diff --git a/tubelib/node_states.lua b/tubelib/node_states.lua index f261152..3f89e7a 100644 --- a/tubelib/node_states.lua +++ b/tubelib/node_states.lua @@ -297,7 +297,7 @@ end -- To be called after successful node action to raise the timer -- and keep the node in state RUNNING function NodeStates:keep_running(pos, meta, val, num_items) - num_items = num_items or 1 + if not num_items or num_items < 1 then num_items = 1 end -- set to RUNNING if not already done self:start(pos, meta, true) meta:set_int("tubelib_countdown", val) @@ -430,7 +430,8 @@ end -- Return working or defect machine, depending on machine lifetime function NodeStates:after_dig_node(pos, oldnode, oldmetadata, digger) local inv = minetest.get_inventory({type="player", name=digger:get_player_name()}) - local cnt = oldmetadata.fields.tubelib_aging and tonumber(oldmetadata.fields.tubelib_aging) or 0 + local cnt = oldmetadata.fields.tubelib_aging and tonumber(oldmetadata.fields.tubelib_aging) + if not cnt or cnt < 1 then cnt = 1 end local is_defect = cnt > self.aging_level1 and math.random(math.max(1, math.floor(self.aging_level2 / cnt))) == 1 if self.node_name_defect and is_defect then inv:add_item("main", ItemStack(self.node_name_defect))