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V1.15 Controllers command added, chest commands improved
This commit is contained in:
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commit
c5048186d6
@ -1,4 +1,4 @@
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# TechPack V1.14
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# TechPack V1.15
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TechPack, a Mining, Crafting, & Farming Modpack for Minetest.
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@ -93,6 +93,7 @@ tubelib_addons1 optional: unified_inventory
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- 2018-08-14 V1.12 * Teleporter node added
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- 2018-08-28 V1.13 * Smartline Controller completely revised. Liquid Sampler added
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- 2018-09-10 V1.14 * Distributor performance improved, chest commands added
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- 2018-09-15 V1.15 * Smartline Controller command added, chest commands improved
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See ![releasenotes.txt](https://github.com/joe7575/techpack/blob/master/releasenotes.md) for further information
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@ -1,6 +1,25 @@
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# Release Notes of the ModPack TechPack [techpack]
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## V1.15 (2018-09-15)
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### Additions
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- Tubelib has a new helper function "get_inv_state()" used by the chests.
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- The Lua Controller got a new command "$get_player_action()" to read the chest player state.
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- SmartLine Controller got a new command to turn Distributor filter ports on/off.
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- Chests send on/off commands for each player interaction to a node with a predefined number.
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- Chests support the "player_action" command request.
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- Chests support the "set_number" Programmer command to program a node number.
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### Changes
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- Chests now return the state "empty", loader" **and** "full".
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"full" is returned, when no empty stack is available.
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### Fixes
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- Distributor and HighPerf Distributor item counter bugfixes.
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## V1.14 Beta (2018-09-10)
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### Additions
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@ -36,6 +36,17 @@ sl_controller.register_function("get_status", {
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' example: sts = $get_status("1234")'
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})
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sl_controller.register_function("get_player_action", {
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cmnd = function(self, num)
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num = tostring(num or "")
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return unpack(tubelib.send_request(num, "player_action", nil) or {"","",""})
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end,
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help = " $get_player_action(num) ,\n"..
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" Read player action status from a Tubelib chest. See\n"..
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" https://github.com/joe7575/techpack/wiki/nodes\n"..
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' example: player, action, item = $get_player_action("1234")'
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})
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sl_controller.register_function("get_counter", {
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cmnd = function(self, num)
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num = tostring(num or "")
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@ -524,3 +524,43 @@ smartline.icta_register_condition("playerdetector", {
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return "detector("..sl.fmt_number(data.number)..","..data.name:sub(1,8)..")"
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end,
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})
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smartline.icta_register_action("set_filter", {
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title = "turn Distributor filter on/off",
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formspec = {
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{
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type = "numbers",
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name = "number",
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label = "distri number",
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default = "",
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},
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{
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type = "textlist",
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name = "color",
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label = "filter port",
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choices = "red,green,blue,yellow",
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default = "red",
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},
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{
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type = "textlist",
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name = "value",
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label = "state",
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choices = "on,off",
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default = "on",
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},
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{
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type = "label",
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name = "lbl",
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label = "turn Distributor filter port on/off\n",
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},
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},
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button = function(data, environ)
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return 'turn('..sl.fmt_number(data.number)..","..data.color..","..data.value..')'
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end,
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code = function(data, environ)
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local payload = '{slot = "'..data.color..'", val = "'..data.value..'"}'
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local s = 'tubelib.send_message("%s", "%s", nil, "filter", %s)'
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return string.format(s, data.number, environ.owner, payload)
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end,
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})
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@ -424,6 +424,27 @@ function tubelib.fuelstate(meta, listname, item)
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end
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end
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-- Return "full", "loaded", or "empty" depending
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-- on the inventory load.
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-- Full is returned, when no empty stack is available.
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function tubelib.get_inv_state(meta, listname)
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if meta == nil or meta.get_inventory == nil then return nil end
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local inv = meta:get_inventory()
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local state
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if inv:is_empty(listname) then
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state = "empty"
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else
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local list = inv:get_list(listname)
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state = "full"
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local num = 0
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for i, item in ipairs(list) do
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if item:is_empty() then
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return "loaded"
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end
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end
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end
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return state
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end
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-------------------------------------------------------------------------------
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@ -277,7 +277,7 @@ local function keep_running(pos, elapsed)
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if not tubelib.push_items(pos, side, item, player_name) then -- <<=== tubelib
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tubelib.put_item(meta, "src", item)
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else
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counter[listname] = counter[listname] + 1
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counter[listname] = counter[listname] + num
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moved_items = moved_items + num
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busy = true
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end
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@ -12,12 +12,44 @@
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]]--
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local PlayerActions = {}
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local InventoryState = {}
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local function store_action(pos, player, action, stack)
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local meta = minetest.get_meta(pos)
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local name = player and player:get_player_name() or ""
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local number = meta:get_string("number")
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local item = stack:get_name().." "..stack:get_count()
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PlayerActions[number] = {name, action, item}
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end
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local function send_off_command(pos)
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local meta = minetest.get_meta(pos)
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local dest_num = meta:get_string("dest_num")
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local own_num = meta:get_string("number")
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local owner = meta:get_string("owner")
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tubelib.send_message(dest_num, owner, nil, "off", own_num)
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end
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local function send_command(pos)
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local meta = minetest.get_meta(pos)
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local dest_num = meta:get_string("dest_num")
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if dest_num ~= "" then
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local own_num = meta:get_string("number")
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local owner = meta:get_string("owner")
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tubelib.send_message(dest_num, owner, nil, "on", own_num)
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minetest.after(1, send_off_command, pos)
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end
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end
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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minetest.log("action", player:get_player_name().." moves "..stack:get_name()..
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" to chest at "..minetest.pos_to_string(pos))
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store_action(pos, player, "put", stack)
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send_command(pos)
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return stack:get_count()
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end
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@ -25,8 +57,8 @@ local function allow_metadata_inventory_take(pos, listname, index, stack, player
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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minetest.log("action", player:get_player_name().." takes "..stack:get_name()..
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" from chest at "..minetest.pos_to_string(pos))
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store_action(pos, player, "take", stack)
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send_command(pos)
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return stack:get_count()
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end
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@ -63,6 +95,7 @@ minetest.register_node("tubelib_addons1:chest", {
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local meta = minetest.get_meta(pos)
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local number = tubelib.add_node(pos, "tubelib_addons1:chest")
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meta:set_string("number", number)
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meta:set_string("owner", placer:get_player_name())
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meta:set_string("formspec", formspec())
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meta:set_string("infotext", "Tubelib Protected Chest "..number)
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end,
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@ -71,7 +104,7 @@ minetest.register_node("tubelib_addons1:chest", {
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if minetest.is_protected(pos, player:get_player_name()) then
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return false
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end
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local meta = minetest.get_meta(pos);
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end,
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@ -116,7 +149,19 @@ tubelib.register_node("tubelib_addons1:chest", {}, {
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on_recv_message = function(pos, topic, payload)
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if topic == "state" then
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local meta = minetest.get_meta(pos)
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return tubelib.fuelstate(meta, "main")
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return tubelib.get_inv_state(meta, "main")
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elseif topic == "player_action" then
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local meta = minetest.get_meta(pos)
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local number = meta:get_string("number")
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return PlayerActions[number]
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elseif topic == "set_numbers" then
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if tubelib.check_numbers(payload) then
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local meta = minetest.get_meta(pos)
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meta:set_string("dest_num", payload)
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local number = meta:get_string("number")
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meta:set_string("infotext", "Tubelib Protected Chest "..number.." connected with "..payload)
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return true
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end
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else
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return "unsupported"
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end
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@ -14,13 +14,44 @@
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]]--
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local PlayerActions = {}
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local InventoryState = {}
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local function store_action(pos, player, action, stack)
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local meta = minetest.get_meta(pos)
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local name = player and player:get_player_name() or ""
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local number = meta:get_string("number")
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local item = stack:get_name().." "..stack:get_count()
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PlayerActions[number] = {name, action, item}
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end
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local function send_off_command(pos)
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local meta = minetest.get_meta(pos)
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local dest_num = meta:get_string("dest_num")
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local own_num = meta:get_string("number")
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local owner = meta:get_string("owner")
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tubelib.send_message(dest_num, owner, nil, "off", own_num)
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end
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local function send_command(pos)
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local meta = minetest.get_meta(pos)
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local dest_num = meta:get_string("dest_num")
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if dest_num ~= "" then
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local own_num = meta:get_string("number")
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local owner = meta:get_string("owner")
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tubelib.send_message(dest_num, owner, nil, "on", own_num)
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minetest.after(1, send_off_command, pos)
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end
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end
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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minetest.log("action", player:get_player_name().." moves "..stack:get_name()..
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" to chest at "..minetest.pos_to_string(pos))
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store_action(pos, player, "put", stack)
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send_command(pos)
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return stack:get_count()
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end
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@ -28,8 +59,8 @@ local function allow_metadata_inventory_take(pos, listname, index, stack, player
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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minetest.log("action", player:get_player_name().." takes "..stack:get_name()..
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" from chest at "..minetest.pos_to_string(pos))
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store_action(pos, player, "take", stack)
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send_command(pos)
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return stack:get_count()
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end
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@ -66,6 +97,7 @@ minetest.register_node("tubelib_addons3:chest", {
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local meta = minetest.get_meta(pos)
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local number = tubelib.add_node(pos, "tubelib_addons3:chest")
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meta:set_string("number", number)
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meta:set_string("owner", placer:get_player_name())
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meta:set_string("formspec", formspec())
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meta:set_string("infotext", "HighPerf Chest "..number)
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end,
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@ -74,7 +106,7 @@ minetest.register_node("tubelib_addons3:chest", {
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if minetest.is_protected(pos, player:get_player_name()) then
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return false
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end
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local meta = minetest.get_meta(pos);
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end,
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@ -126,7 +158,19 @@ tubelib.register_node("tubelib_addons3:chest", {}, {
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on_recv_message = function(pos, topic, payload)
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if topic == "state" then
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local meta = minetest.get_meta(pos)
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return tubelib.fuelstate(meta, "main")
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return tubelib.get_inv_state(meta, "main")
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elseif topic == "player_action" then
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local meta = minetest.get_meta(pos)
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local number = meta:get_string("number")
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return PlayerActions[number]
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elseif topic == "set_numbers" then
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if tubelib.check_numbers(payload) then
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local meta = minetest.get_meta(pos)
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meta:set_string("dest_num", payload)
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local number = meta:get_string("number")
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meta:set_string("infotext", "HighPerf Chest "..number.." connected with "..payload)
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return true
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end
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else
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return "unsupported"
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end
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@ -74,7 +74,7 @@ local function random_list_elem(list)
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end
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local function distributor_formspec(state, filter)
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return "size[10,8.5]"..
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return "size[10.5,8.5]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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@ -85,15 +85,15 @@ local function distributor_formspec(state, filter)
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"checkbox[3,1;filter2;On;"..dump(filter[2]).."]"..
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"checkbox[3,2;filter3;On;"..dump(filter[3]).."]"..
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"checkbox[3,3;filter4;On;"..dump(filter[4]).."]"..
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"image[3.6,0;0.3,1;tubelib_red.png]"..
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"image[3.6,1;0.3,1;tubelib_green.png]"..
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"image[3.6,2;0.3,1;tubelib_blue.png]"..
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"image[3.6,3;0.3,1;tubelib_yellow.png]"..
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"list[context;red;4,0;6,1;]"..
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"list[context;green;4,1;6,1;]"..
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"list[context;blue;4,2;6,1;]"..
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"list[context;yellow;4,3;6,1;]"..
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"list[current_player;main;1,4.5;8,4;]"..
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"image[4,0;0.3,1;tubelib_red.png]"..
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"image[4,1;0.3,1;tubelib_green.png]"..
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"image[4,2;0.3,1;tubelib_blue.png]"..
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"image[4,3;0.3,1;tubelib_yellow.png]"..
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"list[context;red;4.5,0;6,1;]"..
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"list[context;green;4.5,1;6,1;]"..
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"list[context;blue;4.5,2;6,1;]"..
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"list[context;yellow;4.5,3;6,1;]"..
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"list[current_player;main;1.25,4.5;8,4;]"..
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"listring[context;src]"..
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"listring[current_player;main]"
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end
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@ -240,6 +240,7 @@ local function keep_running(pos, elapsed)
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if stack:get_count() > 0 then
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local name = stack:get_name()
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local num = stack:get_count()
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local second_try = false
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-- try configured output ports
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local side = random_list_elem(kvFilterItemNames[name])
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@ -247,7 +248,7 @@ local function keep_running(pos, elapsed)
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if tubelib.push_items(pos, side, stack, player_name) then
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stack:set_count(0)
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local color = Side2Color[side]
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counter[color] = counter[color] + 1
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counter[color] = counter[color] + num
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busy = true
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else
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second_try = true -- port blocked
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@ -263,7 +264,7 @@ local function keep_running(pos, elapsed)
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if tubelib.push_items(pos, side, stack, player_name) then
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stack:set_count(0)
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local color = Side2Color[side]
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counter[color] = counter[color] + 1
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counter[color] = counter[color] + num
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busy = true
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end
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end
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