flux
008c1a466d
check protection when attempting to dig multiblocks
2020-08-22 18:06:58 +00:00
flux
802e5f239d
properly remove entire fermenter and reformer after checking that they don't have contents; add an LBM to remove stranded top nodes
2020-08-22 17:38:34 +00:00
Sven Volkmann
0adb8dadff
fixing bug issue #50
2020-08-14 09:01:32 +02:00
flux
68e30349ae
prevent fermenter and reformer from disappearing if placed somewhere they don't fit
2019-09-08 01:54:09 +00:00
Joachim Stolberg
a7a6b50492
V2.03, Piston/WorldEdit/replacer detection added, farming and grinder recipes added
2019-04-23 21:46:08 +02:00
Joachim Stolberg
629764f8dd
v2.02.04 Fermenter leaves bugfix
2019-03-02 10:15:57 +01:00
Michal Cieslakiewicz
fe3ff47bd2
fermenter: return items to source inventory when faulted.
...
Items should be moved back to source inventory when machine fails
due to incorrect type of items there (game internal error).
Unused local variable removed.
Signed-off-by: Michal Cieslakiewicz <michal.cieslakiewicz@wp.pl>
2019-02-07 12:56:23 +01:00
Joachim Stolberg
b457f3011f
V2.02, Logic Not added, output reduction on Harvester, Fermenter, and Gravel Sieve
2019-01-28 21:51:38 +01:00
Joachim Stolberg
d9b6a96941
bug fixes in almost all item processing nodes
2019-01-06 15:03:22 +01:00
Joachim Stolberg
6b57cf07a6
new mod 'techpack_warehouse' added
...
tubelib_stairway renamed to techpack_stairway
code maintenance
2019-01-05 18:04:56 +01:00
Joachim Stolberg
eb0540c712
tube recipe bugfixes
2018-12-31 14:59:02 +01:00
Joachim Stolberg
58718c2f0f
Quarry, Harvester, Fermenter, Reformer, and Liquid Sampler converted to new states class and some code maintenance
2018-12-27 22:37:13 +01:00
Joachim Stolberg
6f124cfe54
fermenter converted to new states class and some code maintenance
2018-12-25 22:06:05 +01:00
Joachim Stolberg
041d6a684d
work in progress to v2
2018-12-22 16:58:11 +01:00
Michal Cieslakiewicz
f2d12c9aaa
fermenter: improve input items processing.
...
Change source item pulling logic: previously 2 leaves items
were taken at once from the same stack, so only identical types
were used to produce Biogas (remaining single items could fill
up source tray). Now items are taken one by one, allowing 2
different plant leaves to form 1 Biogas unit. That cleans up
inventory as well - maximum one item is left there when production
ends.
Signed-off-by: Michal Cieslakiewicz <michal.cieslakiewicz@wp.pl>
2018-11-29 11:53:51 +01:00
Joachim Stolberg
e5d6de9b76
recipes for unified_inventory added
2018-08-16 17:11:56 +02:00
theFox6
6850b50dde
Update fermenter.lua
2018-06-30 09:35:07 +02:00
theFox6
3600024ef7
Make fermenter top unpointable
2018-06-30 09:33:54 +02:00
theFox6
1e4e35f5c8
check if an item is leaves by groups
2018-06-28 10:48:54 +02:00
Joachim Stolberg
a0de294c75
V1.04, Source maintenance, minor issues fixed, Unifieddyes support for Color Lamp added
2018-03-31 17:09:16 +02:00
Joachim Stolberg
3a5d87ed5e
V1.01, Support for Ethereal added
2018-03-24 19:03:21 +01:00
Joachim Stolberg
7fd2fc66d5
Node states modified, according to tueblib.states
2018-03-18 21:27:44 +01:00
Joachim Stolberg
31cf34f063
Initial commit
2018-03-10 22:19:33 +01:00