Newly generated

This commit is contained in:
Joachim Stolberg 2022-04-26 18:49:11 +02:00
parent 53406af25b
commit a4e173cbed
2 changed files with 36 additions and 124 deletions

@ -1,85 +1,41 @@
# textdomain: smartline # textdomain: smartline
SmartLine Button/Switch=SmartLine Taster/Schalter
switch,button 2s,button 4s,button 8s,button 16s=Schalter,Taster 2s,Taster 4s,Taster 8s,Taster 16s
### button.lua ###
Insert destination block number(s)=Zielblocknummer(n) eingeben Insert destination block number(s)=Zielblocknummer(n) eingeben
SmartLine Button=SmartLine Taster SmartLine Button=SmartLine Taster
SmartLine Button/Switch=SmartLine Taster/Schalter
connected with block=verbunden mit Block connected with block=verbunden mit Block
switch,button 2s,button 4s,button 8s,button 16s=Schalter,Taster 2s,Taster 4s,Taster 8s,Taster 16s
### button.lua ###
### collector.lua ###
### playerdetector.lua ###
### repeater.lua ###
Save=Speichern
### collector.lua ###
Node number to send the events to:=Knotennummer, an den die Events gesendet werden sollen:
Node numbers to read the states from:=Knotennummers, von wo der Status gelesen werden soll: Node numbers to read the states from:=Knotennummers, von wo der Status gelesen werden soll:
Node number to send the events to:=Knotennummer, an den die Events gesendet werden sollen:
Send an event if state is equal or larget than:=Sende einen Event, wenn der Status gleich oder größer ist als: Send an event if state is equal or larget than:=Sende einen Event, wenn der Status gleich oder größer ist als:
SmartLine State Collector=SmartLine Status Sammler SmartLine State Collector=SmartLine Status Sammler
Save=Speichern
### display.lua ###
SmartLine Display=SmartLine Display SmartLine Display=SmartLine Display
### playerdetector.lua ###
Input the number(s) of the receiving node(s).=Gib die Nummer(n) der Empfangsblöcke ein. Input the number(s) of the receiving node(s).=Gib die Nummer(n) der Empfangsblöcke ein.
Input the player name(s) separated by blanks,=Gebe sie Spielernamen getrennt durch Leerzeichen ein,
Player Detector=Spieler Detektor
Player Detector Help=Spieler Detektor Hilfe
Player name(s):=Spielername(n):
Receiver node numbers:=Empfangsblocknummer(n):
Separate numbers via blanks, like '0123 0234'.=Separiere die Nummern mit Leerzeichen, wie '0123 0234'. Separate numbers via blanks, like '0123 0234'.=Separiere die Nummern mit Leerzeichen, wie '0123 0234'.
SmartLine Player Detector=SmartLine Spieler Detektor Input the player name(s) separated by blanks,=Gebe sie Spielernamen getrennt durch Leerzeichen ein,
or leave it blank for all players.=oder lasse es leer für alle Spieler. or leave it blank for all players.=oder lasse es leer für alle Spieler.
Player Detector Help=Spieler Detektor Hilfe
### playerdetector.lua ### Player Detector=Spieler Detektor
### sequencer.lua ### Receiver node numbers:=Empfangsblocknummer(n):
### timer.lua ### Player name(s):=Spielername(n):
SmartLine Player Detector=SmartLine Spieler Detektor
close=schließen
help=Hilfe
### repeater.lua ###
Destination node numbers=Zielknotennummern Destination node numbers=Zielknotennummern
SmartLine Repeater=SmartLine Wiederholer SmartLine Repeater=SmartLine Wiederholer
not connected=nicht verbunden
connected with=verbunden mit connected with=verbunden mit
fault (overloaded)=Fehler (überlastet) fault (overloaded)=Fehler (überlastet)
not connected=nicht verbunden
### sequencer.lua ###
Offset/s=Offset/s Offset/s=Offset/s
Run endless=Laufe endlos Run endless=Laufe endlos
SmartLine Sequencer=SmartLine Sequenzer SmartLine Sequencer=SmartLine Sequenzer
SmartLine Sequencer Help@n @nDefine a sequence of commands to control other machines.@nNumbers(s) are the node numbers, the command shall sent to.@nThe commands 'on'/'off' are used for machines and other nodes.@nOffset is the time to the next line in seconds (1..999).@nIf endless is set, the Sequencer restarts again and again.@nThe command ' ' does nothing, only consuming the offset time.@n=SmartLine Sequenzer Hilfe@n @nDefiniere eine Sequenz von Kommandos um andere Maschinen zu steuern.@nNummern sind Blocknummern, wo die Kommandos hingesendet werden sollen@nDas Kommando 'on'/'off' wird für Maschinen und andere Blöcke verwendet@nOffset ist die Zeit zur nächsten Zeile in Sekunden (1..999).@nWird 'endlos' angeklickt, startet der Sequenzer immer wieder neu.@nDas Kommando ' ' macht nichts, die die Zeit zu verbrauchen.@n
running=läuft
stopped=gestoppt stopped=gestoppt
running=läuft
### sequencer.lua ### SmartLine Sequencer Help@n @nDefine a sequence of commands to control other machines.@nNumbers(s) are the node numbers, the command shall sent to.@nThe commands 'on'/'off' are used for machines and other nodes.@nOffset is the time to the next line in seconds (1..999).@nIf endless is set, the Sequencer restarts again and again.@nThe command ' ' does nothing, only consuming the offset time.@n=SmartLine Sequenzer Hilfe@n @nDefiniere eine Sequenz von Kommandos um andere Maschinen zu steuern.@nNummern sind Blocknummern, wo die Kommandos hingesendet werden sollen@nDas Kommando 'on'/'off' wird für Maschinen und andere Blöcke verwendet@nOffset ist die Zeit zur nächsten Zeile in Sekunden (1..999).@nWird 'endlos' angeklickt, startet der Sequenzer immer wieder neu.@nDas Kommando ' ' macht nichts, die die Zeit zu verbrauchen.@n
### timer.lua ###
Command=Kommando
Number(s)=Nummer(m) Number(s)=Nummer(m)
Command=Kommando
### signaltower.lua ### help=Hilfe
close=schließen
SmartLine Signal Tower=SmartLine Signalturm SmartLine Signal Tower=SmartLine Signalturm
### timer.lua ###
SmartLine Timer=SmartLine Timer
SmartLine Timer Help@n@nThe Timer is for a daytime controlled sending of commands@ne.g. to turn street lights on/off. The timer checks the @ntime every few seconds. If the block was just loaded, @nthe timer will check the last 4 hours for commands@nthat still need to be executed.=SmartLine Timer Hilfe@n@nDer Timer st zum Tageszeit abhängigem Senden von Kommandos@nDer Timer prüft die regeln alle paar Sekunden.@nFalls die Block gerade erst aktiviert wurde (Spieler kommt in die Nähe),@nwerden auch die Kommandos der letzten 4 Spielstunden@ngeprüft und ggf. ausgeführt.
Time=Zeit Time=Zeit
SmartLine Timer=SmartLine Timer
SmartLine Timer Help@n@nThe Timer is for a daytime controlled sending of commands@ne.g. to turn street lights on/off. The timer checks the @ntime every few seconds. If the block was just loaded, @nthe timer will check the last 4 hours for commands@nthat still need to be executed.=SmartLine Timer Hilfe@n@nDer Timer st zum Tageszeit abhängigem Senden von Kommandos@nDer Timer prüft die regeln alle paar Sekunden.@nFalls die Block gerade erst aktiviert wurde (Spieler kommt in die Nähe),@nwerden auch die Kommandos der letzten 4 Spielstunden@ngeprüft und ggf. ausgeführt.

@ -1,85 +1,41 @@
# textdomain: smartline # textdomain: smartline
SmartLine Button/Switch=
switch,button 2s,button 4s,button 8s,button 16s=
### button.lua ###
Insert destination block number(s)= Insert destination block number(s)=
SmartLine Button= SmartLine Button=
SmartLine Button/Switch=
connected with block= connected with block=
switch,button 2s,button 4s,button 8s,button 16s=
### button.lua ###
### collector.lua ###
### playerdetector.lua ###
### repeater.lua ###
Save=
### collector.lua ###
Node number to send the events to:=
Node numbers to read the states from:= Node numbers to read the states from:=
Node number to send the events to:=
Send an event if state is equal or larget than:= Send an event if state is equal or larget than:=
SmartLine State Collector= SmartLine State Collector=
Save=
### display.lua ###
SmartLine Display= SmartLine Display=
### playerdetector.lua ###
Input the number(s) of the receiving node(s).= Input the number(s) of the receiving node(s).=
Input the player name(s) separated by blanks,=
Player Detector=
Player Detector Help=
Player name(s):=
Receiver node numbers:=
Separate numbers via blanks, like '0123 0234'.= Separate numbers via blanks, like '0123 0234'.=
SmartLine Player Detector= Input the player name(s) separated by blanks,=
or leave it blank for all players.= or leave it blank for all players.=
Player Detector Help=
### playerdetector.lua ### Player Detector=
### sequencer.lua ### Receiver node numbers:=
### timer.lua ### Player name(s):=
SmartLine Player Detector=
close=
help=
### repeater.lua ###
Destination node numbers= Destination node numbers=
SmartLine Repeater= SmartLine Repeater=
not connected=
connected with= connected with=
fault (overloaded)= fault (overloaded)=
not connected=
### sequencer.lua ###
Offset/s= Offset/s=
Run endless= Run endless=
SmartLine Sequencer= SmartLine Sequencer=
SmartLine Sequencer Help@n @nDefine a sequence of commands to control other machines.@nNumbers(s) are the node numbers, the command shall sent to.@nThe commands 'on'/'off' are used for machines and other nodes.@nOffset is the time to the next line in seconds (1..999).@nIf endless is set, the Sequencer restarts again and again.@nThe command ' ' does nothing, only consuming the offset time.@n=
running=
stopped= stopped=
running=
### sequencer.lua ### SmartLine Sequencer Help@n @nDefine a sequence of commands to control other machines.@nNumbers(s) are the node numbers, the command shall sent to.@nThe commands 'on'/'off' are used for machines and other nodes.@nOffset is the time to the next line in seconds (1..999).@nIf endless is set, the Sequencer restarts again and again.@nThe command ' ' does nothing, only consuming the offset time.@n=
### timer.lua ###
Command=
Number(s)= Number(s)=
Command=
### signaltower.lua ### help=
close=
SmartLine Signal Tower= SmartLine Signal Tower=
### timer.lua ###
SmartLine Timer=
SmartLine Timer Help@n@nThe Timer is for a daytime controlled sending of commands@ne.g. to turn street lights on/off. The timer checks the @ntime every few seconds. If the block was just loaded, @nthe timer will check the last 4 hours for commands@nthat still need to be executed.=
Time= Time=
SmartLine Timer=
SmartLine Timer Help@n@nThe Timer is for a daytime controlled sending of commands@ne.g. to turn street lights on/off. The timer checks the @ntime every few seconds. If the block was just loaded, @nthe timer will check the last 4 hours for commands@nthat still need to be executed.=