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Each block supporting the "defect" state can now be set to "defect" by means of the Tubelib End Wrench (for Controller program testing purposes)
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@ -307,7 +307,8 @@ function NodeStates:keep_running(pos, meta, val, num_items)
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if self.aging_level1 then
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local cnt = meta:get_int("tubelib_aging") + num_items
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meta:set_int("tubelib_aging", cnt)
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if cnt > (self.aging_level1) and math.random(self.aging_level2/num_items) == 1 then
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if (cnt > (self.aging_level1) and math.random(self.aging_level2/num_items) == 1)
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or cnt >= 999999 then
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self:defect(pos, meta)
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end
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end
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@ -16,6 +16,14 @@ local S = function(pos) if pos then return minetest.pos_to_string(pos) end end
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local P = minetest.string_to_pos
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local M = minetest.get_meta
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local function destroy_node(itemstack, placer, pointed_thing)
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if pointed_thing.type == "node" then
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local pos = pointed_thing.under
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if not minetest.is_protected(pos, placer:get_player_name()) then
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M(pos):set_int("tubelib_aging", 999999)
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end
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end
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end
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local function repair_node(itemstack, user, pointed_thing)
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local pos = pointed_thing.under
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@ -55,11 +63,12 @@ minetest.register_craftitem("tubelib:repairkit", {
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minetest.register_node("tubelib:end_wrench", {
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description = "Tubelib End Wrench",
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description = "Tubelib End Wrench (use = read status, place = destroy)",
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inventory_image = "tubelib_end_wrench.png",
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wield_image = "tubelib_end_wrench.png",
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groups = {cracky=1, book=1},
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on_use = read_state,
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on_place = destroy_node,
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node_placement_prediction = "",
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})
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