mirror of
https://github.com/joe7575/techpack.git
synced 2024-12-26 15:37:30 +01:00
Battery and Server added
Further improvements
This commit is contained in:
parent
7babb6c89f
commit
7d22092657
@ -12,7 +12,7 @@
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]]--
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safer_lua.MaxCodeSize = 1000 -- size in length of byte code
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safer_lua.MaxCodeSize = 2000 -- size in length of byte code
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safer_lua.MaxTableSize = 1000 -- number of table entries considering string lenghts
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@ -35,6 +35,7 @@ safer_lua.StoreHelp = [[
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tbl.set(key, value) --> add/set a value
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tbl.get(key) --> read a value
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tbl.size() --> return the table size
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tbl.capa() --> return the max. capacity
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tbl.insert(pos, value) --> insert into list
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tbl.remove(pos) --> return and remove from list
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tbl.sort() -- sort list
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@ -79,14 +80,27 @@ function safer_lua.Store(...)
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end
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new_t.set = function(k,v)
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if type(k) == "string" or type(k) == "number" then
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Count = Count - mt.count(rawget(new_t.__data__, k))
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if type(k) == "number" then
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local cnt = mt.count(v)
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if cnt then
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cnt = cnt - mt.count(rawget(new_t.__data__, k))
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if Count + cnt < safer_lua.MaxTableSize then
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rawset(new_t.__data__,k,v)
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Count = Count + cnt
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end
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elseif type(k) == "string" then
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local cnt = mt.count(rawget(new_t.__data__, k))
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if cnt == 0 then -- new entry?
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cnt = mt.count(v)
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cnt = cnt + mt.count(k)
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elseif v == nil then -- delete entry?
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cnt = - cnt - mt.count(k)
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else -- overwrite
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cnt = mt.count(v) - cnt
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end
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if Count + cnt < safer_lua.MaxTableSize then
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rawset(new_t.__data__,k,v)
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Count = Count + cnt
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if Count < safer_lua.MaxTableSize then
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rawset(new_t.__data__,k,v)
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end
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end
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end
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end
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@ -99,14 +113,16 @@ function safer_lua.Store(...)
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return Count
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end
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new_t.capa = function(t)
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return safer_lua.MaxTableSize
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end
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new_t.insert = function(v, i)
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local cnt = mt.count(v)
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if cnt then
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if i == nil then i = #new_t.__data__ + 1 end
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if Count + cnt < safer_lua.MaxTableSize then
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table.insert(new_t.__data__,i,v)
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Count = Count + cnt
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if i == nil then i = #new_t.__data__ + 1 end
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if Count < safer_lua.MaxTableSize then
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table.insert(new_t.__data__,i,v)
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end
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end
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end
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@ -12,10 +12,15 @@
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]]--
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local function calc_percent(content)
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local val = (sl_controller.battery_capacity -
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math.min(content or 0, sl_controller.battery_capacity))
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return 100 - math.floor((val * 100.0 / sl_controller.battery_capacity))
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end
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local function on_timer(pos, elapsed)
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local meta = minetest.get_meta(pos)
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local percent = (sl_controller.battery_capacity - meta:get_int("content"))
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percent = 100 - math.floor((percent * 100.0 / sl_controller.battery_capacity))
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local percent = calc_percent(meta:get_int("content"))
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meta:set_string("infotext", "Battery ("..percent.."%)")
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if percent == 0 then
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local node = minetest.get_node(pos)
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@ -26,45 +31,76 @@ local function on_timer(pos, elapsed)
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return true
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end
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minetest.register_node("sl_controller:battery", {
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description = "Battery",
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inventory_image = 'sl_controller_battery_inventory.png',
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wield_image = 'sl_controller_battery_inventory.png',
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tiles = {
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-- up, down, right, left, back, front
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"smartline.png",
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"smartline.png",
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"smartline.png",
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"smartline.png",
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"smartline.png",
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"smartline.png^sl_controller_battery_green.png",
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},
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{ -6/32, -6/32, 14/32, 6/32, 6/32, 16/32},
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local function register_battery(ext, percent)
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minetest.register_node("sl_controller:battery"..ext, {
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description = "Battery",
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inventory_image = 'sl_controller_battery_inventory.png',
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wield_image = 'sl_controller_battery_inventory.png',
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tiles = {
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-- up, down, right, left, back, front
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"smartline.png",
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"smartline.png",
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"smartline.png",
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"smartline.png",
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"smartline.png",
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"smartline.png^sl_controller_battery_green.png",
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},
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},
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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meta:set_int("content", sl_controller.battery_capacity)
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on_timer(pos, 1)
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minetest.get_node_timer(pos):start(30)
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end,
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on_timer = on_timer,
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "facedir",
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groups = {choppy=1, cracky=1, crumbly=1},
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drop = "",
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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})
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{ -6/32, -6/32, 14/32, 6/32, 6/32, 16/32},
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},
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},
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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meta:set_int("content", sl_controller.battery_capacity * percent)
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local node = minetest.get_node(pos)
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node.name = "sl_controller:battery"
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minetest.swap_node(pos, node)
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on_timer(pos, 1)
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minetest.get_node_timer(pos):start(30)
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end,
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on_timer = on_timer,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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local percent = calc_percent(tonumber(oldmetadata.fields.content))
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print("percent", percent)
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local stack
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if percent > 95 then
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stack = ItemStack("sl_controller:battery")
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elseif percent > 75 then
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stack = ItemStack("sl_controller:battery75")
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elseif percent > 50 then
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stack = ItemStack("sl_controller:battery50")
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elseif percent > 25 then
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stack = ItemStack("sl_controller:battery25")
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else
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return
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end
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print("percent", percent)
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local inv = minetest.get_inventory({type="player", name=digger:get_player_name()})
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inv:add_item("main", stack)
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end,
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "facedir",
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groups = {choppy=1, cracky=1, crumbly=1},
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drop = "",
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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})
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end
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register_battery("", 1.0)
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register_battery("75", 0.75)
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register_battery("50", 0.5)
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register_battery("25", 0.25)
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minetest.register_node("sl_controller:battery_empty", {
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description = "Battery",
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@ -1,2 +1,2 @@
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-- Battery capacity in usec CPU time
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sl_controller.battery_capacity = tonumber(minetest.setting_get("battery_capacity")) or 10000000
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sl_controller.battery_capacity = tonumber(minetest.setting_get("battery_capacity")) or 5000000
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@ -14,16 +14,21 @@
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local sHELP = [[SaferLua Controller
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SaferLua is a subset of Lua with the following restrictions:
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- No loop keywords like: for, while, repeat,...
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- No table construction {..}
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- Limited set of available functions
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- Store() as alternative to Lua tables
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SaferLua is a subset of Lua with the following restrictions:
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- No loop keywords like: for, while, repeat,...
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- No table construction {..}
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- Limited set of available functions
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- Store() as alternative to Lua tables
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The controller needs a battery nearby.
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Don't remove the battery, it will be destroyed!
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The controller needs a battery nearby.
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The controller will be restarted with every
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server start. That means, init() will be
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called again and all variables are reset.
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To store the data non-volatile, use a Server.
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commands: $server_read(), $server_write().
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See: goo.gl/WRWZgt
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See: goo.gl/WRWZgt
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]]
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local Cache = {}
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@ -189,7 +194,7 @@ local function compile(pos, meta, number)
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local loop = meta:get_string("loop")
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local owner = meta:get_string("owner")
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local env = table.copy(tCommands)
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env.meta = {pos=pos, owner=owner, number=number}
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env.meta = {pos=pos, owner=owner, number=number, error=error}
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local code = safer_lua.init(pos, init, loop, env, error)
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if code then
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@ -282,12 +287,8 @@ local function on_timer(pos, elapsed)
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no_battery(pos)
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return false
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end
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else
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stop_controller(pos)
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end
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return res
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else
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stop_controller(pos)
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end
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return false
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end
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@ -329,6 +330,8 @@ local function on_receive_fields(pos, formname, fields, player)
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meta:set_string("formspec", formspec5(sFunctionList, 1, sHELP))
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elseif fields.start == "Start" then
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start_controller(pos)
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minetest.log("action", player:get_player_name() ..
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" starts the sl_controller at ".. minetest.pos_to_string(pos))
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elseif fields.stop == "Stop" then
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stop_controller(pos)
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elseif fields.functions then
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@ -15,4 +15,5 @@ sl_controller = {}
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dofile(minetest.get_modpath("sl_controller") .. "/config.lua")
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dofile(minetest.get_modpath("sl_controller") .. "/controller.lua")
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dofile(minetest.get_modpath("sl_controller") .. "/commands.lua")
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dofile(minetest.get_modpath("sl_controller") .. "/battery.lua")
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dofile(minetest.get_modpath("sl_controller") .. "/battery.lua")
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dofile(minetest.get_modpath("sl_controller") .. "/server.lua")
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@ -1,4 +1,4 @@
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SaferLua Controller [sl_controller] v0.01
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SaferLua Controller [sl_controller] v0.02
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=========================================
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@ -17,3 +17,4 @@ tubelib, safer_lua
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### History
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- 2018-06-24 v0.01 * first draft
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- 2018-06-26 v0.02 * Battery and Server added
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173
sl_controller/server.lua
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173
sl_controller/server.lua
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@ -0,0 +1,173 @@
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--[[
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sl_controller
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=============
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Copyright (C) 2018 Joachim Stolberg
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LGPLv2.1+
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See LICENSE.txt for more information
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server.lua:
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]]--
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local SERVER_CAPA = 5000
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local DEFAULT_MEM = {
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size=0,
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data={
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version = 1,
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info = "SaferLua key/value Server",
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}
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}
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local function on_time(pos, elasped)
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local meta = minetest.get_meta(pos)
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local number = meta:get_string("number")
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local mem = tubelib.get_data(number, "memory") or DEFAULT_MEM
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meta:set_string("infotext", "Server "..number..": ("..(mem.size or 0).."/"..SERVER_CAPA..")")
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return true
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end
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minetest.register_node("sl_controller:server", {
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description = "Central Server",
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tiles = {
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-- up, down, right, left, back, front
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"sl_controller_server_top.png",
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"sl_controller_server_top.png",
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"sl_controller_server_side.png",
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"sl_controller_server_side.png^[transformFX",
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"sl_controller_server_back.png",
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{
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image = "sl_controller_server_front.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 32,
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aspect_h = 32,
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length = 1,
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},
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},
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},
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{ -3/16, -8/16, -7/16, 3/16, 6/16, 7/16},
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},
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},
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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local number = tubelib.add_node(pos, "sl_controller:server")
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meta:set_string("owner", placer:get_player_name())
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meta:set_string("number", number)
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tubelib.set_data(number, "memory", DEFAULT_MEM)
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on_time(pos, 0)
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minetest.get_node_timer(pos):start(20)
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end,
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on_dig = function(pos, node, puncher, pointed_thing)
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if minetest.is_protected(pos, puncher:get_player_name()) then
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return
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end
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minetest.node_dig(pos, node, puncher, pointed_thing)
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tubelib.remove_node(pos)
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end,
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on_timer = on_time,
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "facedir",
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groups = {choppy=1, cracky=1, crumbly=1},
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drop = "",
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_craft({
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output = "sl_controller:server",
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recipe = {
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{"", "", ""},
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{"default:mese_crystal_fragment", "tubelib:wlanchip", "default:mese_crystal_fragment"},
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{"", "default:copper_ingot", ""},
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},
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})
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local function calc_size(v)
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if type(v) == "number" then
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return 1
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elseif v == nil then
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return 0
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elseif type(v) == "string" then
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return #v
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else
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return nil
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end
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end
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local function write_value(mem, key, value)
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if mem and mem.size < SERVER_CAPA then
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if value == nil then
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mem.size = mem.size - calc_size(mem.data[key])
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else
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mem.size = mem.size - calc_size(mem.data[key])
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mem.size = mem.size + calc_size(value)
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end
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mem.data[key] = value
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end
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end
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tubelib.register_node("sl_controller:server", {}, {
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on_recv_message = function(pos, topic, payload)
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local meta = minetest.get_meta(pos)
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if meta then
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local number = meta:get_string("number")
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local mem = tubelib.get_data(number, "memory") or DEFAULT_MEM
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if topic == "read" then
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return mem.data[payload]
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elseif topic == "write" then
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write_value(mem, payload.key, payload.value)
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tubelib.set_data(number, "memory", mem)
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else
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return "unsupported"
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end
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end
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end,
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})
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sl_controller.register_function("server_read", {
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cmnd = function(self, num, key)
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if type(key) == "string" then
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return tubelib.send_request(num, "read", key)
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else
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self.error("Invalid server_read parameter")
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end
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end,
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help = " $server_read(num, key)\n"..
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" Read a value from the server.\n"..
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" 'key' must be a string.\n"..
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' example: state = $server_read("0123", "state")'
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})
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sl_controller.register_action("server_write", {
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cmnd = function(self, num, key, value)
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if type(key) == "string" and type(value) == "string" or type(value) == "number" then
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tubelib.send_message(num, self.meta.owner, nil, "write", {key=key, value=value})
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else
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self.error("Invalid server_write parameter")
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end
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end,
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help = " $server_write(num, key, value)\n"..
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" Store a value on the server under the key 'key'.\n"..
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" 'key' must be a string. 'value' can be\n"..
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" either a number or a string.\n"..
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' example: $server_write("0123", "state", state)'
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})
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BIN
sl_controller/textures/sl_controller_server_back.png
Normal file
BIN
sl_controller/textures/sl_controller_server_back.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 351 B |
BIN
sl_controller/textures/sl_controller_server_front.png
Normal file
BIN
sl_controller/textures/sl_controller_server_front.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 326 B |
BIN
sl_controller/textures/sl_controller_server_side.png
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sl_controller/textures/sl_controller_server_top.png
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sl_controller/textures/sl_controller_server_top.png
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Reference in New Issue
Block a user