--[[ Tube Library ============ Copyright (C) 2017 Joachim Stolberg LGPLv2.1+ See LICENSE.txt for more information forceload.lua: ]]-- -- for lazy programmers local S = function(pos) if pos then return minetest.pos_to_string(pos) end end local P = minetest.string_to_pos local M = minetest.get_meta local function in_list(list, x) for _,v in ipairs(list) do if vector.equals(v, x) then return true end end return false end local function remove_list_elem(list, x) local n = nil for idx, v in ipairs(list) do if vector.equals(v, x) then n = idx break end end if n then table.remove(list, n) end print(dump(list)) return list end local function chat(player, text) minetest.chat_send_player(player:get_player_name(), "[Tubelib] "..text) end local function calc_area(pos) local xpos = (math.floor(pos.x / 16) * 16) local ypos = (math.floor(pos.y / 16) * 16) local zpos = (math.floor(pos.z / 16) * 16) local pos1 = {x=xpos, y=ypos, z=zpos} local pos2 = {x=xpos+15, y=ypos+15, z=zpos+15} return pos1, pos2 end local function add_pos(pos, player) local lPos = minetest.deserialize(player:get_attribute("tubelib_forceload_blocks")) or {} if not in_list(lPos, pos) and #lPos < tubelib.max_num_forceload_blocks then lPos[#lPos+1] = pos player:set_attribute("tubelib_forceload_blocks", minetest.serialize(lPos)) return true end return false end local function del_pos(pos, player) local lPos = minetest.deserialize(player:get_attribute("tubelib_forceload_blocks")) or {} lPos = remove_list_elem(lPos, pos) lPos = remove_list_elem(lPos, pos) player:set_attribute("tubelib_forceload_blocks", minetest.serialize(lPos)) end local function get_pos_list(player) return minetest.deserialize(player:get_attribute("tubelib_forceload_blocks")) or {} end local function get_data(pos, player) local pos1, pos2 = calc_area(pos) local num = #minetest.deserialize(player:get_attribute("tubelib_forceload_blocks")) or 0 local max = tubelib.max_num_forceload_blocks return pos1, pos2, num, max end minetest.register_node("tubelib:forceload", { description = "Tubelib Forceload Block", tiles = { -- up, down, right, left, back, front 'tubelib_front.png', 'tubelib_front.png', { image = "tubelib_forceload.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 32, aspect_h = 32, length = 0.5, }, }, }, after_place_node = function(pos, placer, itemstack) if add_pos(pos, placer) then minetest.forceload_block(pos, true) local pos1, pos2, num, max = get_data(pos, placer) M(pos):set_string("infotext", "Area "..S(pos1).." to "..S(pos2).." loaded!") chat(placer, "Area ("..num.."/"..max..") "..S(pos1).." to "..S(pos2).." loaded!") else chat(placer, "Max. number of Forceload Blocks reached!") minetest.remove_node(pos) return itemstack end end, after_dig_node = function(pos, oldnode, oldmetadata, digger) del_pos(pos, digger) minetest.forceload_free_block(pos, true) end, paramtype = "light", sunlight_propagates = true, groups = {choppy=2, cracky=2, crumbly=2}, is_ground_content = false, sounds = default.node_sound_wood_defaults(), }) minetest.register_craft({ output = "tubelib:forceload", recipe = { {"group:wood", "", "group:wood"}, {"", "basic_materials:energy_crystal_simple", ""}, {"group:wood", "", "group:wood"}, }, }) minetest.register_on_joinplayer(function(player) for _,pos in ipairs(get_pos_list(player)) do minetest.forceload_block(pos, true) end end) minetest.register_on_leaveplayer(function(player) for _,pos in ipairs(get_pos_list(player)) do minetest.forceload_free_block(pos, true) end end)