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v1.13.2 Harvester now continues now at that position, where it last switched to faulty
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@ -2,10 +2,26 @@
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## V1.13.2 Beta (2018-09-05)
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### Changes
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- Harvester now continues now at that position, where it last switched to faulty.
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## V1.13.1 Beta (2018-09-02)
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### Changes
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- Unloaded pushers now return "blocked", if the status is requested.
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Before, it returned the last stored state.
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### Fixes
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- Bug in the "HighPerf Pushing Chest" fixed. For the case the node pushes items
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in its own chest, the items went lost.
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## V1.13 Beta (2018-08-28)
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## V1.13 Beta (2018-08-28)
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### Additions
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### Additions
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- A Liquid Sampler node is added. It is able to take all kind or renewable liquids (registered via bucket.register_liquid)
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- A Liquid Sampler node is added. It is able to take all kind or renewable liquids (registered via bucket.register_liquid)
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Currently only useful for recipes where a water-bucket is needed.
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Currently only useful for recipes where a water-bucket is needed.
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- Smartline has a new IF-THIS-THEN-THAT Controller V2 which should be much simpler to use.
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- Smartline has a new IF-THIS-THEN-THAT Controller V2 which should be much simpler to use.
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@ -15,37 +31,24 @@
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needed any more.
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needed any more.
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### Removals
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### Removals
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- recipe for sl_controller/batteries removed.
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- recipe for sl_controller/batteries removed.
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- Recipe for Smartline controller V1 removed.
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- Recipe for Smartline controller V1 removed.
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### Changes
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### Changes
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- Quarry can no go direct from FAULT into RUNNING without reset the digging position
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- Quarry can no go direct from FAULT into RUNNING without reset the digging position
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### Fixes
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### Fixes
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- bug in open/close door command for Minetest v0.4.17+ fixed
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- bug in open/close door command for Minetest v0.4.17+ fixed
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## V1.13.1 Beta (2018-09-02)
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-------------------------------------------------------------
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## Vx.xx.x (2018-mm-dd)
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### Additions
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### Additions
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- none
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### Removals
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### Removals
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- none
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### Changes
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### Changes
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- Unloaded pushers now return "blocked", if the status is requested.
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Before, it returned the last stored state.
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### Fixes
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### Fixes
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- Bug in the "HighPerf Pushing Chest" fixed. For the case the node pushes items
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in its own chest, the items went lost.
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@ -119,7 +119,6 @@ end
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local function start_the_machine(pos, this, meta)
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local function start_the_machine(pos, this, meta)
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this.running = RUNNING
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this.running = RUNNING
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this.idx = 0
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this.working_pos = working_start_pos(pos)
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this.working_pos = working_start_pos(pos)
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meta:set_string("infotext", "Tubelib Harvester "..this.number..": running")
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meta:set_string("infotext", "Tubelib Harvester "..this.number..": running")
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meta:set_string("formspec", formspec(this, tubelib.RUNNING))
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meta:set_string("formspec", formspec(this, tubelib.RUNNING))
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@ -130,6 +129,7 @@ end
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local function stop_the_machine(pos, this, meta)
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local function stop_the_machine(pos, this, meta)
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this.running = STOP_STATE
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this.running = STOP_STATE
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this.idx = 0
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meta:set_string("infotext", "Tubelib Harvester "..this.number..": stopped")
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meta:set_string("infotext", "Tubelib Harvester "..this.number..": stopped")
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meta:set_string("formspec", formspec(this, tubelib.STOPPED))
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meta:set_string("formspec", formspec(this, tubelib.STOPPED))
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minetest.get_node_timer(pos):stop()
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minetest.get_node_timer(pos):stop()
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@ -312,7 +312,7 @@ local function on_receive_fields(pos, formname, fields, player)
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end
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end
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if fields.button ~= nil then
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if fields.button ~= nil then
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if this.running > STOP_STATE or this.running == FAULT_STATE then
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if this.running > STOP_STATE then
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stop_the_machine(pos, this, meta)
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stop_the_machine(pos, this, meta)
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else
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else
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start_the_machine(pos, this, meta)
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start_the_machine(pos, this, meta)
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@ -350,7 +350,7 @@ minetest.register_node("tubelib_addons1:harvester_base", {
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running = STOP_STATE,
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running = STOP_STATE,
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endless = 0,
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endless = 0,
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radius = 6,
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radius = 6,
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idx = 1,
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idx = 0,
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max = (6+1+6) * (6+1+6)
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max = (6+1+6) * (6+1+6)
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}
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}
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meta:set_string("this", minetest.serialize(this))
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meta:set_string("this", minetest.serialize(this))
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