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gravelsieve distribution tweaks
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@ -44,7 +44,16 @@ gravelsieve = {
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dofile(minetest.get_modpath("gravelsieve") .. "/hammer.lua")
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gravelsieve.ore_rarity = tonumber(minetest.setting_get("gravelsieve_ore_rarity")) or 1
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local settings_get
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if minetest.setting_get then
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settings_get = minetest.setting_get
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else
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settings_get = function(...) endminetest.settings:get(...) end
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end
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gravelsieve.ore_rarity = tonumber(settings_get("gravelsieve_ore_rarity")) or 1.16
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gravelsieve.ore_max_elevation = tonumber(settings_get("gravelsieve_ore_max_elevation")) or 0
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gravelsieve.ore_min_elevation = tonumber(settings_get("gravelsieve_ore_min_elevation")) or -30912
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local y_spread = math.max(1 + gravelsieve.ore_max_elevation - gravelsieve.ore_min_elevation, 1)
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-- Increase the probability over the natural occurrence
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local PROBABILITY_FACTOR = 3
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@ -71,6 +80,17 @@ if minetest.get_modpath("pipeworks") and pipeworks ~= nil then
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pipeworks_after_place = pipeworks.after_place
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end
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local function harmonic_sum(a, b)
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return 1 / ((1 / a) + (1 / b))
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end
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local function calculate_probability(item)
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local ymax = math.min(item.y_max, gravelsieve.ore_max_elevation)
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local ymin = math.max(item.y_min, gravelsieve.ore_min_elevation)
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return (gravelsieve.ore_rarity / PROBABILITY_FACTOR) *
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item.clust_scarcity / (item.clust_num_ores * ((ymax - ymin) / y_spread))
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end
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-- collect all registered ores and calculate the probability
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local function add_ores()
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for _,item in pairs(minetest.registered_ores) do
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@ -84,24 +104,24 @@ local function add_ores()
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and item.clust_scarcity ~= nil and item.clust_scarcity > 0
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and item.clust_num_ores ~= nil and item.clust_num_ores > 0
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and item.y_max ~= nil and item.y_min ~= nil then
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local probability = (gravelsieve.ore_rarity / PROBABILITY_FACTOR) * item.clust_scarcity /
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(item.clust_num_ores * ((item.y_max - item.y_min) / 65535))
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if gravelsieve.ore_probability[drop] == nil then
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gravelsieve.ore_probability[drop] = probability
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else
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-- harmonic sum
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gravelsieve.ore_probability[drop] = 1.0 / ((1.0 / gravelsieve.ore_probability[drop]) +
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(1.0 / probability))
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local probability = calculate_probability(item)
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if probability > 0 then
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local cur_probability = gravelsieve.ore_probability[drop]
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if cur_probability then
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gravelsieve.ore_probability[drop] = harmonic_sum(cur_probability, probability)
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else
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gravelsieve.ore_probability[drop] = probability
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end
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end
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end
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end
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end
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local overall_probability = 0.0
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for name,probability in pairs(gravelsieve.ore_probability) do
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minetest.log("info", string.format("[gravelsieve] %-32s %u", name, probability))
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minetest.log("info", ("[gravelsieve] %-32s %.02f"):format(name, probability))
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overall_probability = overall_probability + 1.0/probability
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end
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minetest.log("info", string.format("[gravelsieve] Overall probability %g", overall_probability))
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minetest.log("info", ("[gravelsieve] Overall probability %f"):format(overall_probability))
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end
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minetest.after(1, add_ores)
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@ -1 +1,4 @@
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name=gravelsieve
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description=This mod includes a hammer to produce gravel from Cobblestone and a sieve to sift gravel to find ores.
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depends=default
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optional_depends=moreblocks,tubelib,hopper,pipeworks
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@ -2,4 +2,6 @@
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# 1.0 is according to the mapgen generator
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# 2.0 means half as many ores as result
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# 0.5 means twice as many ores as result
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gravelsieve_ore_rarity (Rarity factor to find ores) float 1.5
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gravelsieve_ore_rarity (Rarity factor to find ores) float 1.16
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gravelsieve_ore_max_elevation (Maximum elevation considered when calculating ore distribution) int 0 -30912 30927
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gravelsieve_ore_min_elevation (Minimum elevation considered when calculating ore distribution) int -30912 -30912 30927
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