new(attr)
node_name_defect = attr.node_name_defect,
infotext_name = attr.infotext_name,
start_condition_fullfilled = attr.start_condition_fullfilled or start_condition_fullfilled,
on_start = attr.on_start,
on_stop = attr.on_stop,
}
if attr.aging_factor then
o.aging_level1 = attr.aging_factor * tubelib.machine_aging_value
@ -125,7 +127,11 @@ function NodeStates:node_init(pos, number)
end
function NodeStates:stop(pos, meta)
if meta:get_int("tubelib_state") ~= DEFECT then
local state = meta:get_int("tubelib_state")
if state ~= DEFECT then
if self.on_stop then
self.on_stop(pos, meta, state)
end
meta:set_int("tubelib_state", STOPPED)
if self.node_name_passive then
local node = minetest.get_node(pos)
@ -151,6 +157,9 @@ function NodeStates:start(pos, meta, called_from_on_timer)
if not self.start_condition_fullfilled(pos, meta) then
return false
end
if self.on_start then
self.on_start(pos, meta, state)
end
meta:set_int("tubelib_state", RUNNING)
if called_from_on_timer then
-- timer has to be stopped once to be able to be restarted

@ -32,6 +32,13 @@ local STANDBY_TICKS = 4 -- used for blocked state
local COUNTDOWN_TICKS = 2
local OFFSET = 5 -- for uneven terrains
-- start on top of the base block
local function working_start_pos(pos)
local working_pos = table.copy(pos)
working_pos.y = working_pos.y + MAX_HEIGHT
return working_pos
end
local State = tubelib.NodeStates:new({
node_name_passive = "tubelib_addons1:harvester_base",
node_name_defect = "tubelib_addons1:harvester_defect",
@ -40,6 +47,12 @@ local State = tubelib.NodeStates:new({
standby_ticks = STANDBY_TICKS,
has_item_meter = true,
aging_factor = 15,
on_start = function(pos, meta, oldstate)
local this = minetest.deserialize(meta:get_string("this"))
this.idx = 0
this.working_pos = working_start_pos(pos)
meta:set_string("this", minetest.serialize(this))
end,
})
local Radius2Idx = {[4]=1 ,[6]=2, [8]=3, [10]=4, [12]=5, [14]=6, [16]=7}
@ -118,19 +131,11 @@ local function allow_metadata_inventory_take(pos, listname, index, stack, player
return stack:get_count()
end
-- start on top of the base block
local function working_start_pos(pos)
local working_pos = table.copy(pos)
working_pos.y = working_pos.y + MAX_HEIGHT
return working_pos
end
local function get_next_pos(old_pos, idx)
local facedir = WorkingSteps[idx]
return vector.add(old_pos, core.facedir_to_dir(facedir))
end
-- Remove saplings lying arround
local function remove_all_sapling_items(pos)
for _, object in pairs(minetest.get_objects_inside_radius(pos, 4)) do
@ -241,11 +246,11 @@ end
local function keep_running(pos, elapsed)
local meta = M(pos)
local this = minetest.deserialize(meta:get_string("this"))
this.num_items = 0
if not_blocked(pos, this, meta) then
if check_fuel(pos, this, meta) then
if calc_new_pos(pos, this, meta) then
this.num_items = 0
if harvest_field(this, meta) then
meta:set_string("this", minetest.serialize(this))
meta:set_string("infotext",
@ -287,16 +292,7 @@ local function on_receive_fields(pos, formname, fields, player)
this.endless = fields.endless == "true" and 1 or 0
end
if fields.state_button ~= nil then
local state = State:get_state(meta)
if state == tubelib.STOPPED or state == tubelib.STANDBY or state == tubelib.BLOCKED then
this.idx = 0
this.working_pos = working_start_pos(pos)
State:start(pos, meta)
elseif state == tubelib.RUNNING or state == tubelib.FAULT then
State:stop(pos, meta)
end
end
State:state_button_event(pos, fields)
meta:set_string("this", minetest.serialize(this))
end

@ -43,6 +43,12 @@ local State = tubelib.NodeStates:new({
standby_ticks = STANDBY_TICKS,
has_item_meter = true,
aging_factor = 12,
on_stop = function(pos, meta, oldstate)
if oldstate == tubelib.RUNNING then
meta:set_int("idx", 1) -- restart from the beginning
meta:set_string("quarry_pos", nil)
end
end,
})
local function formspec(pos, meta)
@ -110,8 +116,7 @@ local function allow_metadata_inventory_put(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local inv = M(pos):get_inventory()
if listname == "main" then
return stack:get_count()
elseif listname == "fuel" and stack:get_name() == "tubelib_addons1:biofuel" then
@ -195,7 +200,7 @@ local function quarry_next_node(pos, meta)
local node = get_node_lvm(quarry_pos)
if node then
local number = meta:get_string("number")
local number = meta:get_string("tubelib_number")
local order = tubelib_addons1.GroundNodes[node.name]
if order ~= nil then
local inv = meta:get_inventory()
@ -253,16 +258,7 @@ local function on_receive_fields(pos, formname, fields, player)
end
meta:set_int("endless", endless)
if fields.state_button ~= nil then
local state = State:get_state(meta)
if state == tubelib.STOPPED or state == tubelib.STANDBY or state == tubelib.BLOCKED then
meta:set_int("idx", 1) -- restart from the beginning
meta:set_string("quarry_pos", nil)
State:start(pos, meta)
elseif state == tubelib.RUNNING or state == tubelib.FAULT then
State:stop(pos, meta)
end
end
State:state_button_event(pos, fields)
end
minetest.register_node("tubelib_addons1:quarry", {
@ -285,7 +281,6 @@ minetest.register_node("tubelib_addons1:quarry", {
local number = tubelib.add_node(pos, "tubelib_addons1:quarry")
local facedir = minetest.dir_to_facedir(placer:get_look_dir(), false)
meta:set_int("facedir", facedir)
meta:set_string("number", number)
meta:set_string("owner", placer:get_player_name())
meta:set_int("endless", 0)
meta:set_int("curr_level", -1)