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fix some more crashes due to outdated nodes not having the right metadata
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@ -15,33 +15,33 @@
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]]--
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--[[
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--[[
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Node states:
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+-----------------------------------+ +------------+
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| | | |
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| V V |
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| +---------+ |
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| | | |
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| +---------| STOPPED | |
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| | | | |
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| button | +---------+ |
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| | ^ |
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repair | V | button |
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| +---------+ | | button
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| | |---------+ |
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| | RUNNING | |
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| +--------| |---------+ |
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| | +---------+ | |
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| | ^ | | |
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| | | | | |
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| V | V V |
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| +---------+ +----------+ +---------+ |
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| | | | | | | |
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+---| DEFECT | | STANDBY/ | | FAULT |----------+
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| | | BLOCKED | | |
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+---------+ +----------+ +---------+
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| | | |
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| V V |
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| +---------+ |
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| | | |
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| +---------| STOPPED | |
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| | | | |
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| button | +---------+ |
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| | ^ |
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repair | V | button |
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| +---------+ | | button
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| | |---------+ |
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| | RUNNING | |
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| +--------| |---------+ |
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| | +---------+ | |
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| | ^ | | |
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| | | | | |
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| V | V V |
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| +---------+ +----------+ +---------+ |
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| | | | | | | |
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+---| DEFECT | | STANDBY/ | | FAULT |----------+
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| | | BLOCKED | | |
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+---------+ +----------+ +---------+
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Node metadata:
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"tubelib_number" - string with tubelib number, like "0123"
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@ -88,7 +88,7 @@ function NodeStates:new(attr)
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has_item_meter = attr.has_item_meter, -- true/false
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-- optional
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node_name_passive = attr.node_name_passive,
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node_name_active = attr.node_name_active,
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node_name_active = attr.node_name_active,
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node_name_defect = attr.node_name_defect,
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infotext_name = attr.infotext_name,
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start_condition_fullfilled = attr.start_condition_fullfilled or start_condition_fullfilled,
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@ -202,7 +202,7 @@ function NodeStates:standby(pos, meta)
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return true
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end
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return false
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end
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end
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-- special case of standby for pushing nodes
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function NodeStates:blocked(pos, meta)
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@ -226,7 +226,7 @@ function NodeStates:blocked(pos, meta)
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return true
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end
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return false
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end
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end
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function NodeStates:fault(pos, meta)
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if meta:get_int("tubelib_state") == RUNNING then
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@ -247,7 +247,7 @@ function NodeStates:fault(pos, meta)
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return true
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end
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return false
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end
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end
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function NodeStates:defect(pos, meta)
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meta:set_int("tubelib_state", DEFECT)
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@ -265,7 +265,7 @@ function NodeStates:defect(pos, meta)
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end
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minetest.get_node_timer(pos):stop()
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return true
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end
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end
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function NodeStates:get_state(meta)
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return meta:get_int("tubelib_state")
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@ -297,7 +297,7 @@ end
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-- To be called after successful node action to raise the timer
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-- and keep the node in state RUNNING
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function NodeStates:keep_running(pos, meta, val, num_items)
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num_items = num_items or 1
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if not num_items or num_items < 1 then num_items = 1 end
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-- set to RUNNING if not already done
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self:start(pos, meta, true)
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meta:set_int("tubelib_countdown", val)
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@ -355,11 +355,11 @@ function NodeStates:on_receive_message(pos, topic, payload)
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return M(pos):get_int("tubelib_aging")
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end
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end
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-- repair corrupt node data and/or migrate node to state2
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function NodeStates:on_node_load(pos, not_start_timer)
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local meta = minetest.get_meta(pos)
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-- legacy node number/state/counter?
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local number = meta:get_string("number")
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if number ~= "" and number ~= nil then
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@ -380,7 +380,7 @@ function NodeStates:on_node_load(pos, not_start_timer)
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if not tubelib.data_not_corrupted(pos) then
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return
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end
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-- state corrupt?
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local state = meta:get_int("tubelib_state")
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if state == 0 then
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@ -396,7 +396,7 @@ function NodeStates:on_node_load(pos, not_start_timer)
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elseif state == BLOCKED then
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minetest.get_node_timer(pos):start(self.cycle_time * self.standby_ticks)
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end
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if self.formspec_func then
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meta:set_string("formspec", self.formspec_func(self, pos, meta))
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end
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@ -425,12 +425,13 @@ function NodeStates:on_node_repair(pos)
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return true
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end
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return false
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end
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end
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-- Return working or defect machine, depending on machine lifetime
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function NodeStates:after_dig_node(pos, oldnode, oldmetadata, digger)
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local inv = minetest.get_inventory({type="player", name=digger:get_player_name()})
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local cnt = oldmetadata.fields.tubelib_aging and tonumber(oldmetadata.fields.tubelib_aging) or 0
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local cnt = oldmetadata.fields.tubelib_aging and tonumber(oldmetadata.fields.tubelib_aging)
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if not cnt or cnt < 1 then cnt = 1 end
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local is_defect = cnt > self.aging_level1 and math.random(math.max(1, math.floor(self.aging_level2 / cnt))) == 1
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if self.node_name_defect and is_defect then
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inv:add_item("main", ItemStack(self.node_name_defect))
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