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forceload bugfix
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@ -17,9 +17,20 @@ local S = function(pos) if pos then return minetest.pos_to_string(pos) end end
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local P = minetest.string_to_pos
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local M = minetest.get_meta
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local function calc_area(pos)
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local xpos = (math.floor(pos.x / 16) * 16)
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local ypos = (math.floor(pos.y / 16) * 16)
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local zpos = (math.floor(pos.z / 16) * 16)
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local pos1 = {x=xpos, y=ypos, z=zpos}
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local pos2 = {x=xpos+15, y=ypos+15, z=zpos+15}
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return pos1, pos2
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end
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local function in_list(list, x)
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local pos1 = calc_area(x)
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for _,v in ipairs(list) do
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if vector.equals(v, x) then return true end
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local pos2 = calc_area(v)
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if vector.equals(pos1, pos2) then return true end
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end
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return false
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end
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@ -60,20 +71,10 @@ local function get_node_lvm(pos)
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return node
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end
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local function calc_area(pos)
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local xpos = (math.floor(pos.x / 16) * 16)
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local ypos = (math.floor(pos.y / 16) * 16)
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local zpos = (math.floor(pos.z / 16) * 16)
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local pos1 = {x=xpos, y=ypos, z=zpos}
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local pos2 = {x=xpos+15, y=ypos+15, z=zpos+15}
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return pos1, pos2
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end
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local function add_pos(pos, player)
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local pos1 = calc_area(pos)
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local lPos = minetest.deserialize(player:get_attribute("tubelib_forceload_blocks")) or {}
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if not in_list(lPos, pos1) and #lPos < tubelib.max_num_forceload_blocks then
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lPos[#lPos+1] = pos1
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if not in_list(lPos, pos) and #lPos < tubelib.max_num_forceload_blocks then
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lPos[#lPos+1] = pos
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player:set_attribute("tubelib_forceload_blocks", minetest.serialize(lPos))
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return true
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end
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@ -81,9 +82,8 @@ local function add_pos(pos, player)
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end
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local function del_pos(pos, player)
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local pos1 = calc_area(pos)
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local lPos = minetest.deserialize(player:get_attribute("tubelib_forceload_blocks")) or {}
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lPos = remove_list_elem(lPos, pos1)
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lPos = remove_list_elem(lPos, pos)
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player:set_attribute("tubelib_forceload_blocks", minetest.serialize(lPos))
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end
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@ -201,6 +201,7 @@ minetest.register_on_joinplayer(function(player)
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local lPos = {}
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for _,pos in ipairs(get_pos_list(player)) do
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local node = get_node_lvm(pos)
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print("pos", S(pos), "name", node.name)
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if node.name == "tubelib:forceload" then
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minetest.forceload_block(pos, true)
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lPos[#lPos+1] = pos
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